Meta the level 19 Shalore Adventurer by Doctornull

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsOpt-in Adventurers Parties 1.0.4
Items Vault 1.0.3
Short Hotkeys 1.0.4
Infinite500: Revised high level play for ToME v1.10e 1.0.4
Timed Rest 1.0.4
Alternate Zones Option 1.0.4
Rare item Egos update 1.0.4
Go to Landmark 1.0.4
Infinite Farportal 1.0.4
Stone Wardens DLC Class 1.0.3
Extra Dungeons 1.0.4
Dwarven Adventurer 1.0.4
NPC Forgiveness 1.0.4
Doctornull's Class Pack 1.0.4
CampaignInfinite Farportal
ModeNormal Adventure
SexMale
RaceShalore
ClassAdventurer
Level / Exp19 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity13 (base 12)
Constitution16 (base 12)
Magic62 (base 47)
Willpower44 (base 33)
Cunning14 (base 13)

Resources

Life388/388
Mana291/291
Healing Factor1.1
Regeneration1.705

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite8

Offense: Mainhand

Damage41
Accuracy7
Crit Chance19%
APR9
Speed1.00

Offense: Spell

Spellpower47
Crit Chance35%
Speed1

Offense: Mind

Mindpower28.2
Crit Chance12%
Speed1

Offense: Damage Bonus

Darkness+9%
Light+10%
Temporal+6%
Arcane+44%
Mind+19%
All0%

Offense: Damage Penetration

Blight+5%
Lightning+5%
Darkness+11%

Defense: Base

Armour (hardiness)13.7 (32.5%)
Defense18.05
Ranged Defense20.025
Fatigue0
Physical Save20.075
Spell Save32.05
Mental Save24.15

Defense: Resistances

Blight+ 6%( 70%)
Mind+ 7%( 70%)
All 0%( 70%)
Lightning+ 12%( 70%)
Light+ 30%( 70%)
Temporal+ 6%( 70%)
Cold+ 9%( 70%)
Fire+ 5%( 70%)
Darkness+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance28%

Inscriptions (5/5)

Runes
Infusions
Runes
Infusions
Runes

Class Talents

Spell / Arcane1.00
1/5
5/5
1/5
5/5
Spell / Aether1.00
3/5
2/5
2/5
0/5
Spell / Meta1.00
2/5
5/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
1/5
5/5
1/5
1/5
Spell / Stone alchemy1.00
3/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
5/5
1/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator Killed 1000 creatures.
By Meta the Shalore Adventurer level 19
6th Dusk 122nd year of Ascendancy at 01:25
see stats
Farportal x5 Got to level 5 of the Farportal.
By Meta the Shalore Adventurer level 16
1st Summertide 122nd year of Ascendancy at 15:12
see stats
Level 10 Got a character to level 10.
By Meta the Shalore Adventurer level 10
74th Pyre 122nd year of Ascendancy at 11:20
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Meta the Shalore Adventurer level 19
7th Dusk 122nd year of Ascendancy at 04:29
see stats

Log

You gain 0.05 gold from the transmogrification of rough leather belt.
You gain 2.79 gold from the transmogrification of
cruel elm magestaff of power (10-12 power, 2 apr, fire damage).
You gain 3.88 gold from the transmogrification of
cruel ash magestaff of illumination (15-18 power, 3 apr, lightning damage).
You gain 3.85 gold from the transmogrification of
Ce'Nyda the ash magestaff (15-18 power, 3 apr, cold damage).
You gain 1.79 gold from the transmogrification of
mule's steel ring of corrosion (+22%).
You gain 0.57 gold from the transmogrification of
teleportation rune (range 48).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

Ran for 13 turns (stop reason: didn't move).


Ran for 22 turns (stop reason: store entrance spotted).


Meta casts Extract Gems.


Saving done.

Saving done.

Saving game...

The merchant carefully hands you: Cape Fear (12 def, 8 armour)
Meta wears(replacing):
Cape Fear (12 def, 8 armour).

Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


You gain 1.85 gold from the transmogrification of
enveloping linen cloak of Eldoral (7 def, 0 armour).
You are have no more inscription slots.

You are now inscribed with Infusion: Regeneration.

Resting starts...

Talent Infusion: Regeneration is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).