Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.5 |
Addons | Inventory Show All Tabs By Default 1.0.4A small fix to equipment/inventory and store dialogs: the first time one is opened after loading a game, it will open with all inventory types selected rather than just weapons. Later invocations will remember the tabs selected in previous invocations, as per standard game behavior. Also available as part of the Bugnibus Bugfix Pack. Items Vault 1.0.3Donators/Buyers bonus! Enhanced Object Compare 1.0.5Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Humanoid |
Class | Human |
Level / Exp | 1 / 0% |
Size | medium |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 12 (base 12) |
Dexterity | 12 (base 12) |
Constitution | 10 (base 10) |
Magic | 3 (base 3) |
Willpower | 10 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 100/100 |
Healing Factor | 1 |
Regeneration | 0 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
Offense: Spell
Spellpower | 3 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 5 (30%) |
Defense | 5.7 |
Ranged Defense | 5.7 |
Fatigue | 0 |
Physical Save | 7.7 |
Spell Save | 4.55 |
Mental Save | 7 |
Inscriptions (0/3)
Class Talents
Generic Talents
Effects
Quests
Equipment
Inventory
Achievements
Log
Friend of Many summons a Minotaur!
Friend of Many's mind surges with critical power!
Friend of Many receives 10 healing.
Your summoned stone golem disappears.
Your summoned 3-headed hydra disappears.
Talent Fire Drake is ready to use.
Your summoned minotaur disappears.
Resting starts...
Talent Hydra is ready to use.
Talent Minotaur is ready to use.
Talent Stone Golem is ready to use.
Rested for 140 turns (stop reason: all resources and life at maximum).
Friend of Many picks up (l.): onyx.
There is a way to the next level here (press '' or right click to use).
Ran for 47 turns (stop reason: at exit).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 150 turns (stop reason: at exit).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 58 turns (stop reason: dream).
Character control switched to lost man.