Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.6 |
| Addons | Ashes of Urh'Rok 1.4.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Items Vault 1.3.0Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Yeek |
| Class | Corruptor |
| Level / Exp | 35 / 67% |
| Size | small |
| Lifes / Deaths | Killed by Subject Z at level 8 on the 4th Mirth 122nd year of Ascendancy at 04:41 / 213Killed by armoured skeleton warrior at level 10 on the 6th Mirth 122nd year of Ascendancy at 06:38 Killed by armoured skeleton warrior at level 10 on the 6th Mirth 122nd year of Ascendancy at 10:16 Killed by skeleton warrior at level 11 on the 6th Mirth 122nd year of Ascendancy at 20:01 Killed by skeleton warrior at level 11 on the 6th Mirth 122nd year of Ascendancy at 20:35 Killed by skeleton magus at level 11 on the 8th Mirth 122nd year of Ascendancy at 10:33 Killed by skeleton magus at level 11 on the 8th Mirth 122nd year of Ascendancy at 11:17 Killed by Velemilaith the skeleton magus at level 11 on the 8th Mirth 122nd year of Ascendancy at 11:47 Killed by Toyl the human at level 11 on the 10th Flare 122nd year of Ascendancy at 09:33 Killed by alchemist golem at level 12 on the 9th Dusk 122nd year of Ascendancy at 15:59 Killed by golem at level 12 on the 9th Dusk 122nd year of Ascendancy at 17:24 Killed by broken golem at level 12 on the 9th Dusk 122nd year of Ascendancy at 18:01 Killed by Xerima the alchemist golem at level 12 on the 9th Dusk 122nd year of Ascendancy at 19:15 Killed by Xerima the alchemist golem at level 12 on the 9th Dusk 122nd year of Ascendancy at 20:04 Killed by Xerima the alchemist golem at level 12 on the 9th Dusk 122nd year of Ascendancy at 20:39 Killed by Wrathroot at level 13 on the 26th Dusk 122nd year of Ascendancy at 04:50 Killed by Isoyarin the rattlesnake at level 14 on the 26th Dusk 122nd year of Ascendancy at 18:06 Killed by blade horror at level 15 on the 27th Dusk 122nd year of Ascendancy at 08:51 Killed by devourer at level 15 on the 27th Dusk 122nd year of Ascendancy at 10:09 Killed by oozing horror at level 15 on the 27th Dusk 122nd year of Ascendancy at 11:53 Killed by oozing horror at level 15 on the 27th Dusk 122nd year of Ascendancy at 12:08 Killed by luminous horror at level 15 on the 27th Dusk 122nd year of Ascendancy at 20:18 Killed by luminous horror at level 15 on the 27th Dusk 122nd year of Ascendancy at 21:09 Killed by luminous horror at level 15 on the 27th Dusk 122nd year of Ascendancy at 22:01 Killed by oozing horror at level 15 on the 27th Dusk 122nd year of Ascendancy at 23:00 Killed by oozing horror at level 15 on the 27th Dusk 122nd year of Ascendancy at 23:30 Killed by oozing horror at level 15 on the 28th Dusk 122nd year of Ascendancy at 00:10 Killed by Ldiraavath the shalore at level 15 on the 13rd Haze 122nd year of Ascendancy at 05:11 Killed by multi-hued drake hatchling at level 15 on the 45th Haze 122nd year of Ascendancy at 22:58 Killed by Velulle the spitting spider at level 15 on the 46th Haze 122nd year of Ascendancy at 06:23 Killed by bloated horror at level 16 on the 47th Haze 122nd year of Ascendancy at 06:20 Killed by bloated horror at level 16 on the 47th Haze 122nd year of Ascendancy at 07:10 Killed by Ce'Nytira the bandit at level 17 on the 75th Haze 122nd year of Ascendancy at 17:32 Killed by Ivoda the shadowblade at level 17 on the 75th Haze 122nd year of Ascendancy at 18:59 Killed by Poryrin the grizzly bear at level 17 on the 22nd Regrowth 123rd year of Ascendancy at 17:14 Killed by Glavea the black bear at level 17 on the 22nd Regrowth 123rd year of Ascendancy at 23:43 Killed by Nerylaith the war bear at level 18 on the 23rd Regrowth 123rd year of Ascendancy at 22:05 Killed by DarkYeek at level 18 on the 24th Regrowth 123rd year of Ascendancy at 02:48 Killed by Silubrelaith the brown bear at level 18 on the 24th Regrowth 123rd year of Ascendancy at 13:43 Killed by mucus ooze at level 18 on the 24th Regrowth 123rd year of Ascendancy at 14:32 Killed by Lisekira the war bear at level 18 on the 24th Regrowth 123rd year of Ascendancy at 19:50 Killed by Lisaravena the polar bear at level 18 on the 24th Regrowth 123rd year of Ascendancy at 21:36 Killed by war hound at level 18 on the 24th Regrowth 123rd year of Ascendancy at 23:55 Killed by Lisuwe the thief at level 19 on the 41st Regrowth 123rd year of Ascendancy at 03:15 Killed by Ivithra the cutpurse at level 19 on the 41st Regrowth 123rd year of Ascendancy at 17:41 Killed by Urruk the thalore at level 19 on the 55th Regrowth 123rd year of Ascendancy at 11:48 Killed by Alovor the human at level 19 on the 55th Regrowth 123rd year of Ascendancy at 13:12 Killed by Ddowaon the human at level 20 on the 7th Pyre 123rd year of Ascendancy at 23:14 Killed by Sandworm Queen at level 20 on the 9th Pyre 123rd year of Ascendancy at 23:43 Killed by snow giant thunderer at level 21 on the 39th Pyre 123rd year of Ascendancy at 18:46 Killed by snow giant boulder thrower at level 22 on the 42nd Pyre 123rd year of Ascendancy at 07:31 Killed by Eilinedhetira the elder vampire at level 22 on the 42nd Pyre 123rd year of Ascendancy at 14:35 Killed by Rantha the Worm at level 22 on the 42nd Pyre 123rd year of Ascendancy at 17:26 Killed by Rantha the Worm at level 22 on the 42nd Pyre 123rd year of Ascendancy at 18:55 Killed by Yvyvena the grave wight at level 22 on the 42nd Pyre 123rd year of Ascendancy at 22:09 Killed by Yvyvena the grave wight at level 22 on the 42nd Pyre 123rd year of Ascendancy at 23:19 Killed by telugoroth at level 22 on the 43rd Pyre 123rd year of Ascendancy at 11:24 Killed by ultimate teluvorta at level 22 on the 43rd Pyre 123rd year of Ascendancy at 12:45 Killed by ultimate teluvorta at level 23 on the 43rd Pyre 123rd year of Ascendancy at 20:02 Killed by Ce'Nura the dredge at level 23 on the 44th Pyre 123rd year of Ascendancy at 02:21 Killed by temporal stalker at level 23 on the 44th Pyre 123rd year of Ascendancy at 04:25 Killed by Rantha the Abomination at level 23 on the 44th Pyre 123rd year of Ascendancy at 11:41 Killed by Chronolith Twin at level 23 on the 44th Pyre 123rd year of Ascendancy at 13:52 Killed by Chronolith Clone at level 23 on the 44th Pyre 123rd year of Ascendancy at 15:24 Killed by elven elite warrior at level 24 on the 48th Pyre 123rd year of Ascendancy at 21:43 Killed by DarkYeek at level 24 on the 48th Pyre 123rd year of Ascendancy at 23:40 Killed by Xitha the elven warrior at level 24 on the 49th Pyre 123rd year of Ascendancy at 09:42 Killed by elven cultist at level 24 