







Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Thought-form |
| Class | Thought-form |
| Level / Exp | 10 / 0% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 24 (base 10) |
| Dexterity | 32 (base 10) |
| Constitution | 21 (base 10) |
| Magic | 8 (base 8) |
| Willpower | 41 (base 41) |
| Cunning | 26 (base 26) |
Resources
| Life | 274/274 |
| Stamina | 166/166 |
| Psi | 111/111 |
| Healing Factor | 1.094804467222 |
| Regeneration | 4.4886983156103 |
Speed
| Mental | +12.317712611775% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 1 |
| Infravision | 10 |
Offense: Mainhand
| Damage | 39 |
| Accuracy | 34 |
| Crit Chance | 6% |
| APR | 5 |
| Speed | 0.89 |
Offense: Spell
| Spellpower | 4 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Mind
| Mindpower | 31 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Damage Bonus
| All | +12% |
Defense: Base
| Armour (hardiness) | 8 (30%) |
| Defense | 22 |
| Ranged Defense | 22 |
| Fatigue | 8 |
| Physical Save | 21 |
| Spell Save | 26 |
| Mental Save | 25 |
Defense: Resistances
| Acid | + 16%(100%) |
| Temporal | + 15%(100%) |
| Cold | + 31%(100%) |
| Lightning | + 17%(100%) |
| Fire | + 17%(100%) |
| All | + 6%(100%) |
Inscriptions (0/3)
Class Talents
Generic Talents
Effects
| talent | Aim |
| talent | Lucid Dreamer |
Quests
Equipment
| On feet | pair of rough leather bootsCrafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 |
| In main hand | ash longbowRequires: - Dexterity 16 - Talent Shoot Infused by arcane disrupting forces 4.00 Encumbrance. Type: weapon / longbow ; tier 2 It must be held with both hands. Mastery: Bow Mastery Accuracy bonus: +0.2% crit chance (max 25%) Weapon Damage: PHYSICAL |
| On hands | rough leather glovesCrafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 |
| Quiver | quiver of elm arrowsRequires: - Dexterity 11 Infused by nature 3.00 Encumbrance. Type: ammo / arrow ; tier 1 Mastery: Bow Mastery Accuracy bonus: +0.2% crit chance (max 25%) Weapon Damage: PHYSICAL, cold It can cause special effects when it strikes in combat. |
| Main armor | hardened leather armourRequires: - Strength 16 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 3 |
Inventory
Achievements
Log
thought-forged bowman receives 1 healing.
thought-forged bowman receives 1 healing.
Talent Steady Shot is ready to use.
thought-forged bowman receives 1 healing.
Today is the 8th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Mentalcase deactivates Over Mind.
Character control switched to Mentalcase.
Resting starts...
Thought-forged bowman uses Crippling Shot.
Thought-forged bowman uses Steady Shot.
Thought-forged bowman shoots!
Something misses Thought-forged bowman.
Thought-forged bowman shoots!
Rested for 16 turns (stop reason: all resources and life at maximum).
Resting starts...
Talent Over Mind is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).
Mentalcase activates Over Mind.
Character control switched to thought-forged bowman.
thought-forged bowman receives 33 healing from Mentalcase.
Connection to online server lost, trying to reconnect.
Connection to online server established.










