Eshed the level 17 Thalore Archer by czesio

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceThalore
ClassArcher
Level / Exp17 / 36%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength27 (base 16)
Dexterity65 (base 44)
Constitution42 (base 28)
Magic8 (base 10)
Willpower26 (base 10)
Cunning32 (base 12)

Resources

Life473/473
Stamina191/191
Healing Factor1.8764150943396
Regeneration3.4713679245282

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth27.300317620788
See Invisible27.300317620788
ESP Range10
ESP Kindshumanoid/orc

Offense: Mainhand

Damage85
Accuracy65
Crit Chance17%
APR17
Speed0.75

Offense: Spell

Spellpower4
Crit Chance7%
Speed1

Offense: Mind

Mindpower32
Crit Chance7%
Speed1

Offense: Damage Bonus

Light+10%
Nature+5%
Physical+10%
Cold+15%
All0%

Offense: Damage Penetration

Physical+23%

Defense: Base

Armour (hardiness)16 (57.811550151976%)
Defense47
Ranged Defense48
Fatigue0
Physical Save25
Spell Save34
Mental Save34

Defense: Resistances

Nature+ 61%( 70%)
Darkness+ 9%( 70%)
Light+ 32%( 70%)
Temporal+ 9%( 70%)
Blight+ 23%( 70%)
Arcane+ 28%( 70%)
Cold+ 52%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance25%
Poison Resistance20%
Knockback Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
5/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Munitions1.30
4/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
0/5
0/5
0/5
Technique / Marksmanship1.30
5/5
5/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
1/5
0/5
3/5
5/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
1/5
0/5
0/5
0/5
Technique / Mobility1.20
2/5
4/5
1/5
1/5
Race / Thalore1.00
1/5
1/5
0/5
0/5

Effects

talent
talent

Quests

active
done
done
done
done
done
active
done
active
active
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A different point of view (Roguelike) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Eshed the Thalore Archer level 14
14th Dusk 122nd year of Ascendancy at 21:22
see stats
Antimagic! (Roguelike) Completed antimagic training in the Ziguranth camp.
By Eshed the Thalore Archer level 15
29th Dusk 122nd year of Ascendancy at 15:36
see stats
Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Eshed the Thalore Archer level 15
26th Dusk 122nd year of Ascendancy at 19:26
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By Eshed the Thalore Archer level 16
40th Dusk 122nd year of Ascendancy at 16:34
see stats
Home sweet home (Roguelike) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Eshed the Thalore Archer level 14
14th Dusk 122nd year of Ascendancy at 20:55
see stats
Level 10 (Roguelike) Got a character to level 10.
By Eshed the Thalore Archer level 10
4th Flare 122nd year of Ascendancy at 04:10
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Eshed the Thalore Archer level 5
79th Pyre 122nd year of Ascendancy at 00:48
see stats
The Legend of Garkul (Roguelike) Learned the five chapters of the Legend of Garkul.
By Eshed the Thalore Archer level 14
14th Dusk 122nd year of Ascendancy at 21:22
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Eshed the Thalore Archer level 16
40th Dusk 122nd year of Ascendancy at 14:46
see stats

Log

You gain 0.96 gold from the transmogrification of cinder rough leather gloves (0 def, 1 armour).
You gain 16.05 gold from the transmogrification of
Pitchstreak (0 def, 8 armour).
You gain 2.20 gold from the transmogrification of
wanderer's pair of rough leather boots (0 def, 1 armour).
You gain 0.07 gold from the transmogrification of
woollen robe (0 def, 0 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 3.15 gold from the transmogrification of
thought-forged iron waraxe of erosion (12.5-17.5 power, 2 apr).
You gain 1.25 gold from the transmogrification of
steel waraxe of amnesia (12-16.8 power, 3 apr).
You gain 2.78 gold from the transmogrification of
arcing steel waraxe of phasing (14.5-20.3 power, 8 apr).
You gain 1.87 gold from the transmogrification of
potent ash vilestaff (18-21.6 power, 3 apr, fire element).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, fire element).
You gain 4.18 gold from the transmogrification of
ash starstaff of greater warding (15-18 power, 3 apr, temporal element).
You gain 10.00 gold from the transmogrification of
Penitence (15-18 power, 4 apr, nature element).
You gain 2.19 gold from the transmogrification of
throat-seeking cured leather sling.
You gain 17.68 gold from the transmogrification of
hardened leather sling 'Isavena'.
You gain 0.70 gold from the transmogrification of
steel greatmaul of massacre (34.5-51.75 power, 2 apr).
You gain 2.47 gold from the transmogrification of
steel dagger of paradox (13-16.9 power, 6 apr).
You gain 6.63 gold from the transmogrification of
glacial steel battleaxe of crippling (22.5-33.75 power, 2 apr).
You gain 1.06 gold from the transmogrification of
arcing iron battleaxe (16.5-24.75 power, 1 apr).
You gain 0.56 gold from the transmogrification of
teleportation rune (range 45).
You gain 1.12 gold from the transmogrification of
manasurge rune of the duelist (1064% regen over 10 turns; 53 instant mana).
You gain 0.59 gold from the transmogrification of
manasurge rune (600% regen over 10 turns; 30 instant mana).
You gain 3.15 gold from the transmogrification of
invisibility rune of the warrior (power 10 for 5 turns).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 6; power 20; turns 3; dispels darkness).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Eshed deactivates Piercing Ammunition.

Eshed deactivates Trained Reactions.