Myrin the level 1 Shalore Arcane Blade by XDodongoXLoverX

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArcane Blade
Level / Exp1 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 13)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic18 (base 16)
Willpower13 (base 10)
Cunning14 (base 13)

Resources

Life100/100
Mana104/115
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower18
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue6
Physical Save7
Spell Save10
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
0/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Fire1.20
1/5
0/5
0/5
0/5
Spell / Enhancement1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Spell / Air1.20
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Aegis1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
2/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active
failed

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

You can read all your collected lore in the game menu, by pressing Escape.
Ran for 6 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: hostile spotted to the south (green worm mass)).


Myrin casts Lightning.

You collect a new ingredient:
green worm (1).
Myrin hits Green worm mass for 61 lightning damage.
Myrin killed Green worm mass!

There is a ladder to the next level here (press '' or right click to use).

You may not change level so soon after a kill (1 game turns left to wait)!
Talent Lightning is ready to use.

There is a ladder to the next level here (press '' or right click to use).

You gain 0.30 gold from the transmogrification of
quick elm wand of clairvoyance [power 9] (4 cooldown).
You gain 1.00 gold from the transmogrification of
iron plate armour (3 def, 7 armour).
You gain 0.77 gold from the transmogrification of
linen wizard hat of blight (+11%) (1 def, 0 armour).
You gain 1.96 gold from the transmogrification of
shimmering elm starstaff (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, arcane element).
You gain 1.34 gold from the transmogrification of
horrifying mossy mindstar of clarity (2.5-2.75 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron mace (13-18.2 power, 2 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (resist 12%; cure mental).
There is a ladder to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
Quest 'Escort: worried loremaster (level 2 of Scintillating Caves)' is failed! (Press 'j' to see the quest log)