on the 49th Pyre 123rd year of Ascendancy at 17:10 Killed by elven corruptor at level 24 on the 49th Pyre 123rd year of Ascendancy at 23:19 Killed by Sileda the ogre rune-spinner at level 24 on the 50th Pyre 123rd year of Ascendancy at 00:39 Killed by elven tempest at level 24 on the 50th Pyre 123rd year of Ascendancy at 08:53 Killed by Acolyte of the Sect of Kryl-Feijan at level 24 on the 50th Pyre 123rd year of Ascendancy at 11:44 Killed by Acolyte of the Sect of Kryl-Feijan at level 24 on the 50th Pyre 123rd year of Ascendancy at 12:53 Killed by Acolyte of the Sect of Kryl-Feijan at level 24 on the 50th Pyre 123rd year of Ascendancy at 14:00 Killed by Adith the elven cultist at level 24 on the 50th Pyre 123rd year of Ascendancy at 15:41 Killed by Acolyte of the Sect of Kryl-Feijan at level 24 on the 50th Pyre 123rd year of Ascendancy at 17:00 Killed by Acolyte of the Sect of Kryl-Feijan at level 24 on the 50th Pyre 123rd year of Ascendancy at 18:07 Killed by Acolyte of the Sect of Kryl-Feijan at level 24 on the 50th Pyre 123rd year of Ascendancy at 19:33 Killed by Adith the elven cultist at level 24 on the 50th Pyre 123rd year of Ascendancy at 20:51 Killed by Kryl-Feijan at level 25 on the 50th Pyre 123rd year of Ascendancy at 22:20 Killed by elven cultist at level 25 on the 51st Pyre 123rd year of Ascendancy at 01:51 Killed by elven warrior at level 25 on the 51st Pyre 123rd year of Ascendancy at 02:46 Killed by elven tempest at level 25 on the 51st Pyre 123rd year of Ascendancy at 07:25 Killed by elven corruptor at level 25 on the 51st Pyre 123rd year of Ascendancy at 08:51 Killed by Urkis, the High Tempest at level 25 on the 7th Dusk 123rd year of Ascendancy at 18:19 Killed by Urkis, the High Tempest at level 25 on the 7th Dusk 123rd year of Ascendancy at 19:45 Killed by wretchling at level 25 on the 7th Dusk 123rd year of Ascendancy at 21:56 Killed by Gloryta the greater gwelgoroth at level 26 on the 8th Dusk 123rd year of Ascendancy at 02:37 Killed by Vorutira the gwelgoroth at level 26 on the 8th Dusk 123rd year of Ascendancy at 16:45 Killed by Cultist at level 26 on the 74th Dusk 123rd year of Ascendancy at 02:56 Killed by elven blood mage at level 26 on the 74th Dusk 123rd year of Ascendancy at 07:28 Killed by elven blood mage at level 27 on the 11st Haze 123rd year of Ascendancy at 21:16 Killed by elven blood mage at level 27 on the 12nd Haze 123rd year of Ascendancy at 06:24 Killed by elven cultist at level 27 on the 12nd Haze 123rd year of Ascendancy at 09:18 Killed by Grand Corruptor at level 27 on the 12nd Haze 123rd year of Ascendancy at 12:24 Killed by Grand Corruptor at level 27 on the 12nd Haze 123rd year of Ascendancy at 15:19 Killed by ziguranth wyrmic at level 27 on the 12nd Haze 123rd year of Ascendancy at 17:17 Killed by fire drake at level 27 on the 12nd Haze 123rd year of Ascendancy at 18:39 Killed by armoured skeleton warrior at level 27 on the 22nd Haze 123rd year of Ascendancy at 06:20 Killed by skeleton warrior at level 28 on the 23rd Haze 123rd year of Ascendancy at 23:13 Killed by Borfast the Broken at level 28 on the 24th Haze 123rd year of Ascendancy at 03:20 Killed by Borfast the Broken at level 28 on the 24th Haze 123rd year of Ascendancy at 05:05 Killed by skeleton archer at level 28 on the 24th Haze 123rd year of Ascendancy at 07:41 Killed by lava floor at level 29 on the 25th Haze 123rd year of Ascendancy at 08:18 Killed by skeleton warrior at level 29 on the 25th Haze 123rd year of Ascendancy at 13:55 Killed by skeleton master archer at level 29 on the 25th Haze 123rd year of Ascendancy at 21:05 Killed by gigantic sandworm tunneler at level 29 on the 26th Haze 123rd year of Ascendancy at 01:33 Killed by skeleton magus at level 29 on the 26th Haze 123rd year of Ascendancy at 02:47 Killed by ghoul at level 29 on the 26th Haze 123rd year of Ascendancy at 04:38 Killed by orc archer at level 29 on the 26th Haze 123rd year of Ascendancy at 05:49 Killed by armoured skeleton warrior at level 29 on the 26th Haze 123rd year of Ascendancy at 07:01 Killed by armoured skeleton warrior at level 29 on the 26th Haze 123rd year of Ascendancy at 08:07 Killed by armoured skeleton warrior at level 29 on the 26th Haze 123rd year of Ascendancy at 09:11 Killed by grave wight at level 29 on the 26th Haze 123rd year of Ascendancy at 10:18 Killed by ghast at level 29 on the 26th Haze 123rd year of Ascendancy at 11:57 Killed by skeleton warrior at level 29 on the 26th Haze 123rd year of Ascendancy at 13:42 Killed by skeleton master archer at level 29 on the 26th Haze 123rd year of Ascendancy at 15:07 Killed by skeleton master archer at level 29 on the 26th Haze 123rd year of Ascendancy at 16:08 Killed by skeleton master archer at level 29 on the 26th Haze 123rd year of Ascendancy at 17:48 Killed by ghoul at level 29 on the 26th Haze 123rd year of Ascendancy at 18:58 Killed by giant boulder trap at level 29 on the 26th Haze 123rd year of Ascendancy at 20:26 Killed by dread at level 29 on the 26th Haze 123rd year of Ascendancy at 22:19 Killed by grave wight at level 29 on the 27th Haze 123rd year of Ascendancy at 00:53 Killed by Ivilewe the ghast at level 30 on the 27th Haze 123rd year of Ascendancy at 07:37 Killed by Zubovea the vampire at level 30 on the 27th Haze 123rd year of Ascendancy at 20:50 Killed by skeleton assassin at level 30 on the 27th Haze 123rd year of Ascendancy at 22:31 Killed by Zubovea the vampire at level 30 on the 28th Haze 123rd year of Ascendancy at 00:25 Killed by Zubovea the vampire at level 30 on the 28th Haze 123rd year of Ascendancy at 02:45 Killed by will o' the wisp at level 30 on the 28th Haze 123rd year of Ascendancy at 03:49 Killed by Ivinor the ghast at level 30 on the 28th Haze 123rd year of Ascendancy at 08:21 Killed by shadowblade at level 30 on the 28th Haze 123rd year of Ascendancy at 08:58 Killed by shadowblade at level 30 on the 28th Haze 123rd year of Ascendancy at 09:43 Killed by dread at level 30 on the 28th Haze 123rd year of Ascendancy at 11:46 Killed by assassin at level 30 on the 28th Haze 123rd year of Ascendancy at 13:30 Killed by Poruwe the spire dragon at level 30 on the 28th Haze 123rd year of Ascendancy at 16:44 Killed by Poruwe the spire dragon at level 30 on the 28th Haze 123rd year of Ascendancy at 17:55 Killed by Poruwe the spire dragon at level 30 on the 28th Haze 123rd year of Ascendancy at 19:27 Killed by vampire at level 30 on the 28th Haze 123rd year of Ascendancy at 21:31 Killed by armoured skeleton warrior at level 30 on the 28th