SOL the level 20 Skeleton Sun Paladin by flyingshoe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceSkeleton
ClassSun Paladin
Level / Exp20 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength49 (base 25)
Dexterity25 (base 10)
Constitution32 (base 26)
Magic59 (base 48)
Willpower20 (base 10)
Cunning31 (base 10)

Resources

Life-191/696
Positive68/87
Stamina178/192
Vim156/176
Healing Factor1.5204059738558
Regeneration-26.544049136576

Speed

Mental0%
Attack0%
Movement+20%
Spell-5.5511151231258E-14%
Global+79.365079365079%

Vision

Sight10
Lite5
Infravision2
See Stealth10
See Invisible10
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage73
Accuracy13
Crit Chance18%
APR11
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower41
Crit Chance15%
Speed1

Offense: Mind

Mindpower30
Crit Chance10%
Speed1

Offense: Damage Bonus

Arcane+16%
Mind-3%
All-9%
Lightning+21%
Light0%
Darkness-3%
Cold+43%
Fire+25%
Nature-3%

Offense: Damage Penetration

Arcane+25%
Lightning+25%
Fire+38%
Cold+25%

Defense: Base

Armour (hardiness)31.170179019996 (81.666666666667%)
Defense24
Ranged Defense24
Fatigue28
Physical Save43
Spell Save29
Mental Save17

Defense: Resistances

Acid+ 10%( 70%)
Blight+ 13%( 70%)
Physical+ 22%( 70%)
Cold+ 40%( 70%)
All+ 4%( 70%)
Lightning+ 10%( 70%)
Light+ 9%( 70%)
Temporal+ 9%( 70%)
Darkness+ 10%( 70%)
Nature+ 26%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (4/5)

Runes
Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
1/5
1/5
1/5
1/5
Celestial / Combat1.30
2/5
3/5
3/5
1/5
Technique / Shield offense1.00
1/5
1/5
1/5
1/5
Celestial / Sun1.30
3/5
1/5
3/5
3/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
3/5
1/5
1/5
1/5
Celestial / Light1.30
1/5
2/5
1/5
1/5
Celestial / Chants1.30
2/5
1/5
1/5
1/5
Technique / Combat training1.00
1/5
3/5
0/5
0/5
2/5
0/5

Effects

talent
beneficial effect
detrimental effect
beneficial effect
beneficial effect
detrimental effect
beneficial effect
detrimental effect
detrimental effect

Quests

done
done
failed
done
done
done
active
active
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By SOL the Skeleton Sun Paladin level 18
14th Haze 122nd year of Ascendancy at 19:11
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By SOL the Skeleton Sun Paladin level 10
7th Dusk 122nd year of Ascendancy at 02:14
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By SOL the Skeleton Sun Paladin level 20
18th Haze 122nd year of Ascendancy at 11:57
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By SOL the Skeleton Sun Paladin level 15
51st Dusk 122nd year of Ascendancy at 11:51
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By SOL the Skeleton Sun Paladin level 8
7th Flare 122nd year of Ascendancy at 20:32
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By SOL the Skeleton Sun Paladin level 18
12nd Haze 122nd year of Ascendancy at 08:07
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By SOL the Skeleton Sun Paladin level 17
7th Haze 122nd year of Ascendancy at 02:27
see stats

Log

Shadow receives 32 healing from SOL's healing light area effect.
Weirdling Beast receives
33 healing from SOL's healing light area effect.
SOL receives 34 healing from SOL's healing light area effect.
Melee retaliation hits
SOL for (11 absorbed), 0 darkness (0 total damage).
SOL's spell attains critical power!
SOL is filled with the Sun's fury!

The shield around Weirdling Beast crumbles.

The shield around shadow crumbles.

Shadow is frozen to the ground!

SOL hits Shadow for (30 absorbed), 0 fire, (34 absorbed), 0 cold, (29 absorbed), 0 lightning, (3 absorbed), 25 arcane (25 total damage).
SOL hits Weirdling Beast for (28 absorbed), 0 fire, (12 absorbed), 24 cold, 30 lightning, 27 arcane (81 total damage).
Acid Splash from Weirdling Beast hits
SOL for (34 blocked), 0 acid (0 total damage).
Weirdling Beast casts
Rune: Shielding.
A shield forms around Weirdling Beast.

Weirdling Beast uses
Infusion: Wild.
Weirdling Beast is cured!

Weirdling Beast lessens the pain.

Weirdling Beast uses
Mind Sear.
Weirdling Beast's mind surges with critical power!
Your shield crumbles under the damage!

The shield around SOL crumbles.

A shield forms around shadow.

Shadow receives
32 healing from SOL's healing light area effect.
Weirdling Beast receives
33 healing from SOL's healing light area effect.
Weirdling Beast hits SOL for (56 absorbed), 341 mind (341 total damage).
SOL the level 20 skeleton sun paladin was mindraped to death by Weirdling Beast and slowly consumed on level 1 of Yiilkgur, the Sher'Tul Fortress.
SOL's solar fury subsides.

SOL deactivates
Chant of Fortress.
SOL is free from the acid.

SOL overcomes the gloom.