Tym the level 6 Higher Archmage by tyjyk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp6 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic30 (base 29)
Willpower18 (base 17)
Cunning11 (base 11)

Resources

Life132/132
Mana175/175
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth14.805239081272
See Invisible14.805239081272

Offense: Mainhand

Damage12
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance7%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Arcane+6%
Cold+16%
Fire+6%

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save7
Spell Save16
Mental Save10

Defense: Resistances

Lightning+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
done
active
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Matrix style! Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Tym the Higher Archmage level 5
75th Pyre 122nd year of Ascendancy at 01:09
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Tym the Higher Archmage level 3
74th Pyre 122nd year of Ascendancy at 23:49
see stats

Log

Burning from Tym hits Skeleton archer for 26 fire damage.
Burning from Tym killed Skeleton archer!
Resting starts...

Talent Manathrust is ready to use.
Talent Flame is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Skeleton master archer uses
Pinning Shot.
Ran for 3 turns (stop reason: hostile spotted to the north (skeleton master archer)).


Tym casts
Manathrust.
Tym hits Skeleton master archer for 100 arcane damage.
Tym is pinned to the ground.

Skeleton master archer's Pinning Shot hits
Tym for 75 physical, 9 cold (85 total damage).
Skeleton master archer uses
Crippling Shot.

Tym casts
Flame.
Skeleton master archer is on fire!

Tym hits Skeleton master archer for 66 fire damage.
Tym slows down.

Skeleton master archer's Crippling Shot hits
Tym for 67 physical damage.
Tym the level 6 higher archmage was smashed to death by a skeleton master archer on level 2 of Scintillating Caves.
You have 2 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Skeleton master archer's Crippling Shot killed Tym!