Haze 123rd year of Ascendancy at 23:55 Killed by The Master at level 30 on the 29th Haze 123rd year of Ascendancy at 01:19 Killed by The Master at level 30 on the 29th Haze 123rd year of Ascendancy at 02:32 Killed by The Master at level 30 on the 29th Haze 123rd year of Ascendancy at 03:48 Killed by The Master at level 30 on the 29th Haze 123rd year of Ascendancy at 05:10 Killed by The Master at level 30 on the 29th Haze 123rd year of Ascendancy at 06:31 Killed by The Master at level 30 on the 29th Haze 123rd year of Ascendancy at 08:27 Killed by uruivellas at level 30 on the 29th Haze 123rd year of Ascendancy at 09:43 Killed by skeleton magus at level 30 on the 29th Haze 123rd year of Ascendancy at 10:54 Killed by skeleton warrior at level 31 on the 29th Haze 123rd year of Ascendancy at 12:19 Killed by skeleton mage at level 31 on the 29th Haze 123rd year of Ascendancy at 13:25 Killed by Adugadamira the ghast at level 31 on the 29th Haze 123rd year of Ascendancy at 17:35 Killed by shadow at level 31 on the 29th Haze 123rd year of Ascendancy at 18:50 Killed by skeleton warrior at level 31 on the 29th Haze 123rd year of Ascendancy at 23:31 Killed by Isyyakira the venom drake at level 31 on the 54th Haze 123rd year of Ascendancy at 20:19 Killed by giant spider at level 31 on the 55th Haze 123rd year of Ascendancy at 00:49 Killed by Veladhedanor the copperhead snake at level 31 on the 55th Haze 123rd year of Ascendancy at 06:28 Killed by Mindworm at level 31 on the 55th Haze 123rd year of Ascendancy at 14:55 Killed by Mindworm at level 31 on the 55th Haze 123rd year of Ascendancy at 16:28 Killed by Layurianor the large white snake at level 32 on the 56th Haze 123rd year of Ascendancy at 05:06 Killed by Ivonne the venom drake hatchling at level 32 on the 56th Haze 123rd year of Ascendancy at 08:02 Killed by venom wyrm at level 32 on the 56th Haze 123rd year of Ascendancy at 09:32 Killed by fire wyrm at level 32 on the 1st Allure 124th year of Ascendancy at 07:13 Killed by venom drake hatchling at level 32 on the 1st Allure 124th year of Ascendancy at 08:50 Killed by eldritch eye at level 32 on the 1st Allure 124th year of Ascendancy at 18:44 Killed by headless horror at level 32 on the 1st Allure 124th year of Ascendancy at 21:51 Killed by orc archer at level 32 on the 2nd Allure 124th year of Ascendancy at 01:12 Killed by patchwork troll at level 32 on the 2nd Allure 124th year of Ascendancy at 07:03 Killed by Bavoon the Invoker at level 32 on the 2nd Allure 124th year of Ascendancy at 18:21 Killed by Niago the Bringer of Doom at level 32 on the 2nd Allure 124th year of Ascendancy at 20:03 Killed by Niago the Bringer of Doom at level 32 on the 2nd Allure 124th year of Ascendancy at 22:09 Killed by Niago the Bringer of Doom at level 32 on the 3rd Allure 124th year of Ascendancy at 00:05 Killed by Niago the Bringer of Doom at level 32 on the 3rd Allure 124th year of Ascendancy at 01:41 Killed by orc master assassin at level 32 on the 3rd Allure 124th year of Ascendancy at 05:20 Killed by Gloriwe the orc assassin at level 32 on the 3rd Allure 124th year of Ascendancy at 08:03 Killed by Gloriwe the orc assassin at level 32 on the 3rd Allure 124th year of Ascendancy at 09:08 Killed by Gloriwe the orc assassin at level 32 on the 3rd Allure 124th year of Ascendancy at 10:22 Killed by Gloriwe the orc assassin at level 32 on the 3rd Allure 124th year of Ascendancy at 11:27 Killed by multi-hued drake at level 32 on the 3rd Allure 124th year of Ascendancy at 15:33 Killed by orc archer at level 33 on the 3rd Allure 124th year of Ascendancy at 21:09 Killed by fiery orc wyrmic at level 33 on the 4th Allure 124th year of Ascendancy at 01:15 Killed by Golbug the Destroyer at level 33 on the 4th Allure 124th year of Ascendancy at 03:22 Killed by Golbug the Destroyer at level 33 on the 4th Allure 124th year of Ascendancy at 05:18 Killed by Arcganind the human at level 33 on the 6th Regrowth 124th year of Ascendancy at 01:52 Killed by Lisyvea the giant lightning ant at level 33 on the 54th Regrowth 124th year of Ascendancy at 13:10 Killed by orc pyromancer at level 34 on the 55th Regrowth 124th year of Ascendancy at 01:08 Killed by skeleton warrior at level 34 on the 55th Regrowth 124th year of Ascendancy at 05:52 Killed by Siliminn the dredge at level 34 on the 55th Regrowth 124th year of Ascendancy at 12:08 Killed by Siliminn the dredge at level 34 on the 55th Regrowth 124th year of Ascendancy at 13:25 Killed by Siliminn the dredge at level 34 on the 55th Regrowth 124th year of Ascendancy at 14:37 Killed by Siliminn the dredge at level 34 on the 55th Regrowth 124th year of Ascendancy at 16:11 Killed by Siliminn the dredge at level 34 on the 55th Regrowth 124th year of Ascendancy at 17:46 Killed by Krogar at level 34 on the 62nd Regrowth 124th year of Ascendancy at 21:08 Killed by radiant horror at level 34 on the 63rd Regrowth 124th year of Ascendancy at 01:28 Killed by radiant horror at level 34 on the 63rd Regrowth 124th year of Ascendancy at 02:43 Killed by multi-hued drake at level 34 on the 63rd Regrowth 124th year of Ascendancy at 06:39 Killed by Ukllmswwik the Wise at level 34 on the 80th Regrowth 124th year of Ascendancy at 17:11 Killed by Ukllmswwik the Wise at level 34 on the 80th Regrowth 124th year of Ascendancy at 18:20 Killed by Ukllmswwik the Wise at level 34 on the 80th Regrowth 124th year of Ascendancy at 19:38 Killed by Ukllmswwik the Wise at level 34 on the 80th Regrowth 124th year of Ascendancy at 20:45 Killed by Ukllmswwik the Wise at level 34 on the 80th Regrowth 124th year of Ascendancy at 21:51 Killed by Ukllmswwik the Wise at level 34 on the 80th Regrowth 124th year of Ascendancy at 22:58 Killed by DarkYeek at level 35 on the 1st Time of Balance 124th year of Ascendancy at 03:16 Killed by Xerama the squid at level 35 on the 1st Time of Balance 124th year of Ascendancy at 05:51 Killed by water imp at level 35 on the 1st Time of Balance 124th year of Ascendancy at 07:38 Killed by DarkYeek at level 35 on the 1st Time of Balance 124th year of Ascendancy at 11:44 Killed by electric eel at level 35 on the 1st Time of Balance 124th year of Ascendancy at 13:44 Killed by water imp at level 35 on the 1st Time of Balance 124th year of Ascendancy at 16:35 Killed by DarkYeek at level 35 on the 1st Time of Balance 124th year of Ascendancy at 20:34 Killed by DarkYeek at level 35 on the 1st Pyre 124th year of Ascendancy at 00:26 Killed by skeleton mage at level 35 on the 9th Pyre 124th year of Ascendancy at 08:49 Killed by stone golem at level 35 on the 11st Pyre 124th year of Ascendancy at 11:23 Killed by skeleton mage at level 35 on the 11st Pyre 124th year of Ascendancy at 15:47 Killed by skeleton mage at level 35 on the 11st Pyre 124th year of Ascendancy at 16:55 Killed by armoured skeleton warrior at level 35 on the 11st Pyre 124th year of Ascendancy at 18:02 |
