





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Horror |
| Class | Eldritch |
| Level / Exp | 37 / 0% |
| Size | medium |
| Lifes / Deaths | no deaths recorded 6 / 0 |
Primary Stats
| Strength | 56 (base 48) |
| Dexterity | 16 (base 12) |
| Constitution | 19 (base 12) |
| Magic | 48 (base 48) |
| Willpower | 13 (base 10) |
| Cunning | 17 (base 10) |
Resources
| Life | 771/771 |
| Hate | 100/100 |
| Vim | 244/244 |
| Healing Factor | 0.99917232575555 |
| Regeneration | 11.990067909067 |
Speed
| Mental | -20% |
| Attack | 0% |
| Movement | +56.97524696759% |
| Spell | -20% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 15 |
| See Stealth | 7 |
| See Invisible | 35 |
Offense: Mainhand
| Damage | 64 |
| Accuracy | 64 |
| Crit Chance | 15% |
| APR | 4 |
| Speed | 1.25 |
Offense: Offhand
| Damage | 41 |
| Accuracy | 64 |
| Crit Chance | 15% |
| APR | 4 |
| Speed | 1.25 |
Offense: Spell
| Spellpower | 60 |
| Crit Chance | 3% |
| Speed | 1.25 |
Offense: Mind
| Mindpower | 15 |
| Crit Chance | 14% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | -54% |
| All | -60% |
Offense: Damage Penetration
| Mind | +20% |
Defense: Base
| Armour (hardiness) | 23.521305378697 (73.607947236566%) |
| Defense | 20 |
| Ranged Defense | 20 |
| Fatigue | 12 |
| Physical Save | 29 |
| Spell Save | 32 |
| Mental Save | 26 |
Defense: Resistances
| Acid | +100%(100%) |
| Light | + 12%(100%) |
| Temporal | + 21%(100%) |
| Blight | +100%(100%) |
| Cold | + 19%(100%) |
| Fire | -34%(100%) |
| All | 0%(100%) |
Defense: Immunities
| Silence Resistance | 22% |
| Bleed Resistance | 20% |
| Confusion Resistance | 26% |
| Stun Resistance | 100% |
| Teleport Resistance | 10% |
| Blind Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 50 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 305 damage for 3 turns. Its effects scale with your Strength stat. |
Class Talents
| Corruption / Scourge | 1.00 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Corruption / Reaving combat | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Rot | 0.80 |
| 5/5 |
| 1/5 |
| 2/5 |
| 1/5 |
| Corruption / Plague | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Technique / Combat training | 1.00 |
| 0/5 |
| 4/5 |
| 0/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Effects
| talent | Worm that Walks Link |
Quests
Equipment
| Tool | dwarven-steel pickaxe 'Ariduldil' (dig speed 21 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Defense: +5 (+3 eff.) Changes stats: +2 Str Changes resistances: +3% blight / +6% light Cut immunity: +20% Only die when reaching: -20.00 life Infravision radius: +2 Healing mod.: +20% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | copper ring0.10 Encumbrance. Type: jewelry / ring ; tier 1 Rings make your fingers look great! |
| On fingers | psionicist's copper ring of sensingPowered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +3 Wil Mental save: +6 (+3 eff.) Blindness immunity: +20% Infravision radius: +3 See stealth: +7 See invisible: +5 Rings make your fingers look great! |
| On fingers | savage's copper ring of arcana (+0.12/turn)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +2 Con Spell save: +11 (+5 eff.) Silence immunity: +22% Mana each turn: +0.12 Maximum stamina: +11.00 Rings make your fingers look great! |
| On fingers | Wheel of FatePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +8 (+3 eff.) Defense: +10 (+5 eff.) Changes stats: +6 Str / +5 Con Changes resistances: +6% light Mental save: +10 (+5 eff.) Confusion immunity: +26% Teleport immunity: +10% Life regen: +11.00 Maximum life: +58.00 Healing mod.: +22% Can be unequipped or rerolled. It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50 Activation costs 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
| Around waist | Arthomadas the hardened leather beltCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +8.0% Effects on melee hit: * 20% chance to reduce armor by 38% Changes stats: +7 Cun / +4 Dex Changes resistances: +6% acid Changes resistances penetration: +20% mind Changes damage: +6% acid Equilibrium when hit: +0.16 Mental crit. chance: +10% A belt that goes around your waist. |
| Main armor | impenetrable steel mail armour of fire resistance (2 def, 15 armour)Requires: - Heavy armour training - Strength 20 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +15 Defense: +2 (+1 eff.) Fatigue: +12% Changes resistances: +16% fire A suit of armour made of mail. |
| In off hand | dwarven-steel waraxe 'Nerylaith' (26-37 power, 4 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / waraxe ; tier 3 Base power: 26.5 - 37.1 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +4.5% Attack speed: 100% On weapon hit: * 15% chance to reduce strength, dexterity, and constitution by 28 * 25% chance for lightning to strike from the target to a second target dealing 100 damage Damage (Melee): +5 blight When wielded/worn: Changes resistances: +10% blight Mana each turn: +0.20 Mana when firing critical spell: +2.00 Mental crit. chance: +1% One-handed war axes. It was hardened by the digestive sack. |
| In main hand | dwarven-steel waraxe of massacre (28-40 power, 4 apr)Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 3 Base power: 28.5 - 39.9 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +4.5% Attack speed: 100% One-handed war axes. |
Inventory
copper ring0.10 Encumbrance. Type: jewelry / ring ; tier 1 Rings make your fingers look great! |
Adanne (0 def, 22 armour)Requires: - Massive armour training - Strength 48 Powered by arcane forces Crafted by a master Infused by psionic forces 17.00 Encumbrance. [Random Unique] Type: armor / massive ; tier 4 When wielded/worn: Armour: +22 Fatigue: +22% Effects on melee hit: * 10% chance to gain 10% of a turn (3/turn limit) Damage (Melee): 10 acid / 12 fire Damage when hit (Melee): 12 acid / 11 fire / 8 temporal Changes stats: +5 Cun / +5 Wil Changes resistances: +19% acid / +15% fire Changes resistances penetration: +15% blight Changes damage: +6% temporal Mental save: +14 (+7 eff.) A suit of armour made of metal plates. |
Achievements
Log
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a shortcut to chapter "Trade Surplus" here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a shortcut to chapter "Flexible Demeanour" here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a shortcut to chapter "Trade Surplus" here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a shortcut to chapter "Flexible Demeanour" here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).
There is a shortcut to chapter "Zero Gravitas" here (press '' or right click to use).
Welcome to chapter "Illusory Castle - Flexible Demeanour"!
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Layywen the broken golem speeds up.


































