Kreleamu the level 5 Dwarf Wyrmic by grogerif

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassWyrmic
Level / Exp5 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 24)
Dexterity8 (base 10)
Constitution17 (base 12)
Magic8 (base 10)
Willpower21 (base 18)
Cunning10 (base 10)

Resources

Life264/264
Stamina140/140
Equilibrium25
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage35
Accuracy12
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower22.85
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)15.888853891985 (56.923076923077%)
Defense2.3
Ranged Defense2.3
Fatigue18
Physical Save22.375
Spell Save14.15
Mental Save14.85

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
1/5
1/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
1/5
2/5
0/5

Effects

talent
talent

Quests

active
active
done

Equipment

Tool
On feet
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Kreleamu the Dwarf Wyrmic level 4
20th Voratun 122nd year of Ascendancy at 10:18
see stats

Log

Burning from Skeleton mage hits Kreleamu for 17 fire damage.
Skeleton mage hits Kreleamu for 8 physical damage.
Kreleamu hits Skeleton mage for 15 cold, 10 fire (25 total damage).

Kreleamu misses Skeleton mage.
Burning from Skeleton mage hits
Kreleamu for 17 fire damage.
Skeleton mage misses Kreleamu.

Kreleamu misses Skeleton mage.
Kreleamu stops burning.

You collect a new ingredient:
skeleton mage skull (1).
Skeleton mage hits Kreleamu for 8 physical damage.
Kreleamu hits Skeleton mage for 15 cold, 10 fire (25 total damage).
Kreleamu killed Skeleton mage!

Kreleamu uses Infusion: Healing.

Kreleamu receives 50 healing from Infusion: Healing.
Kreleamu uses Infusion: Regeneration.

Kreleamu starts regenerating health quickly.


Resting starts...

Kreleamu stops regenerating health quickly.

Rested for 6 turns (stop reason: all resources and life at maximum).


Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.
Ran for 6 turns (stop reason: hostile spotted to the west (dremling)).


Kreleamu deactivates Wild Growth.

Kreleamu deactivates Icy Skin.