Orchid the level 6 Halfling Gunslinger by TheRani

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHalfling
ClassGunslinger
Level / Exp6 / 22%
Sizesmall
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity29 (base 24)
Constitution14 (base 11)
Magic10 (base 10)
Willpower10 (base 10)
Cunning22 (base 19)

Resources

Life193/193
Psi100/100
Healing Factor1.0326086956522
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage17
Accuracy38
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage17
Accuracy38
Crit Chance9%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance6%
Speed1

Offense: Mind

Mindpower15
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)3 (38.536585365854%)
Defense30
Ranged Defense30
Fatigue0
Physical Save10
Spell Save7
Mental Save18

Defense: Immunities

Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
1/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
1/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
3/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
1/5
1/5
0/5
0/5
Steamtech / Gunner training1.30
2/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
0/5

Effects

talent

Quests

done
done
done
active

Equipment

Quiver
Light source
On head
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

You collect a new ingredient:
lump of iron (1).
You gain 4.75 gold from the melting of
rejuvenating iron plate armour (3 def, 7 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.92 gold from the melting of
iron plate armour of acid resistance (3 def, 7 armour).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.00 gold from the melting of
Serpent's Glare (7-7.7 power, 15 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 2.95 gold from the melting of
acidic iron longsword of paradox (10-14 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.38 gold from the melting of
acidic iron longsword of daylight (10-14 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.92 gold from the melting of
iron battleaxe of daylight (16-24 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Orchid tessellates her cloak!