





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Runic Golem |
| Class | Golem |
| Level / Exp | 12 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 22 (base 22) |
| Dexterity | 12 (base 12) |
| Constitution | 14 (base 14) |
| Magic | 20 (base 20) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 304/304 |
| Mana | 94/114 |
| Stamina | 132/133 |
| Healing Factor | 1.2372895330003 |
| Regeneration | 1.2372895330003 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 34 |
| Accuracy | 30 |
| Crit Chance | 0% |
| APR | 1 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 20 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| Arcane | +3% |
Defense: Base
| Armour (hardiness) | 22.26934837382 (74.651787968034%) |
| Defense | 1 |
| Ranged Defense | 1 |
| Fatigue | 22 |
| Physical Save | 15 |
| Spell Save | 12 |
| Mental Save | 8 |
Defense: Resistances
| Cold | + 19%(100%) |
| Arcane | + 9%(100%) |
| Fire | + 16%(100%) |
| All | + 4%(100%) |
Defense: Immunities
| Pinning Resistance | 20% |
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (2/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 122 damage for 4 turns. Its effects scale with your Strength stat. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| talent | Reflective Skin |
Quests
Equipment
| Main armor | impenetrable iron plate armour of cold resistance (0 def, 13 armour)Requires: - Massive armour training - Strength 22 Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Armour: +13 Fatigue: +22% Changes resistances: +16% cold A suit of armour made of metal plates. |
| In main hand | iron greatmaul 'Relgizor' (20-30 power, 1 apr)Requires: - Strength 11 Powered by arcane forces 5.00 Encumbrance. Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 20.0 - 30.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +1 Crit. chance: +0.5% Attack speed: 100% On weapon hit: * 12% chance to reduce strength, dexterity, and constitution by 12 Damage (Melee): +7 blight Damage (radius 1) on hit: +8 arcane When wielded/worn: Changes resistances: +5% arcane Changes damage: +3% arcane Pinning immunity: +20% Massive two-handed mauls. |
Inventory
Bill's Tree Trunk (30-51 power, 7 apr)Requires: - Strength 25 Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 30.0 - 51.0 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +7 Crit. chance: +1.5% Attack speed: 100% When wielded/worn: It can be used to activate talent Shattering Blow (costing 20 power out of 20/20) : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Hits the target with your weapon, doing 124% damage. If the attack hits, the target's armour and saves are reduced by 11 for 6 turns. Also if the target is protected by a temporary damage shield there is 36% chance to shatter it. Armor reduction chance increases with your Physical Power. This is a big, nasty-looking tree trunk that Bill the Troll used as a weapon. It could still serve this purpose, should you be strong enough to wield it! |
Achievements
Log
Artezi's aura of power vanishes.
Golem (servant of Artezi) casts Rune: Shielding.
A shield forms around golem (servant of Artezi).
Zubisethra the awoken tentacle tree throws two quick punches.
Character control switched to golem (servant of Artezi).
Zubisethra the awoken tentacle tree hits Artezi for 56 physical, 3 arcane, 20 darkness (79 total damage).
Tentacle Constriction from Zubisethra the awoken tentacle tree hits Artezi for 19 darkness damage.
Curse of Death from Artezi hits Zubisethra the awoken tentacle tree for (6 flat reduction), 1 darkness (1 total damage).
Melee retaliation hits Zubisethra the awoken tentacle tree for (1 flat reduction), 0 arcane, (4 flat reduction), 0 cold, (1 flat reduction), 0 arcane, (3 flat reduction), 0 cold, (1 flat reduction), 0 arcane, (3 flat reduction), 0 cold, (1 flat reduction), 0 arcane, (3 flat reduction), 0 cold, (1 flat reduction), 0 arcane, (3 flat reduction), 0 cold (0 total damage).
Tentacle Constriction from Zubisethra the awoken tentacle tree killed Artezi!
Golem (servant of Artezi) casts Eye Beam.
You feel a surge of power as a powerful creature falls nearby.
golem (servant of Artezi) hits Zubisethra the awoken tentacle tree for (6 flat reduction), 33 cold (33 total damage).
golem (servant of Artezi) killed Zubisethra the awoken tentacle tree!
Golem (servant of Artezi) is free from the tendril.
Golem (servant of Artezi) is not stunned anymore.
Talent Eye Beam is ready to use.
The shield around golem (servant of Artezi) crumbles.
Golem (servant of Artezi)'s ice coating crumbles away.
Talent Knockback is ready to use.
There is an item here: glowing hardened leather gloves
There is an item here: Umbrastriker of the Blightspawn
Talent Rune: Shielding is ready to use.
















