Mal'talok the level 9 Ogre Deathknight by reason

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceOgre
ClassDeathknight
Level / Exp9 / 17%
Sizebig
Lifes / Deaths

Primary Stats

Strength34 (base 28)
Dexterity9 (base 10)
Constitution13 (base 10)
Magic30 (base 28)
Willpower15 (base 10)
Cunning16 (base 10)

Resources

Life261/261
Mana161/161
Souls10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage53
Accuracy22
Crit Chance5%
APR7
Speed1.00

Offense: Spell

Spellpower26.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower18.9
Crit Chance3%
Speed1

Offense: Damage Bonus

All0%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)33.93 (74.102564102564%)
Defense8.65
Ranged Defense8.65
Fatigue16
Physical Save26.725
Spell Save25.875
Mental Save16.85

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance30%
Poison Resistance20%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Spell / Soul1.30
1/5
0/5
0/5
0/5
Spell / Dread1.30
3/5
2/5
1/5
0/5
Spell / Desecration1.30
1/5
1/5
0/5
0/5
Spell / Necrotic might1.30
2/5
3/5
0/5
0/5
Spell / Undeath1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Soulforge1.30
0/5
0/5
0/5
0/5
Spell / Reaping1.30
3/5
1/5
0/5
0/5
Race / Ogre1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
2/5
2/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
done
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Mal'talok the Ogre Deathknight level 6
6th Mirth 122nd year of Ascendancy at 13:13
see stats

Log

Mal'talok deactivates Spirit Feed.
Mal'talok activates Spirit Feed.

Mal'talok deactivates Necrotic Aura.

Mal'talok activates Necrotic Aura.

Resting starts...

Talent Pale Rider is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Mal'talok deactivates Spirit Feed.

Mal'talok activates Spirit Feed.

Mal'talok deactivates Necrotic Aura.

Mal'talok activates Necrotic Aura.

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Mal'talok deactivates Spirit Feed.

Mal'talok deactivates Necrotic Aura.