Eclipse the level 4 Cornac Anorithil by mongoon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAnorithil
Level / Exp4 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic22 (base 22)
Willpower10 (base 10)
Cunning19 (base 19)

Resources

Life-9/125
Positive9/39
Negative11/39
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy4
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower23.5
Crit Chance9%
Speed1

Offense: Mind

Mindpower14.6
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+16%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save11.2
Mental Save10.15

Defense: Resistances

Physical+ 4%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Celestial / Sun1.30
1/5
0/5
0/5
0/5
Celestial / Eclipse1.30
1/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5
Celestial / Star fury1.30
5/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.30
1/5
1/5
0/5
0/5
Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Lost in translation Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Eclipse the Cornac Anorithil level 3
77th Pyre 122nd year of Ascendancy at 09:28
see stats

Log

Eclipse stops being poisoned.

Ran for 4 turns (stop reason: didn't move).


Ran for 5 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Eclipse picks up (a.):
acidic iron greatmaul of projection (12.5-18.75 power, 1 apr).
Ran for 4 turns (stop reason: hostile spotted to the south (degenerated skeleton warrior)).


Eclipse hits Degenerated skeleton warrior for 11 darkness, 4 light (15 total damage).
Degenerated skeleton warrior hits Eclipse for 18 physical damage.
Degenerated skeleton warrior misses Eclipse.

Eclipse hits Degenerated skeleton warrior for 11 darkness, 4 light (15 total damage).
Degenerated skeleton warrior hits Eclipse for 22 physical damage.

Eclipse hits Degenerated skeleton warrior for 11 darkness, 4 light (15 total damage).
Degenerated skeleton warrior hits Eclipse for 20 physical damage.

Eclipse hits Degenerated skeleton warrior for 11 darkness, 4 light (15 total damage).
Degenerated skeleton warrior hits Eclipse for 24 physical damage.
Degenerated skeleton warrior performs a melee critical strike against Eclipse!

Eclipse hits Degenerated skeleton warrior for 11 darkness, 4 light (15 total damage).
Degenerated skeleton warrior hits Eclipse for 30 physical damage.
Saving game...