Lurch the Undying the level 17 Skeleton Necromancer by mordecai

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
Stone Wardens DLC Class 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassNecromancer
Level / Exp17 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 10)
Dexterity22 (base 10)
Constitution29 (base 27)
Magic41 (base 38)
Willpower29 (base 24)
Cunning17 (base 11)

Resources

Life359/359
Mana472/472
Healing Factor1.4
Regeneration0.35

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth9
See Invisible7

Offense: Mainhand

Damage23
Accuracy20
Crit Chance5%
APR8
Speed1.00

Offense: Spell

Spellpower33.5
Crit Chance6%
Speed1

Offense: Mind

Mindpower28.05
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+15%
Light+10%
Blight+4%
Fire+11%
Cold+15%
All0%

Offense: Damage Penetration

Darkness+8%

Defense: Base

Armour (hardiness)21.8 (40%)
Defense10.2
Ranged Defense10.2
Fatigue14
Physical Save30.920973400018
Spell Save32.770973400018
Mental Save18.1

Defense: Resistances

Lightning+ 9%( 70%)
Light+ 30%( 70%)
Nature+ 30%( 70%)
Blight+ 26%( 70%)
Fire+ 16%( 70%)
Cold+ 46%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance26%
Fear Resistance100%
Teleport Resistance50%
Poison Resistance100%
Blind Resistance28%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Necrosis1.30
4/5
5/5
0/5
0/5
Spell / Shades1.30
0/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
5/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
4/5
1/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
1/5
Undead / Skeleton1.10
1/5
2/5
1/5
2/5
Spell / Conveyance1.20
5/5
1/5
5/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
active
done
done
done
done
active
active
active
active
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Lurch the Undying the Skeleton Necromancer level 12
44th Haze 122nd year of Ascendancy at 12:42
see stats
Exterminator Killed 1000 creatures.
By Lurch the Undying the Skeleton Necromancer level 16
75th Haze 122nd year of Ascendancy at 13:13
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Lurch the Undying the Skeleton Necromancer level 15
62nd Haze 122nd year of Ascendancy at 12:55
see stats
Level 10 Got a character to level 10.
By Lurch the Undying the Skeleton Necromancer level 10
74th Dusk 122nd year of Ascendancy at 07:38
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Lurch the Undying the Skeleton Necromancer level 12
11st Haze 122nd year of Ascendancy at 10:03
see stats
That was close Killed your target while having only 1 life left.
By Lurch the Undying the Skeleton Necromancer level 2
76th Pyre 122nd year of Ascendancy at 10:15
see stats
The Arena Unlocked Arena mode.
By Lurch the Undying the Skeleton Necromancer level 6
36th Dusk 122nd year of Ascendancy at 21:22
see stats
The secret city Discovered the truth about mages.
By Lurch the Undying the Skeleton Necromancer level 11
79th Dusk 122nd year of Ascendancy at 21:24
see stats
Thralless Freed at least 30 enthralled slaves in the slavers compound.
By Lurch the Undying the Skeleton Necromancer level 16
8th Decay 122nd year of Ascendancy at 09:03
see stats

Log

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!


The unstable sand tunnel collapses!


The unstable sand tunnel collapses!


The unstable sand tunnel collapses!


There is a ladder to the next level here (press '' or right click to use).

Lurch the Undying uses Re-assemble.


Resting starts...

The unstable sand tunnel collapses!

Talent Re-assemble is ready to use.
Rested for 36 turns (stop reason: all resources and life at maximum).


You gain 2.26 gold from the transmogrification of
icy steel shield of harmony (6 def, 2 armour, 42.5 block).
You gain 1.25 gold from the transmogrification of
steel plate armour (4 def, 9 armour).
You gain 1.93 gold from the transmogrification of
spiked steel plate armour of fire resistance (4 def, 9 armour).
You gain 3.52 gold from the transmogrification of
troll-hide cured leather armour of cold resistance (2 def, 4 armour).
You gain 1.07 gold from the transmogrification of
vined mindstar of slime (6-6.6 power, 18 apr, mind damage).
You gain 0.50 gold from the transmogrification of
vined mindstar (4.5-4.95 power, 18 apr, nature damage).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50 for 4 turns).
You gain 1.29 gold from the transmogrification of
titan's healing infusion (heal 176).
Saving done.

There is a ladder to the previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.