Skelly the level 5 Skeleton Archmage by sumixel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsZOmnibus Addon Pack 1.0.4
Plenum Tooltip: Enhanced actor tooltip display for TOME v1.10 1.0.4
Items Vault 1.0.3
No Race-based Exp Penalties 1.0.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArchmage
Level / Exp5 / 67%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity16 (base 10)
Constitution12 (base 12)
Magic27 (base 25)
Willpower16 (base 16)
Cunning11 (base 11)

Resources

Life136/136
Mana158/158
Healing Factor1.11
Regeneration0.2775

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage16
Accuracy10
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance2%
Speed1

Offense: Mind

Mindpower22.8
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+10%
Light+11%
Arcane+10%

Defense: Base

Armour (hardiness)6 (30%)
Defense5.1
Ranged Defense7.1
Fatigue0
Physical Save14.45
Spell Save20.025
Mental Save14.45

Defense: Resistances

Acid+ 15%( 70%)
Light+ 22%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
2/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
2/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
active
done
active
active
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log


Skelly casts Flame.

Skelly hits fox for 84 fire damage.
Skelly killed fox!
Talent Lightning is ready to use.

Talent Manathrust is ready to use.

Talent Flame is ready to use.
The shield around Skelly crumbles.


Resting starts...

Talent Bone Armour is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Skelly picks up (i.):
spiked iron plate armour (3 def, 7 armour).
There is a way to the next level here (press '' or right click to use).
Ran for 10 turns (stop reason: at exit).


You gain 0.30 gold from the transmogrification of
quick elm wand of illumination [power 5] (4 cooldown).
You gain 3.69 gold from the transmogrification of
Camulenarirab of conjuration [power 85] (6 cooldown).
You gain 1.18 gold from the transmogrification of
spiked iron plate armour (3 def, 7 armour).
You gain 0.32 gold from the transmogrification of
mindwoven linen robe (0 def, 0 armour).
You gain 2.44 gold from the transmogrification of
flaming iron longsword of daylight (7-9.8 power, 2 apr).
You gain 0.87 gold from the transmogrification of
iron battleaxe of crippling (9-13.5 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (8.5-12.75 power, 1 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (resist 12%; cure magical, mental).
There is a way to the previous level here (press '' or right click to use).