
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
| Addons | Items Vault 1.0.3 Adjustable Exp 1.0.4 |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Thalore |
| Class | Summoner |
| Level / Exp | 50 / 1660% |
| Size | medium |
| Lifes / Deaths | Killed by 3-headed hydra at level 12 on the 2nd Mirth 122nd year of Ascendancy at 05:30 / 71Killed by rimebark at level 16 on the 1st Flare 122nd year of Ascendancy at 09:01 Killed by rimebark at level 16 on the 1st Flare 122nd year of Ascendancy at 09:43 Killed by rimebark at level 20 on the 8th Dusk 122nd year of Ascendancy at 20:58 Killed by Polutha the copperhead snake at level 21 on the 9th Dusk 122nd year of Ascendancy at 22:17 Killed by Wrathroot at level 22 on the 10th Dusk 122nd year of Ascendancy at 23:33 Killed by Tultanolwë at level 27 on the 13rd Dusk 122nd year of Ascendancy at 10:19 Killed by Tultanolwë at level 27 on the 13rd Dusk 122nd year of Ascendancy at 12:12 Killed by dreaming horror at level 32 on the 24th Dusk 122nd year of Ascendancy at 20:19 Killed by elven corruptor at level 33 on the 35th Dusk 122nd year of Ascendancy at 06:06 Killed by rimebark at level 33 on the 35th Dusk 122nd year of Ascendancy at 07:15 Killed by elven blood mage at level 33 on the 35th Dusk 122nd year of Ascendancy at 09:01 Killed by elven tempest at level 33 on the 35th Dusk 122nd year of Ascendancy at 09:53 Killed by Xerumitha the elven warrior at level 33 on the 35th Dusk 122nd year of Ascendancy at 12:16 Killed by Xerumitha the elven warrior at level 33 on the 35th Dusk 122nd year of Ascendancy at 12:36 Killed by elven cultist at level 33 on the 35th Dusk 122nd year of Ascendancy at 17:12 Killed by elven warrior at level 34 on the 35th Dusk 122nd year of Ascendancy at 19:03 Killed by elven cultist at level 34 on the 36th Dusk 122nd year of Ascendancy at 00:09 Killed by elven cultist at level 34 on the 36th Dusk 122nd year of Ascendancy at 08:14 Killed by elven corruptor at level 34 on the 36th Dusk 122nd year of Ascendancy at 16:01 Killed by elven cultist at level 34 on the 36th Dusk 122nd year of Ascendancy at 20:53 Killed by elven cultist at level 34 on the 36th Dusk 122nd year of Ascendancy at 22:01 Killed by Aerolrama the elven tempest at level 34 on the 36th Dusk 122nd year of Ascendancy at 23:42 Killed by elven blood mage at level 35 on the 37th Dusk 122nd year of Ascendancy at 09:10 Killed by elven guard at level 35 on the 38th Dusk 122nd year of Ascendancy at 09:53 Killed by Xanewe the elven cultist at level 35 on the 38th Dusk 122nd year of Ascendancy at 11:00 Killed by elven cultist at level 35 on the 38th Dusk 122nd year of Ascendancy at 12:11 Killed by Acolyte of the Sect of Kryl-Feijan at level 36 on the 39th Dusk 122nd year of Ascendancy at 05:11 Killed by Acolyte of the Sect of Kryl-Feijan at level 36 on the 39th Dusk 122nd year of Ascendancy at 05:37 Killed by elven blood mage at level 38 on the 39th Dusk 122nd year of Ascendancy at 11:09 Killed by fire drake at level 38 on the 39th Dusk 122nd year of Ascendancy at 20:39 Killed by elven blood mage at level 38 on the 39th Dusk 122nd year of Ascendancy at 21:12 Killed by elven guard at level 38 on the 39th Dusk 122nd year of Ascendancy at 22:43 Killed by slaver at level 39 on the 63rd Dusk 122nd year of Ascendancy at 03:05 Killed by sandworm at level 40 on the 18th Haze 122nd year of Ascendancy at 04:51 Killed by teluvorta at level 44 on the 4th Decay 122nd year of Ascendancy at 15:18 Killed by Chronolith Twin at level 46 on the 7th Decay 122nd year of Ascendancy at 02:33 Killed by Cassgrea the human at level 48 on the 24th Regrowth 123rd year of Ascendancy at 04:26 Killed by Cassgrea the human at level 48 on the 24th Regrowth 123rd year of Ascendancy at 05:28 Killed by Cassgrea the human at level 48 on the 24th Regrowth 123rd year of Ascendancy at 06:33 Killed by Bedo the thalore at level 48 on the 24th Regrowth 123rd year of Ascendancy at 07:32 Killed by Bedo the thalore at level 48 on the 24th Regrowth 123rd year of Ascendancy at 09:42 Killed by Cassgrea the human at level 48 on the 24th Regrowth 123rd year of Ascendancy at 10:41 Killed by thought-forged warrior at level 48 on the 24th Regrowth 123rd year of Ascendancy at 11:54 Killed by thought-forged warrior at level 48 on the 24th Regrowth 123rd year of Ascendancy at 12:35 Killed by multi-hued drake at level 49 on the 28th Regrowth 123rd year of Ascendancy at 