Jigewin VI the level 12 Cornac Archmage by dagmar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp12 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity10 (base 10)
Constitution19 (base 19)
Magic37 (base 28)
Willpower29 (base 24)
Cunning11 (base 11)

Resources

Life-21/210
Mana183/192
Healing Factor1
Regeneration51.33

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage10
Accuracy5
Crit Chance1%
APR1
Speed1.00

Offense: Spell

Spellpower35.5
Crit Chance1%
Speed1

Offense: Mind

Mindpower22.35
Crit Chance1%
Speed1

Offense: Damage Bonus

Mind+22%
Light+12%
Nature+3%

Defense: Base

Armour (hardiness)17.106762774297 (30%)
Defense4
Ranged Defense4
Fatigue1
Physical Save26.707920887566
Spell Save30.982920887566
Mental Save14

Defense: Resistances

Lightning+ 6%( 70%)
Light+ 18%( 70%)
Temporal+ 6%( 70%)
Mind+ 8%( 70%)
All 0%( 70%)
Fire+ 24%( 70%)
Nature+ 3%( 70%)

Defense: Immunities

Disarm Resistance24%
Pinning Resistance23%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
5/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Air1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
5/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Staff combat0.80
3/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
2/5
0/5
0/5

Effects

talent
talent
talent
detrimental effect
beneficial effect

Quests

done
done
done
done
done
active
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Jigewin VI the Cornac Archmage level 10
3rd Flare 122nd year of Ascendancy at 14:05
see stats

Log

Talent Lightning is ready to use.
Talent Flame is ready to use.
Rested for 93 turns (stop reason: all resources and life at maximum).


There is a way to the lake of Nur here (press '' or right click to use).
Ran for 2 turns (stop reason: interesting terrain).


You don't see how to get there...


Ran for 4 turns (stop reason: didn't move).


Ran for 18 turns (stop reason: didn't move).


Jigewin VI picks up (a.):
stabilizing linen wizard hat of seeing (1 def, 0 armour).

Ran for 2 turns (stop reason: taken damage).

Jigewin VI shrugs off the effect 'Frozen'!

Wrathroot hits Jigewin VI for 83 cold damage.
Ran for 3 turns (stop reason: hostile spotted to the east (giant venus flytrap)).


Jigewin VI casts Lightning.

Jigewin VI hits giant venus flytrap for 123 lightning damage.
Jigewin VI killed giant venus flytrap!

Jigewin VI uses Infusion: Regeneration.

Jigewin VI starts regenerating health quickly.

Saving done.

Saving done.

Saving game...