Blade the level 2 Cornac Shadowblade by j_a_m

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassShadowblade
Level / Exp2 / 80%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity18 (base 18)
Constitution10 (base 10)
Magic13 (base 13)
Willpower10 (base 10)
Cunning14 (base 14)

Resources

Life111/111
Mana106/106
Stamina83/83
Healing Factor1.11
Regeneration0.2775

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-998
Infravision1
See Stealth5
See Invisible5
Stealth19.76950885927

Offense: Mainhand

Damage14
Accuracy12
Crit Chance9%
APR5
Speed1.00

Offense: Offhand

Damage9
Accuracy12
Crit Chance9%
APR5
Speed1.00

Offense: Spell

Spellpower13
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (37.587548638132%)
Defense20
Ranged Defense20
Fatigue0.104134762634
Physical Save12
Spell Save8
Mental Save13

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Duelist1.20
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Cunning / Shadow magic1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
0/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Spell / Temporal1.00
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
1/5
0/5
0/5
1/5

Effects

talent
talent
beneficial effect

Quests

done
active

Equipment

Tool
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

Resting starts...
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 21 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
pouch of iron shots (18/18, 17-20.4 power, 1 apr).
You gain 1.40 gold from the transmogrification of
high-capacity quiver of elm arrows (32/32, 15-21 power, 5 apr).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 2.44 gold from the transmogrification of
shimmering elm magestaff of might (10-12 power, 2 apr, arcane element).
You gain 2.64 gold from the transmogrification of
potent elm vilestaff of warding (13-15.6 power, 2 apr, blight element).
You gain 0.78 gold from the transmogrification of
mossy mindstar of balance (2.5-2.75 power, 12 apr, nature damage).
You gain 0.92 gold from the transmogrification of
acidic iron longsword (12-16.8 power, 2 apr).
There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
Blade deactivates Stealth.

Blade deactivates Shadow Combat.