Elodin the level 14 Higher Archmage by acriphony

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp14 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 13)
Dexterity11 (base 10)
Constitution20 (base 20)
Magic44 (base 39)
Willpower32 (base 15)
Cunning15 (base 11)

Resources

Life248/248
Mana301/301
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision1
See Stealth6
See Invisible10

Offense: Mainhand

Damage22
Accuracy5
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower36.5
Crit Chance18%
Speed1

Offense: Mind

Mindpower26.7
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+16%
Blight+10%
Arcane+6%
Cold+6%
Lightning+12%
Light+10%
Darkness+10%
Fire+26%
Nature+3%

Offense: Damage Penetration

Fire+5%
Arcane+5%

Defense: Base

Armour (hardiness)16 (30%)
Defense22.675
Ranged Defense22.675
Fatigue4
Physical Save19.3
Spell Save26.8
Mental Save35.225

Defense: Resistances

Darkness+ 21%( 70%)
Light+ 15%( 70%)
Nature+ 16%( 70%)
Fire+ 18%( 70%)
Physical+ 5%( 70%)
Cold+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Confusion Resistance20%
Instadeath Resistance100%
Blind Resistance30%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
4/5
1/5
0/5
Spell / Meta1.30
1/5
1/5
1/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
1/5
4/5
3/5
1/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
done
done
active
done
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Elodin the Higher Archmage level 10
36th Dusk 122nd year of Ascendancy at 22:37
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Elodin the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 21:56
see stats
The Arena Unlocked Arena mode.
By Elodin the Higher Archmage level 10
59th Dusk 122nd year of Ascendancy at 20:08
see stats

Log

You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

Today is the 11st Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:46.

Ran for 3 turns (stop reason: hostile spotted to the north (ziguranth patrol)).


Holdob the halfling uses Flare.


Holdob the halfling uses Luck of the Little Folk.

Holdob the halfling seems more aware.

Elodin loses sight!


Elodin recovers sight.

Ran for 2 turns (stop reason: taken damage).

Elodin slows down.

Holdob the halfling's Crippling Shot hits
Elodin for 61 physical, 8 nature, 6 physical (74 total damage).

Elodin casts Flameshock.

Holdob the halfling shrugs off the effect 'Burning Shock'!
Holdob the halfling uses Steady Shot.

Holdob the halfling's awareness returns to normal.

Ardsha the shalore uses Projection Mastery.

Holdob the halfling's Steady Shot hits
Elodin for 85 physical, 8 nature, 6 physical (98 total damage).
Holdob the halfling uses Bull Shot.

Holdob the halfling's Bull Shot hits
Elodin for 125 physical damage.
Elodin the level 14 higher archmage was decapitated to death by Holdob the halfling on level 1 of Ambush!.
You have no more lives left.
Elodin speeds up.

Elodin deactivates Arcane Power.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.