05:06 Killed by greater multi-hued wyrm at level 49 on the 28th Regrowth 123rd year of Ascendancy at 06:05 Killed by skeleton warrior at level 50 on the 30th Regrowth 123rd year of Ascendancy at 05:12 Killed by multi-hued drake at level 50 on the 30th Regrowth 123rd year of Ascendancy at 06:50 Killed by multi-hued drake at level 50 on the 30th Regrowth 123rd year of Ascendancy at 08:01 Killed by armoured skeleton warrior at level 50 on the 33rd Regrowth 123rd year of Ascendancy at 10:57 Killed by armoured skeleton warrior at level 50 on the 33rd Regrowth 123rd year of Ascendancy at 12:37 Killed by ghoulking at level 50 on the 35th Regrowth 123rd year of Ascendancy at 03:16 Killed by The Master at level 50 on the 43rd Regrowth 123rd year of Ascendancy at 08:28 Killed by will o' the wisp at level 50 on the 43rd Regrowth 123rd year of Ascendancy at 09:56 Killed by will o' the wisp at level 50 on the 43rd Regrowth 123rd year of Ascendancy at 12:53 Killed by The Master at level 50 on the 43rd Regrowth 123rd year of Ascendancy at 17:58 Killed by The Master at level 50 on the 43rd Regrowth 123rd year of Ascendancy at 21:05 Killed by skeleton warrior at level 50 on the 43rd Regrowth 123rd year of Ascendancy at 22:00 Killed by master vampire at level 50 on the 45th Regrowth 123rd year of Ascendancy at 07:03 Killed by skeleton archer at level 50 on the 45th Regrowth 123rd year of Ascendancy at 09:27 Killed by Aeryyalaith the orc warrior at level 50 on the 75th Dusk 123rd year of Ascendancy at 10:39 Killed by brittle clear ooze at level 50 on the 34th Haze 123rd year of Ascendancy at 17:08 Killed by Corrupted Oozemancer at level 50 on the 34th Haze 123rd year of Ascendancy at 19:32 Killed by Corrupted Oozemancer at level 50 on the 34th Haze 123rd year of Ascendancy at 20:22 Killed by Corrupted Oozemancer at level 50 on the 34th Haze 123rd year of Ascendancy at 21:22 Killed by Corrupted Oozemancer at level 50 on the 34th Haze 123rd year of Ascendancy at 23:31 Killed by poison ooze at level 50 on the 35th Haze 123rd year of Ascendancy at 01:19 Killed by mucus ooze at level 50 on the 35th Haze 123rd year of Ascendancy at 02:19 Killed by mucus ooze at level 50 on the 35th Haze 123rd year of Ascendancy at 04:06 Killed by Rissulais the shalore at level 50 on the 49th Haze 123rd year of Ascendancy at 16:12 |
Primary Stats
| Strength | 15 (base 10) |
| Dexterity | 23 (base 11) |
| Constitution | 50 (base 41) |
| Magic | 52 (base 50) |
| Willpower | 80 (base 60) |
| Cunning | 81 (base 60) |
Resources
| Life | 1323/1323 |
| Equilibrium | 0 |
| Healing Factor | 1.19 |
| Regeneration | 6.6045 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 9 |
Offense: Mainhand
| Damage | 67 |
| Accuracy | 45 |
| Crit Chance | 26% |
| APR | 40 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 56 |
| Accuracy | 45 |
| Crit Chance | 25% |
| APR | 32 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 37 |
| Crit Chance | 22% |
| Speed | 1 |
Offense: Mind
| Mindpower | 54.466666666667 |
| Crit Chance | 31% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +10% |
| Physical | +19% |
| Cold | +9% |
| All | 0% |
| Light | +21% |
| Mind | +9% |
| Arcane | +3% |
| Fire | +7% |
| Nature | +16% |
Offense: Damage Penetration
| Acid | +6% |
| Physical | +5% |
| Fire | +7% |
| Cold | +9% |
Defense: Base
| Armour (hardiness) | 12 (30%) |
| Defense | 15.55 |
| Ranged Defense | 15.55 |
| Fatigue | 0 |
| Physical Save | 29.375 |
| Spell Save | 37.6 |
| Mental Save | 55.116666666667 |
Defense: Resistances
| Light | + 24%( 70%) |
| Mind | + 28%( 70%) |
| Blight | + 14%( 70%) |
| All | 0%( 70%) |
| Cold | + 9%( 70%) |
| Nature | + 3%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (2/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
| Wild-gift / Summoning (melee) | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Wild-gift / Summoning (advanced) | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Wild-gift / Summoning (utility) | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Summoning (distance) | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Wild-gift / Summoning (augmentation) | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Wild-gift / Mindstar mastery | 1.10 |
| 5/5 |
| 5/5 |
| 5/5 |
| 4/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Call of the wild | 1.20 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Harmony | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You failed to protect the injured seer from death by rimebark. Escort: injured seer (level 2 of Old Forest) | failed |
