SHiraz the level 12 Whitehoof Gunslinger by tagedieb

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.5
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceWhitehoof
ClassGunslinger
Level / Exp12 / 51%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 10)
Dexterity38 (base 34)
Constitution17 (base 11)
Magic19 (base 10)
Willpower11 (base 10)
Cunning32 (base 24)

Resources

Life293/300
Healing Factor1.2
Regeneration0.48

Speed

Mental0%
Attack0%
Movement+4.4408920985006E-14%
Spell0%
Global+100%

Vision

Sight13
Lite4
Infravision5
See Stealth25
See Invisible5

Offense: Mainhand

Damage24
Accuracy47
Crit Chance15%
APR12
Speed1.00

Offense: Offhand

Damage24
Accuracy47
Crit Chance15%
APR12
Speed1.00

Offense: Spell

Spellpower10.5
Crit Chance8%
Speed1

Offense: Mind

Mindpower20
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)20 (30%)
Defense21
Ranged Defense22
Fatigue14
Physical Save21
Spell Save22
Mental Save15

Defense: Resistances

All+ 3%( 70%)

Defense: Immunities

Silence Resistance50%
Bleed Resistance100%
Instadeath Resistance100%
Knockback Resistance40%
Poison Resistance100%
Blind Resistance30%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
1/5
1/5
1/5
0/5
Steamtech / Avoidance1.30
0/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
2/5
2/5
0/5
0/5
Steamtech / Bullets mastery1.30
2/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
4/5
2/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
1/5
0/5
Race / Whitehooves1.00
3/5
2/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
0/5
0/5

Effects

beneficial effect

Quests

active
active
done
active
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By SHiraz the Whitehoof Gunslinger level 3
11st Retaking 124th year of Ascendancy at 09:47
see stats
Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By SHiraz the Whitehoof Gunslinger level 11
22nd Retaking 124th year of Ascendancy at 01:39
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By SHiraz the Whitehoof Gunslinger level 10
20th Retaking 124th year of Ascendancy at 02:59
see stats

Log

Resting starts...
Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!


SHiraz wears:
Ring of Growth.

SHiraz switches his weapons to:
iron steamsaw of arcane resistance (+11%).

SHiraz wears (offslot):
icy steel steamsaw (15.5-23.25 power, 8 apr).

SHiraz wears:
icy steel steamsaw (15.5-23.25 power, 8 apr).
Talent Block is ready to use.

You collect a new ingredient:
lump of iron (1).
You gain 0.53 gold from the melting of
iron steamsaw of arcane resistance (+11%) (9.5-14.25 power, 0 apr).
SHiraz switches his weapons to:
Flashpoint
Talosis' Counterpoint
pouch of iron shots of erosion.

You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel shield (6 def, 2 armour, 38.5 block).
You gain 3.20 gold from the melting of
shimmering ash starstaff of might (15-18 power, 3 apr, light element).
You collect a new ingredient:
lump of steel (1).
You gain 0.70 gold from the melting of
steel longsword of massacre (22-30.8 power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel greatsword (23.5-37.6 power, 2 apr).
You gain 0.10 gold from the melting of
steel ring.
There is a Entrance to the Sunwall Outpost here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.