ShadowsterRay the level 1 Thalore Shadowblade by mikewallace82

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceThalore
ClassShadowblade
Level / Exp1 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity16 (base 13)
Constitution12 (base 11)
Magic13 (base 15)
Willpower11 (base 10)
Cunning13 (base 13)

Resources

Life-3/108
Mana92/105
Stamina68/82
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy10
Crit Chance8%
APR5
Speed1.00

Offense: Offhand

Damage6
Accuracy10
Crit Chance8%
APR5
Speed1.00

Offense: Spell

Spellpower13
Crit Chance2%
Speed1

Offense: Mind

Mindpower12.9
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense3.1
Ranged Defense3.1
Fatigue6
Physical Save8.4
Spell Save8.4
Mental Save8.4

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Shadow magic1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
0/5
0/5
0/5
Technique / Dual weapons1.20
0/5
0/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Thalore1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
0/5
0/5
1/5

Effects

talent
beneficial effect
detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

ShadowsterRay starts regenerating health quickly.

Resting starts...

ShadowsterRay stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


ShadowsterRay picks up (c.):
pair of iron boots of uncanny dodging (2 def, 3 armour).
ShadowsterRay picks up (c.):
elm vilestaff of illumination (10-12 power, 2 apr, blight damage).
ShadowsterRay picks up (a.):
thought-forged iron greatmaul of phasing (11.5-17.25 power, 7 apr).
Ran for 7 turns (stop reason: hostile spotted to the north (cutpurse - offscreen)).


ShadowsterRay uses Dual Strike.

ShadowsterRay misses cutpurse.


Cutpurse hits ShadowsterRay for 9 physical, 5 nature, 4 temporal, 5 physical, 5 nature, 4 temporal damage (total 31.50).
ShadowsterRay performs a critical strike!
ShadowsterRay misses cutpurse.

ShadowsterRay hits cutpurse for 19 physical, 7 darkness damage (total 24.95).

Cutpurse hits ShadowsterRay for 8 physical, 5 nature, 4 temporal, 5 physical, 5 nature, 4 temporal damage (total 30.50).

Cutpurse hits ShadowsterRay for 9 physical, 5 nature, 4 temporal, 4 physical, 5 nature, 4 temporal damage (total 31.00).
ShadowsterRay casts Phase Door.


ShadowsterRay uses Infusion: Regeneration.

ShadowsterRay starts regenerating health quickly.

Saving done.

Saving done.

Saving game...