Dervic the level 2 Dwarf Adventurer by Dervic

Character

GameTales of Maj'Eyal: Age of Ascendancy 0.9.43
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassAdventurer
Level / Exp2 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity10 (base 12)
Constitution15 (base 12)
Magic10 (base 12)
Willpower24 (base 18)
Cunning12 (base 12)

Resources

Hate28/100
Equilibrium18
Life124/124
Paradox150
Stamina138/138
Psi118/118
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage17
Accuracy18
Crit Chance3%
APR18
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower21.3
Crit Chance3%
Speed1

Offense: Damage Bonus

Mind+8%
Darkness+3%

Defense: Base

Armour (hardiness)3 (30%)
Defense1
Ranged Defense1
Fatigue6
Physical Save10.85
Spell Save11.9
Mental Save14.6

Inscriptions (2/3)

Infusion
Infusion

Class Talents

Cursed / Strife1.00
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.00
0/5
0/5
0/5
0/5
Psionic / Projection1.00
1/5
0/5
0/5
0/5
Psionic / Solipsism1.00
1/5
0/5
0/5
0/5
Psionic / Psi-fighting1.00
0/5
0/5
0/5
0/5
Cursed / Force of will1.00
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Mindstar mastery1.00
3/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log

Dervic misses large white snake.
Dervic hits large white snake for
19 mind, 8 physical damage (total 26.10).
Dervic killed large white snake!
Talent Willful Strike is ready to use.
Resting starts...

Rested for 18 turns (stop reason: all resources and life at maximum).

Dervic picks up (a.):
duelist's phase door rune (range 6).
Dervic picks up (g.):
rough leather gloves (0 def, 1 armour).
Ran for 2 turns (stop reason: interesting terrain).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: hostile spotted (grey mold)).

Dervic hits grey mold for
8 physical damage.
Dervic killed grey mold!
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Flames start to appear arround Dervic.

Ran for 10 turns (stop reason: trap).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).

Dervic wears:
rough leather gloves (0 def, 1 armour).
Dervic wears(replacing):
brass lantern.
Dervic wears(replacing):
healer's brass lantern of focus.
Dervic deactivates Psiblades.

Resting starts...

Talent Psiblades is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).

Dervic activates Psiblades.