Leah the level 2 Cornac Sun Paladin by pheonix89

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.0
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceCornac
ClassSun Paladin
Level / Exp2 / 30%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 17)
Dexterity10 (base 10)
Constitution12 (base 12)
Magic18 (base 16)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life140/140
Positive0/23
Stamina103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy15
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower18
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)11.62 (59.10447761194%)
Defense7
Ranged Defense11
Fatigue18
Physical Save19.493743583515
Spell Save19.143743583515
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
2/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
1/5
0/5
0/5
0/5
Celestial / Radiance1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
1/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

There is a way to the next level here (press '' or right click to use).
Ran for 51 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
quiver of elm arrows (11/11, 12.5-17.5 power, 5 apr).
You gain 1.52 gold from the transmogrification of
shimmering linen robe of darkness (+16%) (0 def, 0 armour).
You gain 3.45 gold from the transmogrification of
hateful coral trident of daylight (12-19.2 power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (13-20.8 power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (14.5-23.2 power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (12-19.2 power, 6 apr).
You gain 1.06 gold from the transmogrification of
arcing coral trident (13-20.8 power, 6 apr).
You gain 1.06 gold from the transmogrification of
arcing coral trident (14-22.4 power, 6 apr).
You gain 2.61 gold from the transmogrification of
steady elm longbow of power.
You gain 1.24 gold from the transmogrification of
slime-covered iron greatsword (15-24 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (14-21 power, 1 apr).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the psychic (heal 94 over 5 turns).
There is a way to the previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: hostile spotted to the north (naga nereid)).