Sieb the level 6 Thalore Rogue by Sachrid

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassRogue
Level / Exp6 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 11)
Dexterity23 (base 18)
Constitution14 (base 10)
Magic8 (base 10)
Willpower11 (base 10)
Cunning33 (base 28)

Resources

Life182/182
Stamina118/118
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision6

Offense: Mainhand

Damage18
Accuracy32
Crit Chance15%
APR5
Speed1.00

Offense: Offhand

Damage18
Accuracy32
Crit Chance15%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance8%
Speed1

Offense: Mind

Mindpower21.45
Crit Chance8%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
All0%

Defense: Base

Armour (hardiness)4 (30%)
Defense18.041666666667
Ranged Defense18.041666666667
Fatigue8
Physical Save15.45
Spell Save6.65
Mental Save15.4

Defense: Resistances

Darkness+ 6%( 70%)
Light+ 35%( 70%)
Lightning+ 36%( 70%)
Mind+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Dual weapons1.30
5/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
2/5
1/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
1/5

Effects

Quests

done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

There is a ladder to the previous level here (press '' or right click to use).
Ran for 35 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


Sieb wears:
spiked rough leather armour of lightning resistance (1 def, 2 armour).

You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 0.91 gold from the transmogrification of
iron plate armour of fire resistance (3 def, 7 armour).
You gain 0.80 gold from the transmogrification of
iron waraxe of crippling (7-9.8 power, 2 apr).
You gain 1.57 gold from the transmogrification of
shimmering elm magestaff (10-12 power, 2 apr, fire damage).
You gain 1.25 gold from the transmogrification of
elm vilestaff of might (10-12 power, 2 apr, fire damage).
You gain 1.21 gold from the transmogrification of
iron mace of projection (8-11.2 power, 2 apr).
Saving done.

There is a Way into the heart of the gloom here (press '' or right click to use).
You feel very confident walking into this place.
Saving done.

Saving done.

Saving game...

Saving done.

Saving done.

Saving game...