Mpakelel the level 7 Halfling Archer by Wunderpanzer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassArcher
Level / Exp7 / 78%
Sizesmall
Lifes / Deaths

Primary Stats

Strength16 (base 18)
Dexterity29 (base 22)
Constitution11 (base 10)
Magic10 (base 10)
Willpower12 (base 10)
Cunning25 (base 20)

Resources

Life201/201
Stamina123/123
Healing Factor1
Regeneration0.75

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth5
See Invisible6

Offense: Mainhand

Damage32
Accuracy36
Crit Chance10%
APR1
Speed0.80

Offense: Spell

Spellpower7
Crit Chance7%
Speed1

Offense: Mind

Mindpower21.2
Crit Chance8%
Speed1

Offense: Damage Bonus

Physical+9%
Cold+10%
Temporal+3%

Offense: Damage Penetration

Cold+8%
Physical+9%

Defense: Base

Armour (hardiness)10 (30%)
Defense21.325
Ranged Defense21.325
Fatigue1
Physical Save10.325
Spell Save12.575
Mental Save17.825

Defense: Resistances

Cold+ 36%( 70%)
Physical+ 1%( 70%)

Defense: Immunities

Stun Resistance21%
Instadeath Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Archery - bows1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5
Technique / Archery - slings1.30
2/5
1/5
0/5
0/5
Technique / Archery prowess1.30
3/5
2/5
0/5
0/5
Technique / Archery training1.30
3/5
1/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Field control1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
active
active

Equipment

Quiver
On hands
On head
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Log


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 1.57 gold from the transmogrification of
spiked iron plate armour of lightning resistance (3 def, 7 armour).
You gain 1.18 gold from the transmogrification of
spiked iron plate armour (3 def, 7 armour).
You gain 1.63 gold from the transmogrification of
spiked steel mail armour (2 def, 6 armour).
You gain 1.30 gold from the transmogrification of
iron mail armour of resilience (2 def, 4 armour).
You gain 0.60 gold from the transmogrification of
linen cloak of resilience (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, fire damage).
You gain 0.70 gold from the transmogrification of
steel greatmaul of massacre (33-49.5 power, 2 apr).
You gain 1.60 gold from the transmogrification of
phase door rune (range 5; power 17; dur 4).
Saving done.

There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...


Today is the 3rd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:01.


There is a Way into the heart of the gloom here (press '' or right click to use).

Today is the 4th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:13.


There is a Way into the heart of the gloom here (press '' or right click to use).