Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
| Addons | Items Vault 1.1.2Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 8 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 16 (base 16) |
| Dexterity | 13 (base 13) |
| Constitution | 15 (base 15) |
| Magic | 14 (base 14) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 234/234 |
| Mana | 128/128 |
| Stamina | 121/121 |
| Healing Factor | 1.1 |
| Regeneration | 0.275 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 25 |
| Accuracy | 40 |
| Crit Chance | 0% |
| APR | 2 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 14 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 6 (30%) |
| Defense | 7.05 |
| Ranged Defense | 11.05 |
| Fatigue | 13 |
| Physical Save | 12.503123784535 |
| Spell Save | 9.5747144502517 |
| Mental Save | 8.0872633359458 |
Defense: Resistances
| Blight | + 8%(100%) |
| Temporal | + 11%(100%) |
| Cold | + 19%(100%) |
| All | + 3%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
| In off hand | iron shield of cold resistance (+16%) (4 def, 2 armour, 23.5 block) iron shield of cold resistance (+16%) (4 def, 2 armour, 23.5 block)Requires: - Strength 11 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 1 When wielded/worn: Armour: +2 Defense: +4 Ranged Defense: +4 Fatigue: +6% Changes resistances: +16% cold Talent granted: +1 Block Handheld deflection devices |
| Main armor | cured leather armour 'Lelodur' (2 def, 4 armour) cured leather armour 'Lelodur' (2 def, 4 armour)Requires: - Strength 14 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +7% Damage when the wearer is hit: 10 physical Critical mult.: +10.00% A suit of armour made of leather. |
| In main hand | iron mace of paradox (8-11.2 power, 2 apr) iron mace of paradox (8-11.2 power, 2 apr)Requires: - Strength 11 Powered by arcane forces 3.00 Encumbrance. Type: weapon / mace ; tier 1 Base power: 8.0 - 11.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Physical crit. chance: +0.5% Attack speed: 100% Damage when this weapon hits: +5 temporal When wielded/worn: Damage when the wearer is hit: 5 temporal Changes resistances: +5% temporal Blunt and deadly. |
Inventory
copper ring copper ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 |
pair of yellow boots pair of yellow bootsCrafted by a master 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 |
iron plate armour iron plate armourRequires: - Strength 22 - Talent Armour Training (level 3) Powered by arcane forces Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 1 |
phial filled with darkness phial filled with darknessPowered by arcane forces 2.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 |
Achievements
Log
There is an item here: copper ring
There is an item here: iron plate armour
There is an item here: pair of yellow boots
There is an item here: phial filled with darkness
There is an item here: copper ring
There is an item here: iron plate armour
There is an item here: pair of yellow boots
There is a way to the previous level here (press '' or right click to use).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
You feel very confident walking into this place.
There is a way to the previous level here (press '' or right click to use).
You feel very confident walking into this place.
There is an item here: phial filled with darkness
There is an item here: copper ring
There is an item here: iron plate armour
There is an item here: pair of yellow boots
There is an item here: phial filled with darkness
There is an item here: copper ring
There is an item here: iron plate armour
There is an item here: pair of yellow boots
Golem (servant of Alcheling) picks up (a.): phial filled with darkness.
Golem (servant of Alcheling) picks up (a.): copper ring.
Golem (servant of Alcheling) picks up (b.): iron plate armour.
Golem (servant of Alcheling) picks up (b.): pair of yellow boots.