You successfully escorted the injured seer to the recall portal on level 6 of Dreadfell. Escort: injured seer (level 6 of Dreadfell)As a reward you improved Willpower by +1. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Norgos Lair. Escort: lone alchemist (level 2 of Norgos Lair)As a reward you improved Magic by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 1 of Old Forest. Escort: lost anorithil (level 1 of Old Forest)As a reward you improved Cunning by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Heart of the Gloom. Escort: lost sun paladin (level 2 of Heart of the Gloom)As a reward you improved Magic by +1. | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Dreadfell. Escort: lost sun paladin (level 3 of Dreadfell)As a reward you improved talent Chant of Fortress (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 1 of Dreadfell. Escort: repented thief (level 1 of Dreadfell)As a reward you improved Cunning by +1. | done |
You successfully escorted the repented thief to the recall portal on level 2 of Dreadfell. Escort: repented thief (level 2 of Dreadfell)As a reward you improved Cunning by +1. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | active |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Dreaming One. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * 'Needed: one storm wyrm claw. I recommend severing one of dewclaws. They're smaller and easier to remove, but they've never been blunted by use, so be careful you don't poke yourself. Oh yes, and don't get eaten.' * You've found the needed black mamba head. * You've found the needed length of troll intestine. Ungrol of Last Hope needs your help making an elixir of stoneskin. He has given you some notes on the ingredients: * 'Needed: one faerlhing fang. I've lost a number of adventurers to this one, but I'm sure you'll be fine.' * You've found the needed naga tongue. * You've found the needed vial of wight ectoplasm. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Eareyon (0 def, 1 armour) Eareyon (0 def, 1 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +2 Wil Damage when the wearer is hit: 4 arcane Changes damage: +3% arcane Mana each turn: +0.04 Spellpower: +2 New effects duration reduction after a teleport: +10% A pair of boots made of leather. |
| Light source | Arilaith the Dayvortex Arilaith the DayvortexInfused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Physical power: +4 Changes stats: +5 Wil Changes damage: +9% physical / +9% mind / +9% light Physical save: +6 Mental save: +17 Life regen: +0.60 Light radius: +4 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | mindcaging hardened leather cap of precognition (4 def, 3 armour) mindcaging hardened leather cap of precognition (4 def, 3 armour)Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Accuracy: +2 Armour: +3 Defense: +4 Fatigue: +3% Changes stats: +4 Cun Changes resistances: +10% mind Mental save: +6 A cap made of leather. |
| On hands | Sepsisqueller (0 def, 2 armour) Sepsisqueller (0 def, 2 armour)Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Changes stats: +1 Con Changes resistances: +3% nature Physical save: +3 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | voratun pickaxe of the Iron Throne (dig speed 7 turns) voratun pickaxe of the Iron Throne (dig speed 7 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Maximum life: +36.00 Maximum stamina: +28.00 It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. Allows you to dig a wall, remove a tree, create ways. |
| On fingers | psionicist's gold ring of light (+24%) psionicist's gold ring of light (+24%)Powered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Wil Changes resistances: +24% light Changes damage: +12% light Mental save: +6 Rings can have magical properties. |
| On fingers | sneakthief's stralite ring of misery sneakthief's stralite ring of miseryCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +10 Cun / +7 Dex Hate when firing a critical mind attack: +2.00 It can be used to activate talent Bleeding Edge, placing all other charms into a 18 cooldown : Effective talent level: 2.0 Power cost: 18 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 144% weapon damage. If the attack hits, the target will bleed for 275% weapon damage over 7 turns, and all healing will be reduced by 20%. Rings can have magical properties. |