Primary Stats
| Strength | 8 (base 11) |
| Dexterity | 16 (base 10) |
| Constitution | 26 (base 29) |
| Magic | 65 (base 60) |
| Willpower | 62 (base 40) |
| Cunning | 49 (base 28) |
Resources
| Life | 155/601 |
| Positive | 121/132 |
| Vim | 120/228 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +115% |
Vision
| Sight | 10 |
| Lite | 5 |
| See Stealth | 23 |
| See Invisible | 29 |
Offense: Mainhand
| Damage | 49 |
| Accuracy | 19 |
| Crit Chance | 21% |
| APR | 16 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 55 |
| Crit Chance | 36% |
| Speed | 1 |
Offense: Mind
| Mindpower | 46 |
| Crit Chance | 21% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 1 (30%) |
| Defense | 31 |
| Ranged Defense | 32 |
| Fatigue | 1 |
| Physical Save | 31 |
| Spell Save | 63 |
| Mental Save | 39 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Pinning Resistance | 20% |
| Confusion Resistance | 90% |
| Poison Resistance | 20% |
| Blind Resistance | 100% |
| Silence Resistance | 90% |
| Teleport Resistance | 5% |
| Disarm Resistance | 22% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 28% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 84 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 138 and cleanse 1 wound and poison effect. Its effects scale with your Cunning stat. |
Class Talents
| Corruption / Blood | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Corruption / Bone | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Corruption / Vim | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Blight | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Corruption / Sanguisuge | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Corruption / Plague | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Race / Yeek | 1.00 |
| 1/5 |
| 2/5 |
| 5/5 |
| 1/5 |
| Corruption / Curses | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Torment | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Corruption / Hexes | 1.50 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Blood Fury |
| talent | Willful Tormenter |
| talent | Overkill |
| talent | Blood Vengeance |
| talent | Chant of Fortitude |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 6 of Dreadfell. Escort: injured seer (level 6 of Dreadfell)As a reward you improved Magic by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 3 of Dreadfell. Escort: lost anorithil (level 3 of Dreadfell)As a reward you improved talent Healing Light (+1 level(s)). | done |
You failed to protect the lost anorithil from death by DarkYeek. Escort: lost anorithil (level 5 of Dreadfell) | failed |
You failed to protect the lost sun paladin from death by venom drake hatchling. Escort: lost sun paladin (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 4 of Old Forest. Escort: lost sun paladin (level 4 of Old Forest)As a reward you improved talent Chant of Fortitude (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Dreadfell. Escort: lost warrior (level 2 of Dreadfell)As a reward you gained talent category Technique / Conditioning (at mastery 0.80). | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Trollmire. Escort: lost warrior (level 3 of Trollmire)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: repented thief (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 3 of Old Forest. Escort: temporal explorer (level 3 of Old Forest)As a reward you improved talent Foresight (+1 level(s)). | done |
You have been tasked to remove two threats to the yeeks. Following The WayProtect the Way, and vanquish your foes. * You have explored the underwater zone and vanquished the naga invader, Lady Nashva. * You have explored the ritch tunnels and vanquished their queen. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You must find a way to Maj'Eyal through the tunnel to the north of the island. Light at the end of the tunnel | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 38. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Marus of Elvala is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsHaving failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the elixir of avoidance. You have aided Marus of Elvala in creating an elixir of mysticism. You have aided Marus of Elvala in creating an elixir of the savior. You have aided Marus of Elvala in creating an elixir of mastery. Having failed to gain admittance to the Brotherhood of the Alchemists, Agrimley the hermit no longer needs your help making the elixir of explosive force. Agrimley the hermit has completed an elixir of serendipity without your aid. Agrimley the hermit has completed an elixir of focus without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Ungrol of Last Hope no longer needs your help making the elixir of foundations. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
Equipment
| On feet | traveler's pair of rough leather boots of uncanny dodging (3 def, 1 armour) traveler's pair of rough leather boots of uncanny dodging (3 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Defense: +3 (+1 eff.) Ranged Defense: +3 (+2 eff.) Fatigue: -3% Maximum encumbrance: +24 Physical save: +6 (+3 eff.) A pair of boots made of leather. |
| Light source | Thunderfame the alchemist's lamp Thunderfame the alchemist's lampInfused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +3% lightning Spell save: +12 (+3 eff.) Mental save: +7 (+3 eff.) Spell crit. chance: +2% Light radius: +3 See stealth: +13 See invisible: +13 Defense after a teleport: +5 Resist all after a teleport: +2% New effects duration reduction after a teleport: +10% A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Crown of Burning Pain (11 def, 0 armour) Crown of Burning Pain (11 def, 0 armour)Requires: - Cunning 25 Powered by arcane forces 4.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +0 Defense: +11 (+5 eff.) Fatigue: +4% Changes stats: +5 Cun / +5 Wil Changes resistances: +30% fire Changes damage: +30% fire It can be used to activate talent Meteor Rain (costing 30 power out of 50/50) : Effective talent level: 2.0 Power cost: 30 out of 50/50. Range: 5 Travel Speed: instantaneous Is: a spell Description: Uses arcane forces to summon 3 meteors that fall on the ground, smashing all around in a radius 2 for 159.33 fire and 147.08 physical damage. The hit zone will also turn into lava for 8 turns. The effects will increase with your Spellpower. This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
