Let There Be Light the level 2 Cornac Shadowblade by MarginalMagus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassShadowblade
Level / Exp2 / 82%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity13 (base 13)
Constitution10 (base 10)
Magic16 (base 16)
Willpower10 (base 10)
Cunning16 (base 16)

Resources

Life-6/112
Mana68/106
Stamina59/83
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage5
Accuracy19
Crit Chance6%
APR5
Speed1.00

Offense: Offhand

Damage3
Accuracy19
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower16
Crit Chance3%
Speed1

Offense: Mind

Mindpower13.4
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense3.05
Ranged Defense3.05
Fatigue6
Physical Save7
Spell Save9.1
Mental Save9.1

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Shadow magic1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
0/5
0/5
0/5
Technique / Dual weapons1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.00
3/5
0/5
0/5
0/5
Cunning / Lethality1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
1/5
0/5
0/5

Effects

talent
detrimental effect
beneficial effect
detrimental effect

Quests

active

Equipment

Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Let There Be Light is poisoned!
Thief hits Let There Be Light for 4 physical, 2 physical, 1 lightning (7 total damage).
Poison from Thief hits
Let There Be Light for 5 nature damage.
Thief stops regenerating health quickly.


Let There Be Light performs a melee critical strike against Thief!
Thief misses Let There Be Light.
Thief hits Let There Be Light for 3 physical, 3 physical, 4 physical (9 total damage).
Let There Be Light hits Thief for 5 physical, 7 darkness, 4 physical, 7 darkness (24 total damage).
Poison from Thief hits
Let There Be Light for 7 nature damage.

Thief hits Let There Be Light for 3 physical, 3 physical, 4 physical, 2 physical, 1 lightning (13 total damage).
Let There Be Light hits Thief for 6 physical, 7 darkness, 2 physical, 7 darkness (23 total damage).
Poison from Thief hits
Let There Be Light for 7 nature damage.
Thief is not stunned anymore.


Let There Be Light uses Dual Strike.

Let There Be Light misses Thief.
Thief hits Let There Be Light for 10 physical, 7 physical, 3 lightning (21 total damage).
Talent Illuminate is ready to use.
Poison from Thief hits
Let There Be Light for 24 nature damage.

Let There Be Light casts Phase Door.

Let There Be Light feels pain again.

Poison from Thief hits
Let There Be Light for 24 nature damage.

Let There Be Light casts Illuminate.

Thief loses sight!

Thief uses Disarm.

Saving game...