yeeek the level 6 Yeek Archmage by missedwithtruestrike

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp6 / 97%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic27 (base 27)
Willpower22 (base 16)
Cunning15 (base 11)

Resources

Life88/88
Mana186/195
Healing Factor0.94571268249155
Regeneration0.23642817062289

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage9
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+10%
Acid+3%

Defense: Base

Armour (hardiness)1 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save4
Spell Save17
Mental Save12

Defense: Resistances

Temporal+ 13%( 70%)
Lightning+ 13%( 70%)
Acid+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5

Effects

Quests

done
active

Equipment

Around waist
Main armor
Light source
On hands
In main hand

Inventory

Achievements

Log

You gain 0.25 gold from the transmogrification of iron greatmaul (18-28 power, 1 apr).
There is a ladder to the previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the south (green worm mass)).


Yeeek casts
Flame.
You collect a new ingredient:
green worm (1).
You collect a new ingredient:
green worm (1).
yeeek hits Green worm mass for 79 fire damage.
yeeek hits Green worm mass for 79 fire damage.
yeeek killed Green worm mass!
yeeek killed Green worm mass!

Resting starts...

Talent Flame is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Yeeek picks up (i.):
elm totem of healing [power 116] (15 cooldown).
Ran for 2 turns (stop reason: hostile spotted to the east (green jelly)).


Yeeek casts
Lightning.
yeeek hits Green jelly for 73 lightning damage.
yeeek killed Green jelly!

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (green jelly - offscreen)).


Talent Lightning is ready to use.