| Tool | Imp Claw Imp ClawPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Light radius: +1 See stealth: +10 It can be used to activate talent Flame (costing 9 power out of 9/9) : Effective talent level: 2.0 Power cost: 9 out of 9/9. Range: 10 Travel Speed: 2000% of base Is: a spell Description: Conjures up a bolt of fire, setting the target ablaze and doing 195.88 fire damage over 3 turns. At level 5, it will create a beam of flames. The damage will increase with your Spellpower. The battered remains of a flame imp's hand. It still burns with that unnatural flame. |
| On fingers | Flashhue the steel ring Flashhue the steel ringPowered by arcane forces Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +9 (+4 eff.) Armour penetration: +8 Defense: +7 (+3 eff.) Damage when hit (Melee): 8 lightning Changes stats: +2 Con Changes resistances penetration: +5% lightning / +5% light Changes damage: +9% lightning Spell save: +11 (+3 eff.) Silence immunity: +25% Mana each turn: +0.14 Maximum stamina: +10.00 It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
| On fingers | Polytta the Bloompassion Polytta the BloompassionPowered by arcane forces Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Physical power: +5 (+3 eff.) Changes stats: +4 Cun / +4 Wil Changes damage: +6% nature Disarm immunity: +22% Confusion immunity: +20% Pinning immunity: +20% Knockback immunity: +28% Teleport immunity: +5% Maximum life: +21.00 Spellpower: +7 (+2 eff.) Mindpower: +14 (+5 eff.) Defense after a teleport: +5 Resist all after a teleport: +2% New effects duration reduction after a teleport: +10% Rings can have magical properties. |
| Around waist | Eilinawyn EilinawynCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +8.0% Changes stats: +4 Cun / +5 Dex Changes resistances: +6% acid Spell save: +20 (+5 eff.) Mental crit. chance: +8% Light radius: +3 See invisible: +6 A belt that goes around your waist. |
| In main hand | Gravitational Staff (30-36 power, 8 apr, physical element) Gravitational Staff (30-36 power, 8 apr, physical element)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 130% Mag Damage type: Gravity pin Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +8 Attack speed: 100% When wielded/worn: Changes resistances: +15% physical Changes damage: +20% physical / +10% temporal Talent masteries: +0.10 Chronomancy / Gravity +0.10 Chronomancy / Matter +0.10 Spell / Earth Spellpower: +25 (+7 eff.) Spell crit. chance: +7% It can be used to activate talent Gravity Spike (costing 14 power out of 14/14) : Effective talent level: 3.3 Power cost: 14 out of 14/14. Range: 6 Travel Speed: instantaneous Is: a spell Description: Creates a gravity spike in a radius of 3 that moves all targets towards the spell's center and inflicts 114.84 physical (gravity) damage. Each target moved beyond the first increases the damage by 14.35 (up to a maximum of 57.42 bonus damage). Targets take reduced damage the further they are from the epicenter (20% less per tile). The damage dealt will scale with your Spellpower. Time and Space seem to warp and bend around the massive tip of this stave. |
| On hands | Sludgegrip (0 def, 0 armour) Sludgegrip (0 def, 0 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +10% nature Changes damage: +5% nature Talent mastery: +0.20 Wild-gift / Slime Poison immunity: +20% Mindpower: +2 (+1 eff.) These gloves are coated with a thick, green liquid. |
| Main armor | spellwoven silk robe of nature (+27%) (3 def, 0 armour) spellwoven silk robe of nature (+27%) (3 def, 0 armour)Powered by arcane forces Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Defense: +3 (+1 eff.) Changes resistances: +27% nature Changes damage: +18% nature Spell save: +22 (+6 eff.) Spellpower: +3 (+1 eff.) Spell crit. chance: +4% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | Wind's Whisper (4 def, 0 armour) Wind's Whisper (4 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +4 (+2 eff.) Changes stats: +3 Dex Silence immunity: +30% Deflect projectiles away: +25% Slows Projectiles: +20% It can be used to activate talent Evasion (costing 50 power out of 50/50) : Effective talent level: 2.0 Power cost: 50 out of 50/50. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 24% chance to completely evade them and granting you 12 defense for 12 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. When the enchanter Razeen was cornered by Spellhunters near the Daikara mountain pass she wrapped her cloak about her and fled down a narrow ravine. The hunters fired volley after volley of arrows at her, but by miracle or magic they all missed. Razeen was able to escape and flee to the hidden city in the west. |
| Around neck | Choker of Dread Choker of DreadPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 (+3 eff.) Blindness immunity: +100% Spellpower: +5 (+1 eff.) See invisible: +10 It can be used to summon an elder vampire to your side for 15 turns, costing 60 power out of 60/60. The evilness of undeath radiates from this amulet. |
Inventory
sun infusion of the titan (rad 6; power 36; turns 4; dispells darkness) sun infusion of the titan (rad 6; power 36; turns 4; dispells darkness)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 6 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 18). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 36) for 4 turns. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion of the psychic (resist 18%; cure magical) wild infusion of the psychic (resist 18%; cure magical)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical effect and reduce all damage taken by 18% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Elixir of Invulnerability Elixir of InvulnerabilityInfused by nature 2.00 Encumbrance. [Plot Item] Type: potion / potion It can be used to grant you complete invulnerability for five turns. A vial of thick fluid, metallic and reflective. It's incredibly heavy. |
Rune of the Rift (398.00 temporal damage, removed from time 4 turns) Rune of the Rift (398.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 437.80 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
