Dervic the level 5 Ghoul Demonologist by Dervic

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.5
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceGhoul
ClassDemonologist
Level / Exp5 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 14)
Dexterity11 (base 10)
Constitution31 (base 17)
Magic20 (base 20)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life258/258
Stamina123/123
Vim114/116
Healing Factor1
Regeneration1.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage18
Accuracy22
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower22
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)21.3 (66.666666666667%)
Defense6
Ranged Defense10
Fatigue17
Physical Save23
Spell Save10
Mental Save7

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Demonic pact1.30
1/5
1/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Infernal combat1.30
0/5
0/5
0/5
0/5
Corruption / Doom shield1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Black-magic1.30
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
4/5
0/5
0/5
0/5
Corruption / Torment1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
3/5
2/5
0/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

On hands
On feet
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Talent Shield Pummel is ready to use.

Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Talent Rune: Shielding is ready to use.
There is a next level here (press '' or right click to use).
Ran for 64 turns (stop reason: at exit).


Dervic wears (replacing
spiked iron mail armour (2 def, 4 armour)): spiked iron mail armour of acid resistance (2 def, 4 armour).

Dervic wears (replacing
iron shield (4 def, 2 armour, 8.5-10.2 power, 20.5 block)): reinforced iron shield of cold resistance (+15%) (4 def, 6 armour, 9-10.8 power, 44.5 block).

You gain 1.35 gold from the transmogrification of
spiked iron mail armour (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 8.5-10.2 power, 20.5 block).

You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron longsword (13-18.2 power, 2 apr).
You gain 1.60 gold from the transmogrification of
flaming steel battleaxe of massacre (30.5-45.75 power, 2 apr).
An illusion appears around Dervic making him appear human.
Dervic wears (replacing
resilient linen cloak of Iron Throne (1 def, 0 armour)): Cloak of Deception.

Talent Block is ready to use.
There is a next level here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


You feel very confident walking into this place.