Rrica the level 7 Halfling Archer by Sleepingwolf

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassArcher
Level / Exp7 / 27%
Sizesmall
Lifes / Deaths

Primary Stats

Strength16 (base 13)
Dexterity33 (base 30)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning23 (base 17)

Resources

Life201/201
Stamina118/118
Equilibrium0
Healing Factor1
Regeneration2.5

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage38
Accuracy38
Crit Chance9%
APR1
Speed0.80

Offense: Offhand

Damage8
Accuracy38
Crit Chance9%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower16.2
Crit Chance6%
Speed1

Offense: Damage Bonus

Physical+4%

Defense: Base

Armour (hardiness)19 (30%)
Defense14.05
Ranged Defense14.05
Fatigue0
Physical Save10.325
Spell Save7.875
Mental Save12.425

Defense: Resistances

Cold+ 10%( 70%)
Acid+ 15%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
1/5
0/5
0/5
Technique / Archery - slings1.30
3/5
1/5
0/5
0/5
Technique / Archery training1.30
3/5
0/5
0/5
0/5
Technique / Archery prowess1.30
3/5
1/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Field control1.00
2/5
2/5
0/5
0/5
Cunning / Survival1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
0/5

Effects

Quests

done
active
active

Equipment

On feet
Quiver
On hands
Light source
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Log

There is a way to the previous level here (press '' or right click to use).
Ran for 31 turns (stop reason: at exit).


Rrica wears(replacing):
Mighty Girdle.

You gain 0.69 gold from the transmogrification of
rough leather belt of the giants.
You don't see how to get there...

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.47 gold from the transmogrification of
barbed pouch of iron shots (15/15, 9-10.8 power, 1 apr).
You gain 2.05 gold from the transmogrification of
spiked steel mail armour of acid resistance (2 def, 6 armour).
You gain 1.79 gold from the transmogrification of
spiked iron mail armour of fire resistance (2 def, 4 armour).
You gain 0.87 gold from the transmogrification of
miner's pair of iron boots (0 def, 7 armour).
You gain 1.55 gold from the transmogrification of
resilient linen cloak of Iron Throne (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (8-11.2 power, 2 apr).
You gain 2.53 gold from the transmogrification of
elm magestaff of illumination (10-12 power, 2 apr, arcane damage).
You gain 2.37 gold from the transmogrification of
earthen elm magestaff of projection (10-12 power, 2 apr, lightning damage).
You gain 1.93 gold from the transmogrification of
radiant mossy mindstar of life (2.5-2.75 power, 12 apr, mind damage).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (resist 11%; cure mental).
Saving done.

Saving done.

There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...