Zee the level 20 Higher Archmage by kirkbecker

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassArchmage
Level / Exp20 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 11)
Dexterity17 (base 12)
Constitution34 (base 28)
Magic62 (base 45)
Willpower57 (base 25)
Cunning23 (base 11)

Resources

Life389/389
Mana10/514
Healing Factor1.335336564623
Regeneration0.33383414115574

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite4
Infravision1

Offense: Mainhand

Damage28
Accuracy15
Crit Chance7%
APR8
Speed1.00

Offense: Spell

Spellpower45
Crit Chance20%
Speed1

Offense: Mind

Mindpower42
Crit Chance20%
Speed1

Offense: Damage Bonus

Acid+6%
Arcane+21%
Cold+24%
All0%
Lightning+41%
Light+14%
Temporal+10%
Fire+6%
Nature+5%

Defense: Base

Armour (hardiness)3 (35.65183292883%)
Defense32
Ranged Defense37
Fatigue0
Physical Save33
Spell Save37
Mental Save24

Defense: Resistances

Lightning+ 19%( 70%)
Physical+ 19%( 70%)
Temporal+ 28%( 70%)
Nature+ 23%( 70%)
Arcane+ 21%( 70%)
Cold+ 34%( 70%)
All+ 15%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%
Knockback Resistance20%
Stun Resistance10%
Pinning Resistance41%
Silence Resistance20%
Poison Resistance20%
Blind Resistance15%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Storm1.30
1/5
1/5
1/5
0/5
Spell / Air1.30
5/5
4/5
1/5
3/5
Spell / Arcane1.30
1/5
1/5
1/5
4/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
4/5
1/5
2/5

Generic Talents

Race / Higher1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
2/5
1/5
1/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
4/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
1/5
0/5
Spell / Divination1.30
1/5
5/5
0/5
0/5

Effects

talent
talent
beneficial effect
detrimental effect

Quests

done
active
done
done
done
done
active
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By Zee the Higher Archmage level 19
42nd Dusk 122nd year of Ascendancy at 10:18
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Zee the Higher Archmage level 12
4th Dusk 122nd year of Ascendancy at 09:53
see stats
Exterminator Killed 1000 creatures.
By Zee the Higher Archmage level 18
40th Dusk 122nd year of Ascendancy at 20:58
see stats
Level 10 Got a character to level 10.
By Zee the Higher Archmage level 10
4th Mirth 122nd year of Ascendancy at 23:42
see stats
Level 20 Got a character to level 20.
By Zee the Higher Archmage level 20
42nd Dusk 122nd year of Ascendancy at 20:42
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Zee the Higher Archmage level 2
75th Pyre 122nd year of Ascendancy at 03:19
see stats
The Arena Unlocked Arena mode.
By Zee the Higher Archmage level 5
76th Pyre 122nd year of Ascendancy at 17:27
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Zee the Higher Archmage level 18
40th Dusk 122nd year of Ascendancy at 21:53
see stats

Log

Talent Born into Magic is ready to use.
Talent Nova is ready to use.
Weirdling Beast uses
Infusion: Healing.
Weirdling Beast receives
444 healing from Infusion: Healing.
Zee casts
Lightning.

Zee hits Iceblock for 29 physical, 29 light (57 total damage).
The fabric of time around Zee returns to normal.

Zee is free from the ice.

The shield around Zee crumbles.

Talent Chain Lightning is ready to use.
Weirdling Beast uses
Mind Sear.
Zee casts
Lightning.

Weirdling Beast hits Zee for 133 mind damage.
Zee casts
Arcane Reconstruction.
Zee receives 290 healing.
Talent Temporal Shield is ready to use.
Weirdling Beast casts
Soul Rot.
Zee casts
Temporal Shield.
The very fabric of time alters around Zee.

You do not have enough Mana to use Lightning.


There is an entrance to the Sher'Tul ruins here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Talent Feather Wind is ready to use.
Zee activates
Feather Wind.

Saving done.