biting gale rune of the psychic (127 cold damage; 51 apply power) biting gale rune of the psychic (127 cold damage; 51 apply power)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to direct a cone of chilling stormwind doing 127.40 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 3 turns with an apply power of 51. The deep cold also crystalizes your mind, removing one random detrimental mental effect from you. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
heat beam rune of the psychic (315 fire damage) heat beam rune of the psychic (315 fire damage)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 5 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to fire a beam of heat, doing 315.38 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
phase door rune of the psychic (range 11; power 28; dur 3) phase door rune of the psychic (range 11; power 28; dur 3)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 11. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 28%, your defense is increased by 28 and all your resistances by 28%. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
shielding rune of the wizard (absorb 249 for 4 turns) shielding rune of the wizard (absorb 249 for 4 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 249 damage for 4 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
vision rune of the psychic (radius 9; dur 13; see horror) vision rune of the psychic (radius 9; dur 13; see horror)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 26 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to get a vision of the area surrounding you (9 radius) and to allow you to see invisible and stealthed creatures (power 25) for 13 turns. Your mind will become more receptive for 13 turns, allowing you to sense any horror around. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Brodazilaldil the stralite amulet Brodazilaldil the stralite amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +1 Wil / +2 Con Changes resistances: +13% lightning Grants telepathy: Demon/Minor Demon/Major Stun/Freeze immunity: +28% Infravision radius: +2 Amulets can have magical properties. |
Withering Orbs Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+2 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
stralite amulet 'Toritar' stralite amulet 'Toritar'Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +2 Wil Changes resistances: +10% physical Stamina each turn: +0.50 Maximum hate: +4.00 Mindpower: +2 (+1 eff.) Mental crit. chance: +1% Amulets can have magical properties. |
Artherim ArtherimCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Defense: +10 (+5 eff.) Changes stats: +5 Cun Hate when firing a critical mind attack: +2.00 Maximum hate: +10.00 Mindpower: +4 (+1 eff.) Heals friendly targets nearby when you use a nature summon: +20 Rings can have magical properties. |
Samidil the copper ring Samidil the copper ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +6% fire Disarm immunity: +20% Pinning immunity: +23% Knockback immunity: +33% Maximum life: +22.00 Defense after a teleport: +10 Resist all after a teleport: +4% New effects duration reduction after a teleport: +20% Rings can have magical properties. |
steel ring 'Eilinorin' steel ring 'Eilinorin'Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +8 (+4 eff.) Damage when hit (Melee): 8 mind Changes stats: +4 Dex Changes damage: +15% acid Mental save: +10 (+4 eff.) Rings can have magical properties. |
Moon (30-39 power, 30 apr) Moon (30-39 power, 30 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The moon shines alone in a starless sky. Base power: 30.0 - 39.0 Uses stats: 45% Str, 45% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +30 Physical crit. chance: +10.0% Attack speed: 100% Damage (Melee): +20 darkness When wielded/worn: Changes damage: +10% darkness Light radius: -1 A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades. |
Star (25-32.5 power, 20 apr) Star (25-32.5 power, 20 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The star shines alone in a moonless sky. Base power: 25.0 - 32.5 Uses stats: 45% Str, 45% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +20 Physical crit. chance: +20.0% Attack speed: 100% Damage (Melee): +20 light When wielded/worn: Changes damage: +10% light Light radius: +1 Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. |
Hare-Skin Sling Hare-Skin SlingRequires: - Dexterity 35 - Talent Shoot Infused by nature 4.00 Encumbrance. [Unique] Type: weapon / sling ; tier 3 Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +10 When wielded/worn: Physical crit. chance: +5.0% Defense: +10 (+5 eff.) Changes stats: +10 Lck Talent mastery: +0.20 Cunning / Survival Movement speed: +20% Activating this item is instant. It can be used to activate talent Inertial Shot (costing 8 power out of 8/8) : Effective talent level: 3.0 Power cost: 8 out of 8/8. Range: melee/personal Travel Speed: instantaneous Description: You fire a mighty shot at your target, doing 139% damage and knocking it back. The knockback chance increases with your Accuracy. This well-tended sling is made from the leather and sinews of a large hare. It feels smooth to the touch, yet very durable. Some say that the skin of a hare brings luck and fortune. Hard to tell if that really helped its former owner, but it's clear that the skin is at least also strong and reliable. |
Kindlespire KindlespireRequires: - Dexterity 24 - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. [Random Unique] Type: weapon / sling ; tier 3 Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +8 When this weapon hits: Shoot (10% chance level 1). Burst (radius 1) on hit: +4 temporal Burst (radius 2) on crit: +2 light When wielded/worn: Changes stats: +4 Cun Changes resistances: +3% temporal Changes resistances penetration: +5% light / +23% physical Changes damage: +10% physical Light radius: +2 Slings are used to hurl stones or metal shots at your foes. |
Sceptre of the Archlich (40-48 power, 12 apr, darkness element) Sceptre of the Archlich (40-48 power, 12 apr, darkness element)Requires: - Magic 40 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 4 It must be held with both hands. It is part of a set of items. It desires to be surrounded by undeath. Base power: 40.0 - 48.0 Uses stat: 130% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +12 Attack speed: 100% When wielded/worn: Changes damage: +26% darkness Talent masteries: +0.20 Spell / Necrotic minions +0.20 Celestial / Star fury +0.10 Spell / Advanced necrotic minions Spellpower: +28 (+8 eff.) Spell crit. chance: +14% This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out. |
