Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
| Addons | Items Vault 1.0.3 |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 29 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 5 / 0 |
Primary Stats
| Strength | 51 (base 45) |
| Dexterity | 12 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 28 (base 28) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 349/685 |
| Mana | 182/182 |
| Stamina | 168/184 |
| Healing Factor | 1.4 |
| Regeneration | 1.75 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 85 |
| Accuracy | 32 |
| Crit Chance | 2% |
| APR | 21 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 24 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 20.74 (75.5%) |
| Defense | 4.7 |
| Ranged Defense | 4.7 |
| Fatigue | 16 |
| Physical Save | 29.228878122444 |
| Spell Save | 18.119011166166 |
| Mental Save | 11.325374204941 |
Defense: Resistances
| Darkness | + 27%(100%) |
| Fire | + 20%(100%) |
| All | + 9%(100%) |
Defense: Immunities
| Stun Resistance | 20% |
| Bleed Resistance | 100% |
| Stoning Resistance | 100% |
| Fear Resistance | 100% |
| Knockback Resistance | 40% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Golem / Arcane | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| talent | Reflective Skin |
Quests
Equipment
| Main armor | This item will automatically be transmogrified when you leave the level. stralite mail armour of Eyal (4 def, 8 armour)stralite mail armour of Eyal (4 def, 8 armour) Requires: - Strength 38 - Talent Armour Training Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +8 Defense: +4 Fatigue: +16% Life regen: +1.00 Maximum life: +61.00 Healing mod.: +10% A suit of armour made of mail. |
| In main hand | Drake's Bane (52-78 power, 21 apr) Drake's Bane (52-78 power, 21 apr)Requires: - Strength 45 Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 52.0 - 78.0 Uses stat: 120% Str Damage type: Physical Armour Penetration: +21 Physical crit. chance: +2.0% Attack speed: 100% Damage against: +25% Dragon When wielded/worn: Changes stats: +6 Str Physical save: +9 Stun/Freeze immunity: +20% Knockback immunity: +40% The killing of Kroltar, mightiest of wyrms, took seven months and the lives of 20,000 dwarven warriors. Finally the beast was worn down and mastersmith Gruxim, standing atop the bodies of his fallen comrades, was able slit its throat with this axe crafted purely for the purpose of penetrating the wyrm's hide. This item has been sent to the Item's Vault. |
Inventory
elm magestaff of illumination (10-12 power, 2 apr, cold damage) elm magestaff of illumination (10-12 power, 2 apr, cold damage)Requires: - Magic 11 Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 100% Mag Damage type: Cold Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% cold Talent granted: +1 Command Staff Spellpower: +3 Spell crit. chance: +1% Light radius: +1 It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 7 that illuminates the area. At level 3, it also blinds all who see it (except the caster) for 3 turns. At level 4, it also deals 57.19 light damage. Staves designed for wielders of magic, by the greats of the art. |
linen robe (0 def, 0 armour) linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Achievements
Log
Slasul hits Pyromaniac for 33 nature damage.
Slasul hits Pyromaniac for 41 cold damage.
Slasul hits Robby (servant of Pyromaniac) for 50 cold damage.
Robby (servant of Pyromaniac) hits Slasul for 4 cold damage.
Slasul hits Pyromaniac for 55 nature damage.
Pyromaniac leeches life from its victim!
Pyromaniac hits Slasul for 40 acid, 29 fire damage (total 67.85).
Slasul casts Mind Disruption.
Pyromaniac wanders around!.
Robby (servant of Pyromaniac) uses Crush.
Slasul shrugs off the effect 'Pinned to the ground'!
Robby (servant of Pyromaniac) hits Slasul for 81 physical damage.
Slasul hits Robby (servant of Pyromaniac) for 50 cold damage.
Robby (servant of Pyromaniac) hits Slasul for 4 cold damage.
Slasul casts Freeze.
Pyromaniac is encased in ice!
Slasul hits Pyromaniac for 115 cold damage.
Character control switched to Robby (servant of Pyromaniac).
Pyromaniac is free from the ice.
Pyromaniac has recovered!
Slasul hits Pyromaniac for 55 nature damage.
Slasul killed Pyromaniac!
Pyromaniac hits Slasul for 34 acid, 25 fire damage (total 57.67).
Slasul casts Water Bolt.
Slasul hits Robby (servant of Pyromaniac) for 68 cold damage.
Robby (servant of Pyromaniac) hits Slasul for 6 cold damage.
Slasul hits Robby (servant of Pyromaniac) for 50 cold damage.
Robby (servant of Pyromaniac) hits Slasul for 4 cold damage.
