Ryon the level 8 Cornac Summoner by alastronar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
Old RPG Tileset 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSummoner
Level / Exp8 / 65%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity13 (base 11)
Constitution21 (base 21)
Magic10 (base 10)
Willpower21 (base 21)
Cunning23 (base 20)

Resources

Life216/220
Equilibrium0
Healing Factor1.1579259588487
Regeneration0.28948148971218

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision8
See Stealth10
See Invisible10

Offense: Mainhand

Damage4
Accuracy22
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage4
Accuracy22
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower5
Crit Chance5%
Speed1

Offense: Mind

Mindpower25.45
Crit Chance7%
Speed1

Offense: Damage Penetration

Temporal+5%

Defense: Base

Armour (hardiness)4 (30%)
Defense5.05
Ranged Defense5.05
Fatigue9
Physical Save10.85
Spell Save10.85
Mental Save27.20457115488

Defense: Resistances

Blight+ 7%( 70%)
Temporal+ 25%( 70%)
All 0%( 70%)
Nature+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (augmentation)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
4/5
1/5
0/5
0/5
Cunning / Survival1.20
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

done
active
done

Equipment

On head
On feet
Around neck
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

You gain 2.90 gold from the transmogrification of Emeliremina (11/11, 10-14 power, 5 apr).
You gain 1.87 gold from the transmogrification of
spiked steel plate armour of lightning resistance (4 def, 9 armour).
You gain 1.59 gold from the transmogrification of
spiked iron plate armour of lightning resistance (3 def, 7 armour).
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (10.5-14.7 power, 2 apr).
You gain 0.96 gold from the transmogrification of
arcing iron mace (7.5-10.5 power, 2 apr).
You gain 1.85 gold from the transmogrification of
iron greatmaul of daylight (11.5-17.25 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (13.5-20.25 power, 1 apr).
You gain 1.80 gold from the transmogrification of
balanced iron greatmaul (13.5-20.25 power, 1 apr).
You gain 2.10 gold from the transmogrification of
phase door rune of the duelist (range 6; power 20; dur 3).
There is a next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 59 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


Saving done.

There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...

Ryon meditates on nature.

Ryon meditates on nature.