Rope Belt of the Thaloren Rope Belt of the ThalorenInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +7 Cun / +8 Wil Talent mastery: +0.20 Wild-gift / Harmony Mindpower: +12 (+4 eff.) The simplest of belts, worn for centuries by Nessilla Tantaelen as she tended to her people and forests. Some of her wisdom and power have settled permanently into its fibers. |
Adelemira the Sepsiswish (3 def, 0 armour) Adelemira the Sepsiswish (3 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Defense: +3 (+1 eff.) Effects on melee hit: * Slows global speed by 30% Changes stats: +7 Str / +6 Mag / +5 Wil Changes resistances: +12% lightning / +9% cold Changes damage: +10% lightning / +12% physical / +10% cold Infravision radius: +3 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Robe of Force (12 def, 8 armour) Robe of Force (12 def, 8 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Armour: +8 Defense: +12 (+6 eff.) Changes stats: +3 Cun / +4 Wil Changes resistances: +15% acid / +12% physical Changes resistances penetration: +10% mind / +10% physical Changes damage: +5% mind / +5% physical Physical save: +10 (+5 eff.) Mindpower: +8 (+3 eff.) Mental crit. chance: +4% It can be used to send out a range 5 beam of kinetic energy, dealing 49.92 to 62.40 physical damage (based on Willpower and Cunning) with knockback, costing 10 power out of 10/10. This thin cloth robe is surrounded by a pulsating shroud of telekinetic force. |
Spider-Silk Robe of Spydrë (10 def, 15 armour) Spider-Silk Robe of Spydrë (10 def, 15 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +15 Armour Hardiness: +30% Defense: +10 (+5 eff.) Damage when hit (Melee): 20 nature slow / 20 poison Changes stats: +5 Con / +4 Wil Changes resistances: +30% nature Changes damage: +10% acid / +10% nature / +10% mind Physical save: +10 (+5 eff.) Spell save: +10 (+3 eff.) Mindpower: +10 (+3 eff.) Mental crit. chance: +5% This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal. |
Storm Bringer's Gauntlets (0 def, 3 armour) Storm Bringer's Gauntlets (0 def, 3 armour)Requires: - Talent Armour Training Powered by arcane forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +3 Changes stats: +4 Mag Changes resistances: +15% lightning Changes resistances cap: +5% lightning Changes damage: +10% lightning Critical mult.: +20.00% Spell crit. chance: +5% It can be used to activate talent Chain Lightning (costing 16 power out of 16/16) : Effective talent level: 3.0 Power cost: 16 out of 16/16. Range: 10 Travel Speed: instantaneous Is: a spell Description: Invokes a forking beam of lightning doing 51.79 to 155.36 damage and forking to another target. It can hit up to 6 targets up to 10 grids apart, and will never hit the same one twice; nor will it hit the caster. The damage will increase with your Spellpower. This pair of fine mesh voratun gauntlets is covered with glyphs of power that spark with azure energy. The metal is supple and light so as not to interfere with spell-casting. When and where these gauntlets were forged is a mystery, but odds are the crafter knew a thing or two about magic. |
Wyrmbreath (0 def, 4 armour) Wyrmbreath (0 def, 4 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Armour: +4 Changes stats: +5 Wil Changes resistances: +18% fire / +10% darkness / +10% nature Changes damage: +10% fire It can be used to activate talent Fire Breath (costing 24 power out of 24/24) : Effective talent level: 2.0 Power cost: 24 out of 24/24. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: You breathe fire in a frontal cone of radius 6. Any target caught in the area will take 108.53 fire damage over 3 turns, and has a 25% chance of being Flameshocked for 3 turns, stunning them. The damage will increase with your Strength, and the critical chance is based on your Mental crit rate. Each point in fire drake talents also increases your fire resistance by 1%. These dragon scale gloves are tipped with the claws and teeth of a vicious Wyrm. The gloves are warm to the touch. |
Crown of Command (3 def, 6 armour) Crown of Command (3 def, 6 armour)Requires: - Cunning 25 - Talent Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +6 Defense: +3 (+1 eff.) Fatigue: +4% Changes stats: +3 Con / +10 Wil Changes resistances: +8% physical Talent masteries: +0.20 Technique / Superiority +0.20 Technique / Field control Mindpower: +5 (+2 eff.) Activating this item is instant. It can be used to activate talent Indomitable (costing 60 power out of 60/60) : Effective talent level: 1.0 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Description: Halflings have one of the most powerful military forces in the known world and they have been at war with most other races for thousand of years. Removes 2 stun, daze, or pin effects, and makes you immune to stuns, dazes and pins for 2 turns. This crown was worn by the Halfling king Roupar, who ruled over the Nargol lands in the Age of Dusk. Those were dark times, and the king enforced order and discipline under the harshest of terms. Any who deviated were punished, any who disagreed were repressed, and many disappeared without a trace into his numerous prisons. All must be loyal to the crown or suffer dearly. When he died without heir the crown was lost and his kingdom fell into chaos. |
Emelyvea the cashmere wizard hat (2 def, 0 armour) Emelyvea the cashmere wizard hat (2 def, 0 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +1 Dex / +4 Mag / +8 Wil Changes resistances: +12% blight Changes resistances penetration: +5% physical Changes damage: +12% blight Physical save: +7 (+3 eff.) Only die when reaching: -80.00 life Maximum stamina: +10.00 Spellpower: +4 (+1 eff.) Light radius: +3 A pointy cloth hat, very wizardly... |
Quasit's Skull (0 def, 12 armour) Quasit's Skull (0 def, 12 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 When wielded/worn: Armour: +12 Armour Hardiness: +5% Fatigue: +5% Changes stats: +3 Con Physical save: +12 (+6 eff.) Stun/Freeze immunity: +30% Some enterprising adventurer seems to have noticed the skin of quasits is actually tougher than most metals, and fashioned this helm from one. Shame about the smell. |
Essence of Bearness Essence of BearnessInfused by nature 3.00 Encumbrance. [Unique] Type: misc / animal It can be used to invoke your inner bearness, costing 100 power out of 100/100. The very essence of bearness! |
6 agate 6 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
9 onyx 9 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Windborne Azurite Windborne AzuritePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Air currents swirl around this bright blue jewel. |
