Sane Mancer Sklett the level 1 Skeleton Necromancer by sassmo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceSkeleton
ClassNecromancer
Level / Exp1 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity17 (base 10)
Constitution11 (base 11)
Magic17 (base 17)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life-6/94
Mana86/115
Souls0/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy11
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower22.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower18.5
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense2.45
Ranged Defense2.45
Fatigue0
Physical Save9.45
Spell Save10.5
Mental Save8.4

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5

Effects

beneficial effect
detrimental effect
detrimental effect

Quests

active

Equipment

Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Talent Rune: Shielding is ready to use.

Talent Consume Soul is ready to use.

Resting starts...

Rested for 49 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: taken damage).

Skeleton archer's Shoot hits
Sane Mancer Sklett for 30 physical damage.

Sane Mancer Sklett casts Rune: Shielding.

A shield forms around Sane Mancer Sklett.

Skeleton archer's Shoot hits
Sane Mancer Sklett for (23 absorbed), 0 physical (0 total damage).

Sane Mancer Sklett is stunned!

Something hits
Sane Mancer Sklett for (40 absorbed), 0 physical, (7 absorbed), 0 acid (0 total damage).

Sane Mancer Sklett casts Chill of the Tomb.

Giant brown rat hits Sane Mancer Sklett for (7 absorbed), 0 physical (0 total damage).
Skeleton warrior hits Sane Mancer Sklett for (37 absorbed), 0 physical, (7 absorbed), 0 acid (0 total damage).
Your shield crumbles under the damage!

The shield around Sane Mancer Sklett crumbles.

Skeleton archer's Shoot hits
Sane Mancer Sklett for (9 absorbed), 16 physical (16 total damage).
Sane Mancer Sklett's Chill of the Tomb hits Skeleton warrior for
27 cold damage.
Sane Mancer Sklett's Chill of the Tomb hits Giant brown rat for
27 cold damage.
Sane Mancer Sklett's Chill of the Tomb hits
Sane Mancer Sklett for 27 cold damage.

Saving game...