The Orcslinger the level 17 Orc Gunslinger by nimlith

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassGunslinger
Level / Exp17 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 16)
Dexterity52 (base 41)
Constitution14 (base 11)
Magic12 (base 10)
Willpower11 (base 10)
Cunning39 (base 32)

Resources

Life458/458
Steam100/100
Healing Factor1.2726086956522
Regeneration6.681195652174

Speed

Mental0%
Attack0%
Movement-58.333333333333%
Spell0%
Global+100%

Vision

Sight11
Lite5
Infravision9
See Stealth5
See Invisible5

Offense: Mainhand

Damage29
Accuracy36
Crit Chance23%
APR2
Speed1.00

Offense: Offhand

Damage29
Accuracy36
Crit Chance23%
APR2
Speed1.00

Offense: Spell

Spellpower6
Crit Chance11%
Speed1

Offense: Mind

Mindpower21
Crit Chance11%
Speed1

Offense: Damage Bonus

Blight+4%
Light+10%
All0%

Offense: Damage Penetration

Cold+5%
Lightning+6%

Defense: Base

Armour (hardiness)8 (30%)
Defense33
Ranged Defense33
Fatigue6
Physical Save21
Spell Save27
Mental Save18

Defense: Resistances

Acid+ 10%( 70%)
Blight+ 9%( 70%)
Cold+ 10%( 70%)
All+ 4%( 70%)
Darkness+ 15%( 70%)
Light+ 15%( 70%)
Temporal+ 20%( 70%)
Fire+ 11%( 70%)
Lightning+ 11%( 70%)

Defense: Immunities

Disarm Resistance41%
Pinning Resistance43%
Instadeath Resistance100%
Knockback Resistance46%

Inscriptions (4/4)

Implants
Implants
Implants
Infusions

Class Talents

Steamtech / Elusiveness1.30
1/5
1/5
3/5
1/5
Steamtech / Avoidance1.40
5/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
1/5
3/5
0/5
0/5
Steamtech / Gunslinging1.30
3/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
5/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
2/5
1/5
0/5
Steamtech / Chemistry1.20
5/5
1/5
1/5
3/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
active
active
done
active
done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

A Fistful of Gold Buy an item from an AAA.
By The Orcslinger the Orc Gunslinger level 13
29th Retaking 124th year of Ascendancy at 03:01
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By The Orcslinger the Orc Gunslinger level 12
25th Retaking 124th year of Ascendancy at 21:28
see stats
Level 10 Got a character to level 10.
By The Orcslinger the Orc Gunslinger level 10
19th Retaking 124th year of Ascendancy at 22:53
see stats
Treasure Hunter Amassed 1000 gold pieces.
By The Orcslinger the Orc Gunslinger level 14
35th Retaking 124th year of Ascendancy at 13:03
see stats

Log

Dreaming horror converts some damage to Psi!
The Orcslinger's cleansing fire area effect hits Dreaming horror for
(13 resonance), 5 to psi, 5 fire (11 total damage).
Dreaming horror receives 3 healing (5 psi heal).
Ravage from Dreaming horror hits
The Orcslinger for (28 resist armour), 23 physical (23 total damage).
The Orcslinger the level 17 orc gunslinger was sliced to death by a dreaming horror on level 1 of Ruins of a lost city.
You have 3 life(s) left.
The Orcslinger has recovered from poor sleep.

The Orcslinger is not stunned anymore.

The Orcslinger is no longer suffering from insomnia.

The Orcslinger is no longer distorted.

The Orcslinger tessellates his cloak!
The Orcslinger is no longer being ravaged.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Ravage from Dreaming horror killed The Orcslinger!
Saving done.

Resting starts...

Talent Infusion: Movement is ready to use.
Talent Awesome Toss is ready to use.
Talent Hold the Ground is ready to use.
Talent Implant: Medical Injector is ready to use.
Talent Implant: Medical Injector is ready to use.
Talent Automated Cloak Tessellation is ready to use.
Talent Rocket Boots is ready to use.
Talent Orcish Fury is ready to use.
Rested for 33 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).