The Darkness the level 2 Skeleton Rogue by 12dragon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassRogue
Level / Exp2 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 11)
Dexterity22 (base 16)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning18 (base 18)

Resources

Life-7/114
Stamina103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-998
Infravision1
Stealth8.68

Offense: Mainhand

Damage15
Accuracy24
Crit Chance9%
APR5
Speed1.00

Offense: Offhand

Damage8
Accuracy24
Crit Chance9%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower14.2
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)6 (30%)
Defense5.2
Ranged Defense5.2
Fatigue6
Physical Save9.1
Spell Save7
Mental Save9.8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance40%

Inscriptions (2/3)

Runes
Runes

Class Talents

Cunning / Stealth1.30
2/5
0/5
0/5
0/5
Technique / Dual techniques1.30
2/5
0/5
0/5
0/5
Technique / Dual weapons1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
2/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
1/5

Effects

talent
detrimental effect

Quests

active

Equipment

Around waist
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log


Resting starts...

The shield around The Darkness crumbles.

Talent Dual Strike is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 74 turns (stop reason: all resources and life at maximum).


Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Ran for 59 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 56 turns (stop reason: at door).


Saving done.

Saving done.

Saving game...

The Darkness activates Stealth.

Something briefly catches sight of you!

Skeleton mage hits The Darkness for 68 arcane damage.
Skeleton mage briefly catches sight of you!
Skeleton mage casts Flame.

Skeleton mage briefly catches sight of you!
The Darkness is on fire!


Skeleton mage hits The Darkness for 33 fire, 11 fire damage (total 43.37).
Saving done.

Saving done.

Saving game...