André the level 10 Cornac Bulwark by Craigyboi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBulwark
Level / Exp10 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 24)
Dexterity29 (base 17)
Constitution15 (base 15)
Magic10 (base 10)
Willpower16 (base 10)
Cunning23 (base 17)

Resources

Life406/406
Stamina112/112
Healing Factor1.0405405405405
Regeneration0.26013513513513

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision7
See Stealth38.594739025712
See Invisible38.594739025712

Offense: Mainhand

Damage39
Accuracy39
Crit Chance6%
APR3
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower20
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+11%
Mind+3%
All0%

Offense: Damage Penetration

Light+10%

Defense: Base

Armour (hardiness)42.621293979564 (30%)
Defense28
Ranged Defense28
Fatigue13
Physical Save20
Spell Save9
Mental Save22

Defense: Resistances

Nature+ 3%( 70%)
Acid+ 3%( 70%)
Light+ 12%( 70%)
Temporal+ 8%( 70%)
Cold+ 13%( 70%)
Lightning+ 46%( 70%)
Mind+ 17%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%
Knockback Resistance76%
Confusion Resistance21%
Stun Resistance56%
Pinning Resistance50%
Poison Resistance50%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
2/5
1/5
0/5
0/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5
Technique / Shield defense1.30
5/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
3/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
2/5
2/5

Effects

talent

Quests

active
failed
failed
done
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By André the Cornac Bulwark level 10
61st Dusk 122nd year of Ascendancy at 23:40
see stats

Log


André wears (replacing
Galeworm the copper ring): marksman's steel ring of lightning (+22%).

You gain 1.01 gold from the transmogrification of
steel plate armour of stability (0 def, 9 armour).
You gain 1.20 gold from the transmogrification of
impenetrable steel plate armour (0 def, 14 armour).
You gain 3.80 gold from the transmogrification of
troll-hide cured leather armour of clarity (6 def, 4 armour).
You gain 1.18 gold from the transmogrification of
cured leather armour of stability (6 def, 4 armour).
You gain 6.02 gold from the transmogrification of
Tidescar the cured leather armour (6 def, 4 armour).
You gain 4.93 gold from the transmogrification of
polar iron gauntlets of butchering (0 def, 1 armour).
You gain 0.72 gold from the transmogrification of
miner's pair of iron boots (0 def, 4 armour).
You gain 0.50 gold from the transmogrification of
cured leather sling.
You gain 1.07 gold from the transmogrification of
vined mindstar of balance (5-5.5 power, 18 apr, nature damage).
You gain 2.79 gold from the transmogrification of
epiphanous mossy mindstar (2-2.2 power, 12 apr, nature damage).
You gain 1.66 gold from the transmogrification of
iron mace of daylight (13-18.2 power, 2 apr).
You gain 1.00 gold from the transmogrification of
arcing steel mace (15-21 power, 3 apr).
You gain 2.99 gold from the transmogrification of
flaming steel longsword of paradox (14.5-20.3 power, 3 apr).
You gain 2.86 gold from the transmogrification of
steady elm longbow of dexterity (+3).
You gain 12.73 gold from the transmogrification of
steel greatsword 'Umbraoblivion' (22-35.2 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatsword (25.5-40.8 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatsword (22.5-36 power, 2 apr).
You gain 2.42 gold from the transmogrification of
arcing iron greatsword of daylight (16.5-26.4 power, 1 apr).
You gain 1.96 gold from the transmogrification of
iron greatmaul of daylight (19-28.5 power, 1 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (12-15.6 power, 6 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (9.5-12.35 power, 5 apr).
You gain 5.43 gold from the transmogrification of
warbringer's steel battleaxe (18-27 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel battleaxe (20-30 power, 2 apr).
You gain 3.63 gold from the transmogrification of
acidic steel battleaxe of crippling (20.5-30.75 power, 2 apr).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
André deactivates
Shield Wall.