Ogric the level 2 Ogre Wyrmic by jademonkey

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceOgre
ClassWyrmic
Level / Exp2 / 86%
Sizebig
Lifes / Deaths

Primary Stats

Strength19 (base 16)
Dexterity9 (base 10)
Constitution13 (base 11)
Magic12 (base 10)
Willpower16 (base 18)
Cunning12 (base 10)

Resources

Life189/189
Stamina118/118
Equilibrium0
Healing Factor1.0245901639344
Regeneration1.8591672627451

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage27
Accuracy20
Crit Chance8%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)9.3350939529706 (48.103448275862%)
Defense1
Ranged Defense1
Fatigue17
Physical Save13
Spell Save9
Mental Save9

Defense: Resistances

Lightning+ 1%( 70%)
Cold+ 1%( 70%)
Physical+ 1%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5
Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Ogric uses Stunning Blow.
Ogric uses
Ice Claw.
You collect a new ingredient:
red crystal shard (1).
Ogric hits Red crystal for 82 cold damage.
Ogric killed Red crystal!
Burning from Red crystal hits
Ogric for 7 fire damage.

Ogric stops burning.


Ogric picks up (b.):
copper ring.

Resting starts...

Talent Ice Claw is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 36 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 32 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 32 turns (stop reason: at exit).