Kzamnal the level 28 Beholder Mage Eye by Pharazon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsIgnore Race/Class Locks 1.0.4
Items Vault 1.0.3
Beholder 1.0.4
ZOmnibus Addon Pack 1.0.4
No Race-based Exp Penalties 1.0.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceBeholder
ClassMage Eye
Level / Exp28 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity12 (base 10)
Constitution15 (base 10)
Magic82 (base 55)
Willpower76 (base 52)
Cunning25 (base 10)

Resources

Life631/631
Mana473/473
Stamina346/346
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision10

Offense: Mainhand

Damage58
Accuracy6
Crit Chance6%
APR14
Speed1.00

Offense: Spell

Spellpower67.25
Crit Chance12%
Speed1

Offense: Mind

Mindpower45.066666666667
Crit Chance6%
Speed1

Offense: Damage Bonus

Blight+5%
Physical+20%
Cold+21%
All0%
Lightning+20%
Light+10%
Temporal+12%
Fire+25%
Nature+10%

Offense: Damage Penetration

Fire+50%
Lightning+50%

Defense: Base

Armour (hardiness)19 (70%)
Defense5.7
Ranged Defense5.7
Fatigue0
Physical Save20.525
Spell Save43.433333333333
Mental Save40.783333333333

Defense: Resistances

Nature+ 20%( 70%)
Lightning+ 10%( 70%)
Light+ 30%( 70%)
Cold+ 32%( 70%)
Physical+ 15%( 70%)
Arcane+ 20%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance25%
Confusion Resistance10%
Pinning Resistance45%
Knockback Resistance25%
Instadeath Resistance100%
Blind Resistance80%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Central-eye0.70
1/5
0/5
0/5
0/5
Spell / Frost-eye1.30
3/5
0/5
0/5
0/5
Spell / Lightning-eye1.30
5/5
2/5
1/5
5/5
Spell / Tri-beam1.30
1/5
1/5
5/5
1/5
Spell / Death-eye1.30
1/5
1/5
1/5
0/5
Spell / Fire-eye1.30
5/5
1/5
1/5
5/5

Generic Talents

Technique / Tentacle-combat0.80
5/5
1/5
1/5
1/5
Race / Beholder1.10
5/5
5/5
1/5
3/5
Spell / Divination1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.20
3/5
1/5
3/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

done
active
done
active
done
failed
done
done
failed
done
done
failed
done
done
active
done
active
active
failed
done
done
done

Equipment

Tool
On fingers
On fingers
On fingers
On fingers
On fingers
On fingers
On fingers
On fingers
Around neck
In main hand
Light source
On head

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Kzamnal the Beholder Mage Eye level 11
56th Dusk 122nd year of Ascendancy at 19:40
see stats
Earth Master Killed Harkor'Zun and unlocked Stone magic.
By Kzamnal the Beholder Mage Eye level 23
37th Regrowth 123rd year of Ascendancy at 02:49
see stats
Exterminator Killed 1000 creatures.
By Kzamnal the Beholder Mage Eye level 18
71st Haze 122nd year of Ascendancy at 00:13
see stats
Eye of the storm Freed Derth from the onslaught of the mad Tempest, Urkis.
By Kzamnal the Beholder Mage Eye level 24
37th Regrowth 123rd year of Ascendancy at 06:32
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Kzamnal the Beholder Mage Eye level 19
80th Haze 122nd year of Ascendancy at 10:29
see stats
Level 10 Got a character to level 10.
By Kzamnal the Beholder Mage Eye level 10
39th Dusk 122nd year of Ascendancy at 12:25
see stats
Level 20 Got a character to level 20.
By Kzamnal the Beholder Mage Eye level 20
2nd Wintertide 123rd year of Ascendancy at 13:55
see stats
The Arena Unlocked Arena mode.
By Kzamnal the Beholder Mage Eye level 8
36th Dusk 122nd year of Ascendancy at 18:10
see stats
The secret city Discovered the truth about mages.
By Kzamnal the Beholder Mage Eye level 15
12nd Haze 122nd year of Ascendancy at 22:39
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Kzamnal the Beholder Mage Eye level 21
24th Regrowth 123rd year of Ascendancy at 08:24
see stats

Log

Space around you starts to dissolve...

You are yanked out of this place!


You gain 0.20 gold from the transmogrification of
elven-wood wand of detection [power 10] (15 cooldown).
You gain 3.43 gold from the transmogrification of
radiant dwarven-steel plate armour of stability (5 def, 11 armour).
You gain 2.10 gold from the transmogrification of
prismatic reinforced leather armour of stability (4 def, 7 armour).
You gain 1.50 gold from the transmogrification of
dwarven-steel mail armour (3 def, 8 armour).
You gain 3.52 gold from the transmogrification of
dwarven-steel helm of sanctity (0 def, 4 armour).
You gain 4.22 gold from the transmogrification of
augmenting cashmere wizard hat (2 def, 0 armour).
You gain 1.60 gold from the transmogrification of
hardened leather gloves of dexterity (+3) (0 def, 2 armour).
You gain 4.93 gold from the transmogrification of
mindwoven silk robe of power (3 def, 0 armour).
You gain 0.12 gold from the transmogrification of
cashmere robe (2 def, 0 armour).
You gain 1.11 gold from the transmogrification of
thick cashmere cloak (2 def, 7 armour).
You gain 1.25 gold from the transmogrification of
stralite waraxe (31.5-44.1 power, 5 apr).
You gain 1.60 gold from the transmogrification of
icy dwarven-steel waraxe (20-28 power, 4 apr).
You gain 0.75 gold from the transmogrification of
dwarven-steel waraxe (19.5-27.3 power, 4 apr).
You gain 3.28 gold from the transmogrification of
earthen yew vilestaff of fate (20-24 power, 4 apr, darkness damage).
You gain 3.34 gold from the transmogrification of
horrifying pulsing mindstar of life (13-14.3 power, 32 apr, mind damage).
You gain 6.16 gold from the transmogrification of
epiphanous pulsing mindstar of frost (13-14.3 power, 32 apr, nature damage).
You gain 10.45 gold from the transmogrification of
thunderous stralite longsword of evisceration (32.5-45.5 power, 5 apr).
You gain 8.14 gold from the transmogrification of
glacial dwarven-steel greatsword of shearing (37-59.2 power, 2 apr).
You gain 3.54 gold from the transmogrification of
balanced dwarven-steel greatsword of crippling (35-56 power, 2 apr).
You gain 4.05 gold from the transmogrification of
controlled phase door rune of the psychic (range 11).
You gain 0.54 gold from the transmogrification of
teleportation rune (range 33).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 17%; cure magical).
You gain 0.65 gold from the transmogrification of
sun infusion (rad 7; power 23; turns 3; dispells darkness).
Saving done.

There is a teleportation circle to the surface here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.