Rdogme the level 5 Higher Mindslayer by Sachrid

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
Rest Tweaks (Rechargeables, Auto-use and More!) 1.0.4
Midnight 1.0.4
Misc objects Addon 1.0.4
Equipment Tweaks 1.0.4
Infinite500: Revised high level play for ToME v1.10d 1.0.4
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceHigher
ClassMindslayer
Level / Exp5 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 11)
Dexterity14 (base 10)
Constitution10 (base 10)
Magic11 (base 10)
Willpower26 (base 25)
Cunning20 (base 18)

Resources

Life-12/143
Psi46/46
Healing Factor1.0363324117039
Regeneration1.4762006895539

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage10
Accuracy18
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower11
Crit Chance4%
Speed1

Offense: Mind

Mindpower23.1
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense2.4
Ranged Defense2.4
Fatigue8
Physical Save9.1
Spell Save12.95
Mental Save16.1

Defense: Resistances

Temporal+ 3%( 70%)
Cold+ 5%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance5%
Instadeath Resistance100%
Knockback Resistance10%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Psionic / Absorption1.30
5/5
0/5
0/5
0/5
Psionic / Focus1.30
0/5
0/5
0/5
0/5
Psionic / Projection1.30
2/5
0/5
0/5
0/5
Psionic / Psi-fighting1.30
1/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Psionic / Voracity1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Psionic / Mental discipline1.30
2/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

done
done
active

Equipment

Tool
Psionic focus
Around neck
In main hand
On feet
Light source
On head
Main armor

Inventory

Achievements

Log

Talent Telekinetic Grasp is ready to use.

Resting starts...

Talent Kinetic Leech is ready to use.
Talent Gift of the Highborn is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Rdogme fails to disarm a trap (trap).

Flames start to appear arround Rdogme.

Ran for 1 turns (stop reason: trap).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Rdogme fails to disarm a trap (trap).

Flames start to appear arround Rdogme.

Ran for 1 turns (stop reason: trap).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Rdogme fails to disarm a trap (trap).

Flames start to appear arround Rdogme.

Ran for 1 turns (stop reason: trap).


Ran for 2 turns (stop reason: taken damage).

Rdogme is recovering from the damage!

Saving done.

Saving done.

Saving game...