| Around neck | restful stralite amulet of willpower (+5) restful stralite amulet of willpower (+5)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Fatigue: -5% Changes stats: +5 Wil Life regen: +0.90 Amulets can have magical properties. |
| In main hand | dreamer's living mindstar (17-18.7 power, 40 apr, mind damage) dreamer's living mindstar (17-18.7 power, 40 apr, mind damage)Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 It is part of a set of items. Base power: 17.0 - 18.7 Uses stats: 50% Wil, 30% Cun Damage type: Mind Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes resistances: +18% mind Mental save: +6 Maximum psi: +36.00 Mindpower: +5 Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Around waist | skylord's hardened leather belt of the vagrant skylord's hardened leather belt of the vagrantInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +3 Str / +2 Dex / +1 Wil / +3 Cun / +4 Con Physical save: +7 Spell save: +9 Mental save: +14 Mindpower: +6 A belt that goes around your waist. |
| In off hand | caller's pulsing mindstar (12-13.2 power, 32 apr, mind damage) caller's pulsing mindstar (12-13.2 power, 32 apr, mind damage)Requires: - Willpower 35 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 It is part of a set of items. Base power: 12.0 - 13.2 Uses stats: 45% Wil, 25% Cun Damage type: Mind Accuracy is based on willpower for this weapon. Armour Penetration: +32 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes resistances penetration: +5% physical / +7% fire / +9% cold / +6% acid Changes damage: +10% physical / +7% fire / +9% cold / +10% acid Mindpower: +4 Mental crit. chance: +4% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Cloak | thick cashmere cloak of the Shaloren (2 def, 6 armour) thick cashmere cloak of the Shaloren (2 def, 6 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Armour: +6 Defense: +2 Changes stats: +1 Mag / +2 Wil Changes resistances: +10% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | verdant elven-silk robe of life (5 def, 0 armour) verdant elven-silk robe of life (5 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Defense: +5 Changes stats: +3 Con Changes resistances: +14% blight Changes damage: +16% nature Life regen: +3.80 Maximum life: +94.00 Healing mod.: +19% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
sun infusion of the psychic (rad 6; power 117; turns 3; dispells darkness) sun infusion of the psychic (rad 6; power 117; turns 3; dispells darkness)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 6 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 58). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 117) for 3 turns. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Rune of the Rift (470.00 temporal damage, removed from time 4 turns) Rune of the Rift (470.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4.00 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 470.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
vision rune of the sneak (radius 11; dur 12; see horror) vision rune of the sneak (radius 11; dur 12; see horror)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 27 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to get a vision of the area surrounding you (11 radius) and to allow you to see invisible and stealthed creatures (power 25) for 12 turns. Your mind will become more receptive for 12 turns, allowing you to sense any horror around. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Choker of Dread Choker of DreadPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 Blindness immunity: +100% Spellpower: +5 See invisible: +10 It can be used to summon an elder vampire to your side, costing 54 power out of 60/60. The evilness of undeath radiates from this amulet. |
restful steel amulet of willpower (+3) restful steel amulet of willpower (+3)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -5% Changes stats: +3 Wil Life regen: +0.40 Amulets can have magical properties. |
serendipitous stralite amulet serendipitous stralite amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Defense: +10 Changes stats: +7 Lck Amulets can have magical properties. |
serendipitous stralite amulet serendipitous stralite amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Defense: +7 Changes stats: +6 Lck Amulets can have magical properties. |
