Dirk the level 5 Dwarf Cursed by fatch

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassCursed
Level / Exp5 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 24)
Dexterity10 (base 10)
Constitution14 (base 11)
Magic8 (base 10)
Willpower22 (base 19)
Cunning13 (base 10)

Resources

Life192/192
Hate100/100
Healing Factor0.6
Regeneration0.51

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision2

Offense: Mainhand

Damage36
Accuracy17
Crit Chance1%
APR1
Speed1.00

Offense: Spell

Spellpower4
Crit Chance2%
Speed1

Offense: Mind

Mindpower20.3
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)10 (30%)
Defense12
Ranged Defense15
Fatigue5
Physical Save14.7
Spell Save10.5
Mental Save12.25

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance15%
Confusion Resistance15%
Fear Resistance15%
Instadeath Resistance100%
Poison Resistance30%
Knockback Resistance15%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cursed / Strife1.30
0/5
0/5
0/5
0/5
Cursed / Slaughter1.30
1/5
1/5
0/5
0/5
Cursed / Endless hunt1.30
2/5
0/5
0/5
0/5
Cursed / Gloom1.30
4/5
1/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
4/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5

Effects

talent
talent

Quests

active
active
done

Equipment

Tool
On feet
Around waist
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Dirk the Dwarf Cursed level 5
19th Voratun 122nd year of Ascendancy at 09:57
see stats

Log

Dirk picks up (a.): sun infusion (rad 6; power 21; turns 3; dispells darkness).
There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


Dirk wears:
miner's pair of iron boots of uncanny dodging (2 def, 7 armour).

You gain 0.96 gold from the transmogrification of
temporal iron gauntlets (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 2.45 gold from the transmogrification of
elm starstaff of illumination (10-12 power, 2 apr, temporal element).
You gain 3.21 gold from the transmogrification of
thought-forged iron mace of daylight (12.5-17.5 power, 2 apr).
You gain 3.03 gold from the transmogrification of
thought-forged iron dagger of dampening (9.5-12.35 power, 5 apr).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 6; power 21; turns 3; dispells darkness).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).
Saving game...

Saving done.

Personal New Achievement: Squadmate (Roguelike)!

There is a The Deep Bellow here (press '' or right click to use).

Dirk deactivates Gloom.

Dirk activates Gloom.

Dirk deactivates Stalk.

Dirk activates Stalk.

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).