Doomzday the level 2 Higher Doombringer by cittidude2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.0.5
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassDoombringer
Level / Exp2 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 16)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic14 (base 13)
Willpower11 (base 10)
Cunning11 (base 11)

Resources

Life128/144
Stamina102/106
Vim102/104
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage21
Accuracy18
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower12.1
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.73 (48.103448275862%)
Defense2.35
Ranged Defense2.35
Fatigue12
Physical Save10.15
Spell Save8.75
Mental Save7.7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
0/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the northeast (investigator)).

You pickup 0.90 gold pieces.

You pickup 0.75 gold pieces.

Investigator hits Doomzday for 20 physical, 7 acid (27 total damage).

Investigator hits Doomzday for 21 physical, 7 acid (28 total damage).

Doomzday uses Infusion: Regeneration.

Doomzday starts regenerating health quickly.

Investigator casts Abduction.

Investigator hits Doomzday for 13 physical, 7 acid, 19 physical, 7 acid (46 total damage).
Doomzday the level 1 higher doombringer was scalded to death by an investigator on level 1 of Searing Halls.
You have no more lives left.
Doomzday stops regenerating health quickly.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Investigator killed Doomzday!
Saving done.

Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Gift of the Highborn is ready to use.
Rested for 31 turns (stop reason: all resources and life at maximum).


Welcome to level 2 [Doomzday].
Doomzday has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.

You have gained one more life (1 remaining).
Saving game...