wanderer's gold amulet wanderer's gold amuletCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Fatigue: -6% Changes stats: +5 Cun / +4 Con Amulets can have magical properties. |
warmaker's stralite amulet of magic (+7) warmaker's stralite amulet of magic (+7)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +7 Str / +5 Dex / +3 Mag / +6 Wil Amulets can have magical properties. |
Bloodcaller BloodcallerInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 Life leech chance: +15% Life leech: +30% You won the Ring of Blood trial, this is your reward. |
Silira SiliraPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Damage when the wearer hits(melee): 4 temporal Damage when the wearer is hit: 12 blight Changes resistances penetration: +10% blight Changes damage: +3% blight Rings can have magical properties. |
copper ring copper ring0.10 Encumbrance. Type: jewelry / ring ; tier 1 Rings can have magical properties. |
gladiator's gold ring gladiator's gold ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +8 Changes stats: +6 Str / +5 Con Rings can have magical properties. |
marksman's gold ring of clarity marksman's gold ring of clarityCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +12 Changes stats: +6 Dex Mental save: +5 Confusion immunity: +25% Rings can have magical properties. |
rogue's copper ring of frost (+24%) rogue's copper ring of frost (+24%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Defense: +6 Changes stats: +3 Cun Changes resistances: +24% cold Changes damage: +12% cold Rings can have magical properties. |
stralite ring stralite ring0.10 Encumbrance. Type: jewelry / ring ; tier 4 Rings can have magical properties. |
Girdle of the Calm Waters Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% cold / +20% nature / +20% blight Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. |
blurring rough leather belt of life blurring rough leather belt of lifeInfused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Defense: +5 Stealth bonus: +5 Life regen: +0.20 Healing mod.: +11% A belt that goes around your waist. |
protective hardened leather belt of unlife protective hardened leather belt of unlifePowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes resistances: +8% blight Spell save: +8 The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
spiritwalker's hardened leather belt of unlife spiritwalker's hardened leather belt of unlifePowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +3 Mag Changes resistances: +6% blight Mana each turn: +0.17 Maximum mana: +31.00 The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
Fists of the Desert Scorpion (8 def, 4 armour) Fists of the Desert Scorpion (8 def, 4 armour)Requires: - Talent Armour Training Crafted by a master Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +4 Defense: +8 Changes stats: +3 Str / +3 Cun / +3 Wil Changes damage: +8% physical Talent masteries: +0.20 Psionic / Grip +0.20 Technique / Grappling Disarm immunity: +40% Mindpower: +3 It can be used to activate talent Mindhook (costing 15 power out of 24/24) : Effective talent level: 4.0 Power cost: 15 out of 24/24. Range: 6.00 Travel Speed: instantaneous Is: a mind power Description: Briefly extend your telekinetic reach to grab an enemy and haul them towards you. Works on enemies up to 6 squares away. The cooldown decreases, and the range increases, with additional talent points spent. These wickedly spiked gauntlets belonged to an orc captain in the Age of Pyre who conquered the western sands, using them as a base to lay raids on Elvala to the south. Known as The Scorpion, he seemed unconquerable in battle, able to pull enemies towards him with vicious mental force and lay down lethal blows on them. Often a flurry of these yellow and black gauntlets would be the last thing great Shaloren mages would see before having the life crushed from them. Finally The Scorpion was defeated by the alchemist Nessylia, who went to face the fiendish orc alone. The captain pulled the elf towards him with a brutish cackle, but before he could batter the life from her flesh she tore off her robes, revealing eighty incendiary bombs strapped to her flesh. With a spark from her fingers she triggered an explosion that could be seen for miles around. To this day Nessylia is still remembered in song for the sacrifice of her immortal life to protect her people. |
