archer the level 6 Cornac Archer by flyingshoe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArcher
Level / Exp6 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity28 (base 24)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life174/174
Stamina115/115
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage31
Accuracy27
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)10 (30%)
Defense10
Ranged Defense13
Fatigue9
Physical Save9
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5
Technique / Mobility1.20
1/5
0/5
0/5
0/5

Effects

Quests

done
done
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
Around waist
Main armor
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 5.54 gold from the transmogrification of
Leligastir the iron torque of thermal psionic shield [power 27] (20 cooldown).
You gain 1.61 gold from the transmogrification of
barbed pouch of iron shots of erosion (11/11, 109% power, 1 apr).
You gain 1.10 gold from the transmogrification of
reinforced iron shield (4 def, 7 armour, 46.5 block).
You gain 0.85 gold from the transmogrification of
pair of iron boots of uncanny dodging (2 def, 3 armour).
You gain 2.47 gold from the transmogrification of
balanced iron mace (103% power, 2 apr).
You gain 0.99 gold from the transmogrification of
flaming iron longsword (104% power, 2 apr).
You gain 2.63 gold from the transmogrification of
flaming iron greatmaul of daylight (114% power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:45.


Saving done.


There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).