Mr.Spine the level 20 Skeleton Adventurer by Doctornull

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsOpt-in Adventurers Parties 1.0.4
Rare item Egos update 1.0.4
Stone Wardens DLC Class 1.0.3
Empyreal 1.0.3
Extra Dungeons 1.0.4
Items Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassAdventurer
Level / Exp20 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 12)
Dexterity18 (base 12)
Constitution35 (base 22)
Magic51 (base 42)
Willpower51 (base 35)
Cunning12 (base 12)

Resources

Life533/533
Mana409/409
Psi101/101
Paradox419
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision5
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage40
Accuracy21
Crit Chance4%
APR11
Speed1.00

Offense: Spell

Spellpower44.333333333333
Crit Chance8%
Speed1

Offense: Mind

Mindpower36.75
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+3%
Acid+3%
Light+10%
Temporal+8%
Darkness+8%
Arcane+31%
Mind+10%
All0%

Offense: Damage Penetration

Lightning+15%

Defense: Base

Armour (hardiness)4 (30%)
Defense5.8
Ranged Defense8.8
Fatigue0
Physical Save23.1
Spell Save35.35
Mental Save21.025

Defense: Resistances

Physical+ 14%( 70%)
Cold+ 37%( 70%)
All 0%( 70%)
Mind+ 7%( 70%)
Lightning+ 15%( 70%)
Light+ 30%( 70%)
Temporal+ 14%( 70%)
Darkness+ 7%( 70%)
Arcane+ 9%( 70%)
Fire+ 9%( 70%)
Nature+ 9%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.00
1/5
3/5
1/5
1/5
Chronomancy / Spacetime Folding1.00
2/5
1/5
5/5
0/5
Spell / Aether1.00
2/5
1/5
1/5
0/5
Psionic / Absorption1.20
2/5
2/5
2/5
2/5
Spell / Meta1.00
3/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
4/5
1/5
Chronomancy / Energy1.00
2/5
2/5
0/5
0/5
Chronomancy / Spacetime Weaving1.00
4/5
0/5
0/5
0/5
Spell / Staff combat1.00
0/5
1/5
0/5
0/5
Spell / Aegis1.00
1/5
4/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
active
done
done
done
done
active
done
active
active
active
active
done
done
done
done

Equipment

Psionic focus
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
On hands
Around waist
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Mr.Spine the Skeleton Adventurer level 15
8th Haze 122nd year of Ascendancy at 11:22
see stats
Earth Master Killed Harkor'Zun and unlocked Stone magic.
By Mr.Spine the Skeleton Adventurer level 16
32nd Haze 122nd year of Ascendancy at 22:43
see stats
Exterminator Killed 1000 creatures.
By Mr.Spine the Skeleton Adventurer level 15
74th Dusk 122nd year of Ascendancy at 18:21
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Mr.Spine the Skeleton Adventurer level 11
35th Dusk 122nd year of Ascendancy at 11:42
see stats
Level 10 Got a character to level 10.
By Mr.Spine the Skeleton Adventurer level 10
30th Dusk 122nd year of Ascendancy at 12:34
see stats
Level 20 Got a character to level 20.
By Mr.Spine the Skeleton Adventurer level 20
53rd Haze 122nd year of Ascendancy at 15:58
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Mr.Spine the Skeleton Adventurer level 12
53rd Dusk 122nd year of Ascendancy at 00:13
see stats
The Arena Unlocked Arena mode.
By Mr.Spine the Skeleton Adventurer level 8
6th Dusk 122nd year of Ascendancy at 18:04
see stats
The secret city Discovered the truth about mages.
By Mr.Spine the Skeleton Adventurer level 14
61st Dusk 122nd year of Ascendancy at 11:46
see stats

Log

Mr.Spine casts Arcane Reconstruction.

Resting starts...

Talent Aether Beam is ready to use.
Talent Arcane Vortex is ready to use.
Talent Rune: Shielding is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Re-assemble is ready to use.
Rested for 135 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


Hotkey page 2 is now displayed.

Hotkey page 3 is now displayed.

Hotkey page 2 is now displayed.

Hotkey page 1 is now displayed.

You gain 1.50 gold from the transmogrification of
prismatic cured leather armour of acid resistance (2 def, 4 armour).
You gain 4.62 gold from the transmogrification of
blood-soaked pair of iron boots of disengagement (0 def, 3 armour).
You gain 0.73 gold from the transmogrification of
woollen robe of fire (+16%) (0 def, 0 armour).
You gain 1.49 gold from the transmogrification of
elm starstaff of illumination (10-12 power, 2 apr, temporal damage).
You gain 4.67 gold from the transmogrification of
cruel yew starstaff of illumination (20-24 power, 4 apr, darkness damage).
You gain 3.06 gold from the transmogrification of
steel battleaxe of corruption (19-28.5 power, 2 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

Today is the 65th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:40.

There is a The entry to the old tower of Dreadfell here (press '' or right click to use).

Saving done.

There is an exit to the worldmap here (press '' or right click to use).