Wyrmbreath (0 def, 4 armour) Wyrmbreath (0 def, 4 armour)Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Armour: +4 Changes stats: +5 Wil Changes resistances: +10% nature / +10% darkness / +18% fire Changes damage: +10% fire It can be used to activate talent Fire Breath (costing 22 power out of 24/24) : Effective talent level: 2.0 Power cost: 22 out of 24/24. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: You breathe fire in a frontal cone of radius 6. Any target caught in the area will take 89.49 fire damage over 3 turns. The damage will increase with your Strength, and the critical chance is based on your Mental crit rate. Each point in fire drake talents also increases your fire resistance by 1%. These dragon scale gloves are tipped with the claws and teeth of a vicious Wyrm. The gloves are warm to the touch. |
cinder rough leather gloves of magic (+3) (0 def, 1 armour) cinder rough leather gloves of magic (+3) (0 def, 1 armour)Powered by arcane forces Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Changes stats: +3 Mag Damage when the wearer hits(melee): 6 fire Changes resistances: +5% fire Changes damage: +4% arcane / +4% fire Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
corrosive hardened leather gloves of dexterity (+2) (0 def, 2 armour) corrosive hardened leather gloves of dexterity (+2) (0 def, 2 armour)Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +12 Armour: +2 Changes stats: +2 Dex Damage when the wearer hits(melee): 9 acid Changes resistances: +6% acid Changes damage: +3% acid Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Moldvagrant (2 def, 0 armour) Moldvagrant (2 def, 0 armour)Powered by arcane forces Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 Damage when the wearer is hit: 12 blight Changes resistances penetration: +5% nature Changes damage: +30% nature A pointy cloth hat, very wizardly... |
The Untouchable (12 def, 10 armour) The Untouchable (12 def, 10 armour)Requires: - Strength 16 Powered by arcane forces 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour penetration: +10 Armour: +10 Defense: +12 Changes stats: +5 Cun This rugged jacket is subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, in times before the spellblaze, but was since lost. All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said. |
2 agate 2 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
6 onyx 6 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
10 aquamarine 10 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
5 lapis lazuli 5 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
12 opal 12 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
4 sapphire 4 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
10 topaz 10 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
Mummified Egg-sac of Ungolë Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. Type: misc / egg When carried: Light radius: -2 It can be used to summon spiders, costing 72 power out of 100/100. Dry and dusty to the touch, it still seems to retain some of shadow of life. |
6 emerald 6 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
6 jade 6 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
5 spinel 5 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
5 turquoise 5 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
Prothotipe's Prismatic Eye Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% fire / +10% cold / +10% lightning Talent mastery: +0.20 Golem / Arcane When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% fire / +10% cold / +10% lightning Talent mastery: +0.20 Golem / Arcane Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone appears faded with age. It appears to have once been the eye of a golem. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
2 garnet 2 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
3 ruby 3 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 180 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Pouch of the Subconscious (10/10, 38-45.6 power, 15 apr) Pouch of the Subconscious (10/10, 38-45.6 power, 15 apr)Requires: - Dexterity 28 Infused by psionic forces 3.00 Encumbrance. Type: ammo / shot ; tier 4 Base power: 38.0 - 45.6 Uses stats: 10% Wil, 70% Dex, 50% Cun Damage type: Physical Armour Penetration: +15 Physical crit. chance: +10.0% Capacity: 10 When this weapon hits: Reload (50% chance level 1). Damage when this weapon hits(ranged): +20 mind You find yourself constantly fighting an urge to handle this strange pouch of shot. |
