Reclaimed Soul the level 4 Ghoul Doombringer by bmon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGhoul
ClassDoombringer
Level / Exp4 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 17)
Dexterity14 (base 13)
Constitution23 (base 13)
Magic17 (base 17)
Willpower8 (base 10)
Cunning9 (base 11)

Resources

Life220/220
Stamina104/104
Vim112/112
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage27
Accuracy20
Crit Chance14%
APR1
Speed1.00

Offense: Spell

Spellpower21
Crit Chance1%
Speed1

Offense: Mind

Mindpower14.2
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.73 (48.103448275862%)
Defense3.4
Ranged Defense3.4
Fatigue12
Physical Save20.05
Spell Save8.75
Mental Save5.95

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Silence Resistance20%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Torture1.30
3/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
3/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
3/5
1/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5

Effects

talent
beneficial effect

Quests

active
done

Equipment

Tool
On fingers
On fingers
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

There is a next level here (press '' or right click to use).
Ran for 39 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 39 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 39 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 39 turns (stop reason: at exit).


You gain 0.40 gold from the transmogrification of
quiver of elm arrows of accuracy (24/24, 14.5-20.3 power, 5 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (16/16, 15-21 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (10.5-14.7 power, 2 apr).
You gain 0.96 gold from the transmogrification of
arcing iron waraxe (11.5-16.1 power, 2 apr).
You gain 1.76 gold from the transmogrification of
potent elm magestaff of might (12-14.4 power, 2 apr, cold element).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, physical element).
You gain 1.31 gold from the transmogrification of
elm magestaff of might (10-12 power, 2 apr, lightning element).
You gain 2.00 gold from the transmogrification of
Serpent's Glare (7-7.7 power, 15 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron battleaxe (14.5-21.75 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 2.00 gold from the transmogrification of
phase door rune of the warrior (range 7; power 20; dur 3).
You feel very confident walking into this place.