Helmb the level 2 Cornac Berserker by hthoben

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBerserker
Level / Exp2 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 18)
Dexterity11 (base 11)
Constitution13 (base 13)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life147/147
Stamina103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage21
Accuracy18
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.73 (48.103448275862%)
Defense2.35
Ranged Defense2.35
Fatigue12
Physical Save10.85
Spell Save7
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Two-handed weapons1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Two-handed maiming1.30
2/5
0/5
0/5
0/5

Generic Talents

Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Wolf hits Helmb for 3 physical damage.
Helmb hits Wolf for 24 physical damage.
Wolf hits Helmb for 3 physical damage.

Helmb hits Wolf for 24 physical damage.
Wolf hits Helmb for 3 physical damage.

Helmb hits Wolf for 24 physical damage.
Helmb killed Wolf!

Resting starts...

Rested for 20 turns (stop reason: all resources and life at maximum).


Helmb picks up (a.):
copper amulet.
Helmb picks up (b.):
iron greatmaul (15.5-23.25 power, 1 apr).
There is a way to the next level here (press '' or right click to use).
Ran for 35 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.60 gold from the transmogrification of
rough leather cap of strength (+2) (0 def, 1 armour).
You gain 1.17 gold from the transmogrification of
iron waraxe of projection (6-8.4 power, 2 apr).
You gain 1.46 gold from the transmogrification of
iron greatmaul of purging (11.5-17.25 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (15.5-23.25 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a Passageway into the Trollmire here (press '' or right click to use).