Isheldr the level 3 Cornac Marauder by dasrunzen

Character

GameTales of Maj'Eyal: Age of Ascendancy 0.9.47
AddonsItems Vault 0.9.47
CampaignInfinite
ModeNormal Adventure
SexFemale
RaceCornac
ClassMarauder
Level / Exp3 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 15)
Dexterity15 (base 15)
Constitution14 (base 14)
Magic10 (base 10)
Willpower10 (base 10)
Cunning14 (base 14)

Resources

Life-4/139
Stamina91/106
Healing Factor1.1715348358978
Regeneration2.5305152455392

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6

Offense: Mainhand

Damage10
Accuracy21
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage4
Accuracy21
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower12.6
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense7.75
Ranged Defense7.75
Fatigue11
Physical Save10.15
Spell Save7
Mental Save8.4

Defense: Resistances

Fire+ 15%( 70%)

Defense: Immunities

Pinning Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Tactical1.20
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
2/5
0/5
0/5
0/5
Technique / Dual weapons1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Tool
Around waist
Around neck
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

Isheldr the level 3 cornac marauder was chopped into tiny pieces to death by a fire drake hatchling on level 2 of Infinite Dungeon.
You have no more lives left.
Isheldr stops regenerating health quickly.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Talent Infusion: Regeneration is ready to use.

Talent Dual Strike is ready to use.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.

You are sent back to the material plane!
Isheldr uses Dual Strike.

Fire drake hatchling resists the stunning strike!

Isheldr hits fire drake hatchling for 7 physical, 9 physical damage (total 15.75).
Fire drake hatchling hits Isheldr for 2 fire, 2 fire, 27 physical damage (total 30.40).

Isheldr hits fire drake hatchling for 7 physical, 5 physical damage (total 12.00).
Fire drake hatchling hits Isheldr for 2 fire, 2 fire, 27 physical damage (total 30.40).

Isheldr is recovering from the damage!

Isheldr hits fire drake hatchling for 10 physical, 5 physical damage (total 14.44).
Fire drake hatchling hits Isheldr for 2 fire, 2 fire, 26 physical damage (total 29.40).

Isheldr hits fire drake hatchling for 9 physical, 5 physical damage (total 13.44).
Fire drake hatchling hits Isheldr for 2 fire, 2 fire, 27 physical damage (total 30.40).

Saving game...