Rubin the level 11 Cornac Archer by hollycow

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.0
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassArcher
Level / Exp11 / 52%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 24)
Dexterity40 (base 36)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning16 (base 12)

Resources

Life236/236
Stamina110/110
Healing Factor1.1
Regeneration3.4145292156577

Speed

Mental-30.434782608696%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision4
See Stealth6
See Invisible5

Offense: Mainhand

Damage58
Accuracy61
Crit Chance55%
APR50
Speed1.15

Offense: Spell

Spellpower16
Crit Chance5%
Speed1

Offense: Mind

Mindpower13.4
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)17 (30%)
Defense22.75
Ranged Defense22.75
Fatigue10
Physical Save25.2875
Spell Save15.975
Mental Save9.975

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%
Poison Resistance14%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Archery - bows1.30
4/5
0/5
0/5
0/5
Technique / Combat veteran0.90
2/5
1/5
1/5
0/5
Technique / Archery excellence1.30
0/5
0/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery training1.50
5/5
5/5
0/5
0/5
Technique / Archery prowess1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.00
5/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
3/5
0/5
0/5

Effects

talent

Quests

active
done
done
active
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
Main armor
Cloak
In main hand

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Rubin the Cornac Archer level 10
10th Mirth 122nd year of Ascendancy at 02:34
see stats

Log

Ran for 27 turns (stop reason: at exit).

Rubin wears:
stabilizing iron helm (0 def, 3 armour).

Rubin wears (replacing
steady elm longbow of acid): steady ash longbow of cold.

You gain 0.35 gold from the transmogrification of
quick steel torque of thermal psionic shield [power 33] (16 cooldown).
You gain 0.62 gold from the transmogrification of
miner's iron pickaxe (dig speed 30 turns).
You gain 6.00 gold from the transmogrification of
rejuvenating iron plate armour (3 def, 7 armour).
You gain 0.92 gold from the transmogrification of
iron plate armour of lightning resistance (3 def, 7 armour).
You gain 1.20 gold from the transmogrification of
spiked cured leather armour (2 def, 4 armour).
You gain 1.63 gold from the transmogrification of
spiked steel mail armour (2 def, 6 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 0.68 gold from the transmogrification of
woollen robe of protection (2 def, 2 armour).
You gain 2.53 gold from the transmogrification of
Driyon (0 def, 0 armour).
You gain 1.83 gold from the transmogrification of
thick linen cloak of Iron Throne (1 def, 6 armour).
You gain 0.43 gold from the transmogrification of
nightruned rough leather belt.
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (116% power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (100% power, 2 apr, lightning element).
You gain 1.44 gold from the transmogrification of
nature's vined mindstar (85% power, 18 apr, nature damage).
You gain 1.70 gold from the transmogrification of
blooming vined mindstar (85% power, 18 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron greatsword (112% power, 1 apr).
You gain 3.32 gold from the transmogrification of
balanced steel greatsword (126% power, 2 apr).
You gain 2.92 gold from the transmogrification of
balanced iron greatmaul (118% power, 1 apr).
You gain 1.51 gold from the transmogrification of
acidic steel greatmaul of massacre (142% power, 2 apr).
You gain 2.81 gold from the transmogrification of
copper amulet 'Durorin'.
You gain 1.13 gold from the transmogrification of
sun infusion of the wizard (rad 5; power 26; turns 4; dispells darkness).
There is a previous level here (press '' or right click to use).
You feel very confident walking into this place.
Rubin deactivates Aim.