14 aquamarine 14 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 lapis lazuli 7 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
15 opal 15 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 sapphire 2 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 topaz 7 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Emelubeth the dwarven-steel pickaxe (dig speed 25 turns) Emelubeth the dwarven-steel pickaxe (dig speed 25 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str Changes resistances: +3% cold Confusion immunity: +5% Pinning immunity: +10% Infravision radius: +2 Defense after a teleport: +10 Resist all after a teleport: +4% New effects duration reduction after a teleport: +20% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
Mummified Egg-sac of Ungolë Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon up to 2 spiders, costing 80 power out of 100/100. Dry and dusty to the touch, it still seems to retain some shadow of life. |
4 emerald 4 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 jade 2 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 spinel 2 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 turquoise 5 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm Queen Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Poludatha the alchemist's lamp Poludatha the alchemist's lampCrafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Armour penetration: +3 Changes stats: +3 Wil Maximum encumbrance: +20 Life regen: +0.40 Light radius: +7 A normal brass lantern, enhanced by alchemy to make it brighter. |
Wintertide Phial Wintertide PhialPowered by arcane forces 2.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Light radius: +1 Infravision radius: +6 It can be used to cleanse your mind of up to 5 (based on Magic) detrimental mental effects, costing 40 power out of 60/60. This phial seems filled with darkness, yet it cleanses your thoughts. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
10 garnet 10 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
5 ruby 5 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
10 amethyst 10 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
8 quartz 8 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
amber amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
11 ametrine 11 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 citrine 4 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 zircon 5 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By DarkYeek the Yeek Corruptor level 32
1st Decay 123rd year of Ascendancy at 08:23 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By DarkYeek the Yeek Corruptor level 32
72nd Haze 123rd year of Ascendancy at 11:35 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By DarkYeek the Yeek Corruptor level 27
12nd Haze 123rd year of Ascendancy at 18:36 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By DarkYeek the Yeek Corruptor level 34
71st Regrowth 124th year of Ascendancy at 13:13 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By DarkYeek the Yeek Corruptor level 32
3rd Allure 124th year of Ascendancy at 02:53 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By DarkYeek the Yeek Corruptor level 18
24th Regrowth 123rd year of Ascendancy at 18:58 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By DarkYeek the Yeek Corruptor level 16
54th Haze 122nd year of Ascendancy at 12:35 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By DarkYeek the Yeek Corruptor level 33
4th Allure 124th year of Ascendancy at 06:29 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magic.By DarkYeek the Yeek Corruptor level 26
8th Dusk 123rd year of Ascendancy at 01:30 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By DarkYeek the Yeek Corruptor level 21
39th Pyre 123rd year of Ascendancy at 03:43 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By DarkYeek the Yeek Corruptor level 26
7th Dusk 123rd year of Ascendancy at 23:48 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By DarkYeek the Yeek Corruptor level 25
59th Pyre 123rd year of Ascendancy at 17:59 see stats
Level 10 (Exploration mode)
Got a character to level 10.By DarkYeek the Yeek Corruptor level 10
4th Mirth 122nd year of Ascendancy at 10:04 see stats
Level 20 (Exploration mode)
Got a character to level 20.By DarkYeek the Yeek Corruptor level 20
80th Regrowth 123rd year of Ascendancy at 03:42 see stats
Level 30 (Exploration mode)
Got a character to level 30.By DarkYeek the Yeek Corruptor level 30
27th Haze 123rd year of Ascendancy at 02:13 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By DarkYeek the Yeek Corruptor level 34
62nd Regrowth 124th year of Ascendancy at 21:00 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By DarkYeek the Yeek Corruptor level 20
5th Pyre 123rd year of Ascendancy at 18:41 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By DarkYeek the Yeek Corruptor level 24
50th Pyre 123rd year of Ascendancy at 07:52 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By DarkYeek the Yeek Corruptor level 19
40th Regrowth 123rd year of Ascendancy at 06:02 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By DarkYeek the Yeek Corruptor level 19
41st Regrowth 123rd year of Ascendancy at 14:08 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By DarkYeek the Yeek Corruptor level 30
29th Haze 123rd year of Ascendancy at 12:16 see stats
Log
Talent Blood Grasp is ready to use.
Talent Blood Boil is ready to use.
DarkYeek picks up (v.): ethereal elven-wood vilestaff of greater warding (25-30 power, 5 apr, fire element).
Talent Drain is ready to use.
Talent Bone Nova is ready to use.
There is an exit to the worldmap here (press '' or right click to use).
You gain 7.41 gold from the transmogrification of ethereal elven-wood vilestaff of greater warding (25-30 power, 5 apr, fire element).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Today is the 12nd Pyre of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:28.
Today is the 13rd Pyre of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:41.
There is a Gates of Morning (Town) here (press '' or right click to use).
There is an exit to the worldmap here (press '' or right click to use).
Saving game...
Saving done.
DarkYeek deactivates Overkill.
DarkYeek deactivates Willful Tormenter.
DarkYeek deactivates Blood Fury.
DarkYeek deactivates Blood Vengeance.
DarkYeek deactivates Chant of Fortitude.
