horst the level 11 Dwarf Marauder by john.corn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDwarf
ClassMarauder
Level / Exp11 / 94%
Sizemedium
Lifes / Deaths

Primary Stats

Strength37 (base 28)
Dexterity35 (base 33)
Constitution19 (base 10)
Magic9 (base 10)
Willpower17 (base 10)
Cunning11 (base 11)

Resources

Life383/383
Stamina168/168
Healing Factor1.1714285714286
Regeneration3.8071428571429

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision3

Offense: Mainhand

Damage40
Accuracy47
Crit Chance2%
APR9
Speed1.00

Offense: Offhand

Damage24
Accuracy47
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower9
Crit Chance1%
Speed1
Cooldown Reduction10

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Offense: Damage Bonus

Arcane+6%
Darkness+3%
Light+10%
Cold+15%

Offense: Damage Penetration

Arcane+5%
Mind+10%
Physical+15%

Defense: Base

Armour (hardiness)20.335093952971 (48.103448275862%)
Defense22
Ranged Defense22
Fatigue6
Physical Save27
Spell Save20
Mental Save14

Defense: Resistances

Acid+ 6%( 70%)
Arcane+ 10%( 70%)
Cold+ 34%( 70%)
All 0%( 70%)
Lightning+ 3%( 70%)
Light+ 30%( 70%)
Temporal+ 10%( 70%)
Physical+ 1%( 70%)
Darkness+ 3%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Stun Resistance39%
Confusion Resistance39%
Pinning Resistance23%
Disarm Resistance23%
Instadeath Resistance100%
Knockback Resistance63%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
2/5
1/5
0/5
Technique / Combat techniques1.30
1/5
1/5
1/5
0/5
Technique / Dual techniques1.30
3/5
1/5
1/5
0/5
Technique / Battle tactics1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Technique / Thuggery1.30
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
2/5
1/5
2/5

Effects

detrimental effect
beneficial effect

Quests

done
active
active
done
active
done
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By horst the Dwarf Marauder level 11
14th Profit 122nd year of Ascendancy at 11:33
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By horst the Dwarf Marauder level 10
1st Acquisition 122nd year of Ascendancy at 00:35
see stats
Squadmate (Insane (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By horst the Dwarf Marauder level 5
19th Voratun 122nd year of Ascendancy at 01:15
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By horst the Dwarf Marauder level 11
23rd Profit 122nd year of Ascendancy at 14:01
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By horst the Dwarf Marauder level 6
27th Voratun 122nd year of Ascendancy at 21:42
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By horst the Dwarf Marauder level 10
1st Profit 122nd year of Ascendancy at 21:54
see stats
Utterly Destroyed (Insane (Adventure) difficulty) Died on the Eidolon Plane.
By horst the Dwarf Marauder level 11
23rd Profit 122nd year of Ascendancy at 14:10
see stats

Log

horst killed Slimy crawler!
The Mouth's Flame hits
horst for 75 fire damage.
Burning from The Mouth hits
horst for 41 fire damage.

Horst uses
Heartseeker.
Horst rushes out!
You can only rush to a creature.

Horst uses
Disengage.
Horst uses
Infusion: Wild.
Horst stops burning.

Horst is cured!

Horst lessens the pain.

The Mouth casts
Lightning.
The Mouth hits horst for 94 lightning damage.

The Mouth casts
Manathrust.
The Mouth's Manathrust hits
horst for 65 arcane damage.
horst the level 11 dwarf marauder was imploded to death by The Mouth and revived as a screeching drem bat on level 3 of The Deep Bellow.
You have 3 life(s) left.
Horst feels pain again.

Horst is no longer evading attacks.

Horst's skin returns to normal.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
The Mouth's Manathrust killed horst!
Saving game...

Talent Vitality is ready to use.

Saving done.

Personal New Achievement: Utterly Destroyed (Insane (Adventure) difficulty)!