Tree of Life Tree of LifeInfused by nature 2.00 Encumbrance. Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +7 Wil / +6 Con Damage when the wearer is hit: 10 nature Changes resistances: +10% nature / +10% blight Changes damage: +10% nature Talent masteries: +0.10 Wild-gift / Call of the wild +0.10 Wild-gift / Harmony Mindpower: +7 Healing mod.: +20% This small tree shaped totem is imbued with powerful healing energies. |
11 amethyst 11 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
8 quartz 8 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
4 amber 4 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
ametrine ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
citrine citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
zircon zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Tultanolwë the Thalore Summoner level 50
2nd Flare 123rd year of Ascendancy at 08:42 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Tultanolwë the Thalore Summoner level 50
1st Summertide 123rd year of Ascendancy at 11:58 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Tultanolwë the Thalore Summoner level 42
1st Decay 122nd year of Ascendancy at 17:40 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Tultanolwë the Thalore Summoner level 10
75th Pyre 122nd year of Ascendancy at 19:33 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Tultanolwë the Thalore Summoner level 20
8th Dusk 122nd year of Ascendancy at 08:47 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Tultanolwë the Thalore Summoner level 30
23rd Dusk 122nd year of Ascendancy at 03:04 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Tultanolwë the Thalore Summoner level 40
64th Dusk 122nd year of Ascendancy at 19:21 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Tultanolwë the Thalore Summoner level 50
28th Regrowth 123rd year of Ascendancy at 15:26 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By Tultanolwë the Thalore Summoner level 50
35th Haze 123rd year of Ascendancy at 03:55 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Tultanolwë the Thalore Summoner level 19
2nd Flare 122nd year of Ascendancy at 08:21 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Tultanolwë the Thalore Summoner level 33
35th Dusk 122nd year of Ascendancy at 08:06 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers compound.By Tultanolwë the Thalore Summoner level 39
63rd Dusk 122nd year of Ascendancy at 18:42 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Tultanolwë the Thalore Summoner level 50
34th Haze 123rd year of Ascendancy at 16:42 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Tultanolwë the Thalore Summoner level 48
9th Decay 122nd year of Ascendancy at 01:36 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Tultanolwë the Thalore Summoner level 50
43rd Regrowth 123rd year of Ascendancy at 23:10 see stats
Log
Carthnan the human hits Ceainnne the human for 77 fire damage.
Carthnan the human hits fire drake for 0 fire damage.
Ceainnne the human hits fire drake hatchling for 0 fire, 26 cold, 20 lightning, 12 acid, 54 physical, 31 darkness, 22 acid, 68 acid, 84 physical, 31 darkness damage (total 344.08).
Fire drake hits Carthnan the human for 0 physical damage.
Fire drake hits Ceainnne the human for 323 physical damage.
Fire drake hatchling hits Ceainnne the human for 9 fire, 9 fire damage (total 16.37).
Ritch flamespitter uses Flamespit.
Ritch flamespitter hits Carthnan the human for 0 fire damage.
Carthnan the human is confused and fails to use Bone Nova.
Rissulais the shalore uses Crippling Shot.
Fire drake hatchling loses sight!
Fire drake shrugs off the effect 'Blinded'!
Fire drake hatchling loses sight!
Fire drake hatchling loses sight!
Ceainnne the human loses sight!
Rissulais the shalore hits Tultanolwë for 299 fire damage.
Rissulais the shalore killed Tultanolwë!
Tultanolwë the level 50 thalore summoner was boiled to death by Rissulais the shalore on level 1 of Ambush!.
Tultanolwë is no longer out of phase.
Tultanolwë is free from the rotting disease.
Tultanolwë is free from the hex.
Tultanolwë deactivates Master Summoner.
Tultanolwë is less impervious to physical effects.
Tultanolwë is free from the hex.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.
Saving done.
Saving game...
